-UPDATED THE 28TH, REMOVED A FUNKY PLANET\r
-\r
-INTERSTELLAR\r
-high res 1024^2 environment map\r
-ships as TGA.\r
-\r
-\r
-By Jockum Skoglund aka hipshot\r
-hipshot@zfight.com\r
-www.zfight.com\r
-Stockholm, 2005 08 25\r
-\r
-\r
-Modify however you like, just cred me for my work, maybe link to my page.\r
+UPDATED THE 28TH, REMOVED A FUNKY PLANET
+
+INTERSTELLAR
+high res 1024^2 environment map
+ships as TGA.
+
+
+By Jockum Skoglund aka hipshot
+hipshot@zfight.com
+www.zfight.com
+Stockholm, 2005 08 25
+
+
+Modify however you like, just cred me for my work, maybe link to my page.
Blender and Gimp
================================================================================
-To create the skybox images, I used the method explained here:\r
-<http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Build_a_skybox>\r
-\r
+To create the skybox images, I used the method explained here:
+<http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Build_a_skybox>
+
In short, the environment is projected onto a cube with an EnvMap material,
and after the rendering, the projection can be extracted with "Save EnvMap",
found in the Texture Panel.
I release all the files that are part of this project under the terms of the
GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or any later version. <http://www.gnu.org/licenses/>
-\r
+
All the files that are part of this project are distributed in the hope
that they will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.