--- /dev/null
+////////// AMMO //////////
+
+a_cells_simple // cells
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/a_cells_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+a_rockets_simple // rockets
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/a_rockets_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+a_bullets_simple // bullets
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/a_bullets_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+a_shells_simple // shells
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/a_shells_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+////////// WEAPONS //////////
+
+g_crylink_simple // crylink
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_crylink_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_electro_simple // electro
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_electro_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_nex_simple // nex
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_nex_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_hagar_simple // hagar
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_hagar_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_gl_simple // mortar
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_gl_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_rl_simple // rocket launcher
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_rl_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_shotgun_simple // shotgun
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_shotgun_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_uzi_simple // machine gun
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_uzi_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_uzi_simple // machine gun
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_uzi_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_campingrifle_simple // sniper rifle
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_campingrifle_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_fireball_simple // fireball
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_fireball_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_hlac_simple // HLAC
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_hlac_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_hookgun_simple // hook gun
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_hookgun_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_laser_simple // laser
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_laser_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_minelayer_simple // minelayer
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_minelayer_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_minstanex_simple // minstanex
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_minstanex_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_porto_simple // portolauncher
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_porto_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_seeker_simple // tag seeker
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_seeker_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_tuba_simple // tuba
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/weapons/g_tuba_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+////////// ARMOR + HEALTH ITEMS //////////
+
+///// ARMOR /////
+
+item_armor_small_simple // 5a
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/item_armor_small_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+item_armor_medium_simple // 25a
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/item_armor_medium_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+item_armor_big_simple // 50a
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/item_armor_big_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+item_armor_large_simple // 100a
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/item_armor_large_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+///// HEALTH /////
+
+g_h1_simple // 5hp
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_h1_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_h25_simple // 25hp
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_h25_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_h50_simple // 50hp
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_h50_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_h100_simple // 100hp
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_h100_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+////////// POWERUPS //////////
+
+g_strength_simple // strength
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_strength_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_invincible_simple // shield
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_invincible_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_jetpack_simple // jetpack
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_jetpack_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_fuel_simple // fuel for jetpack
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_fuel_simple
+ blendfunc blend
+ nopicmip
+ }
+}
+
+g_fuelregen_simple // fuel regen powerup
+{
+ deformVertexes autosprite
+ cull none
+ {
+ map models/items/g_fuelregen_simple
+ blendfunc blend
+ nopicmip
+ }
+}
\ No newline at end of file