if (this.wait >= 0)
{
if (this.state == STATE_DOWN)
- if (this.classname == "door")
- {
- door_go_up (this, NULL, NULL);
- } else
- {
- door_rotating_go_up(this, blocker);
- }
+ {
+ if (this.classname == "door")
+ door_go_up(this, NULL, NULL);
+ else
+ door_rotating_go_up(this, blocker);
+ }
else
- if (this.classname == "door")
- {
- door_go_down (this);
- } else
- {
- door_rotating_go_down (this);
- }
+ {
+ if (this.classname == "door")
+ door_go_down(this);
+ else
+ door_rotating_go_down(this);
+ }
}
}
#ifdef SVQC