set g_ca_round_timelimit 180
set g_nexball_respawn_delay 0
set g_nexball_respawn_waves 0
+ set g_nexball_weapon_stay 0
set g_as_respawn_delay 0
set g_as_respawn_waves 0
+ set g_as_weapon_stay 1
set g_ons_respawn_delay 0
set g_ons_respawn_waves 0
+ set g_ons_weapon_stay 0
set g_rc_respawn_waves 0
set g_rc_respawn_delay 0
+ set g_rc_weapon_stay 0
set g_cts_respawn_waves 0
-set g_cts_respawn_delay 0.25
+set g_cts_respawn_delay 0
set g_cts_selfdamage 1 "0 = disable all selfdamage and falldamage in cts"
set g_cts_finish_kill_delay 10 "prevent cheating by running back to the start line, and starting out with more speed than otherwise possible"
+ set g_cts_weapon_stay 1
set g_freezetag_respawn_waves 0
-set g_freezetag_respawn_delay 0.25
+set g_freezetag_respawn_delay 0
+ set g_freezetag_weapon_stay 1
set g_ka_respawn_delay 0
set g_ka_respawn_waves 0
+ set g_ka_weapon_stay 0
// overtime
seta timelimit_overtime 2 "duration in minutes of one added overtime, added to the timelimit"