blendfunc add\r
tcGen lightmap\r
}\r
- //dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 // disabled for performance\r
+ //dp_refract 1 1 1 1 // disabled due to bad performance\r
}\r
\r
textures/morphed/gelslime_warp\r
blendfunc add\r
tcGen lightmap\r
}\r
- //dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 // disabled for performance\r
+ //dp_refract 1 1 1 1 // disabled due to bad performance\r
}\r
\r
\r
\r
- 0.7 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel.\r
\r
-- 0.7: In the campaign, you keep getting the "HUD booting" message and no HUD until armor gets enabled. This needs to be fixed somehow
\ No newline at end of file
+- 0.7: In the campaign, you keep getting the "HUD booting" message and no HUD until armor gets enabled. This needs to be fixed somehow\r
+\r
+- 0.7: Use "calm sea" skybox on Ruiner?
\ No newline at end of file