// fixed HUD pixel size specified in sprite
// honors scale
// honors a global label scaling cvar
+
+ if(r_waterstate.renderingscene) // labels are considered HUD items, and don't appear in reflections
+ return;
// See the R_TrackSprite definition for a reason for this copying
VectorCopy(r_refdef.view.left, left);
// honors a global label scaling cvar before the rounding
// FIXME assumes that 1qu is 1 pixel in the sprite like in SPR32 format. Should not do that, but instead query the source image! This bug only applies to the roundtopixels case, though.
+ if(r_waterstate.renderingscene) // labels are considered HUD items, and don't appear in reflections
+ return;
+
// See the R_TrackSprite definition for a reason for this copying
VectorCopy(r_refdef.view.left, left);
VectorCopy(r_refdef.view.up, up);