#-*- coding: utf-8 -*-
import sys
-from datetime import datetime
-import sqlalchemy as sa
-import sqlalchemy.sql.functions as func
-from sqlalchemy import distinct
-from pyramid.paster import bootstrap
-from xonstat.models import *
-from xonstat.util import datetime_seconds
+from datetime import datetime, timedelta
-from skin import Skin
from playerdata import PlayerData
-
+from pyramid.paster import bootstrap
+from skin import Skin
+from sqlalchemy import distinct
+from xonstat.models import DBSession, PlayerGameStat, Player, PlayerElo
+from xonstat.util import datetime_seconds
# maximal number of query results (for testing, set to None to get all)
NUM_PLAYERS = None
-import sqlalchemy as sa
-import sqlalchemy.sql.functions as func
-from xonstat.models import *
+from xonstat.models import DBSession, Player
from xonstat.views.player import get_games_played, get_overall_stats, get_ranks, get_elos
import datetime
import logging
import math
-import random
-import sys
-from xonstat.models import *
+from xonstat.models import PlayerElo
log = logging.getLogger(__name__)
+++ /dev/null
-import json
-import logging
-import math
-import sqlalchemy
-import sqlalchemy.sql.functions as sfunc
-from calendar import timegm
-from datetime import datetime as dt
-from datetime import timedelta
-from sqlalchemy.orm import mapper
-from sqlalchemy.orm import scoped_session
-from sqlalchemy.orm import sessionmaker
-from sqlalchemy.ext.declarative import declarative_base
-from xonstat.util import qfont_decode, strip_colors, html_colors, pretty_date
-
-log = logging.getLogger(__name__)
-
-DBSession = scoped_session(sessionmaker())
-Base = declarative_base()
-
-# define objects for all tables
-class Player(object):
- def nick_html_colors(self, limit=None):
- if self.nick is None:
- return "Anonymous Player"
- else:
- return html_colors(self.nick, limit)
-
- def nick_strip_colors(self):
- if self.nick is None:
- return "Anonymous Player"
- else:
- return strip_colors(self.nick)
-
- def joined_pretty_date(self):
- return pretty_date(self.create_dt)
-
- def __repr__(self):
- return "<Player(%s, %s)>" % (self.player_id, self.nick.encode('utf-8'))
-
- def to_dict(self):
- return {'player_id':self.player_id, 'nick':self.nick,
- 'joined':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
- 'active_ind':self.active_ind, 'location':self.location,
- 'stripped_nick':qfont_decode(self.stripped_nick)}
-
- def epoch(self):
- return timegm(self.create_dt.timetuple())
-
-
-class GameType(object):
- def __repr__(self):
- return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr, self.active_ind)
-
- def to_dict(self):
- return {'game_type_cd':self.game_type_cd, 'name':self.descr, 'active':self.active_ind}
-
-
-class Weapon(object):
- def __repr__(self):
- return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr, self.active_ind)
-
- def to_dict(self):
- return {'weapon_cd':self.weapon_cd, 'name':self.descr, 'active':self.active_ind}
-
-
-class Server(object):
- def __init__(self, name=None, hashkey=None, ip_addr=None):
- self.name = name
- self.hashkey = hashkey
- self.ip_addr = ip_addr
- self.create_dt = dt.utcnow()
-
- def __repr__(self):
- return "<Server(%s, %s)>" % (self.server_id, self.name.encode('utf-8'))
-
- def to_dict(self):
- return {'server_id':self.server_id, 'name':self.name,
- 'ip_addr':self.ip_addr, 'location':self.location}
-
- def fuzzy_date(self):
- return pretty_date(self.create_dt)
-
- def epoch(self):
- return timegm(self.create_dt.timetuple())
-
-
-class Map(object):
- def __init__(self, name=None):
- self.name = name
-
- def __repr__(self):
- return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
-
- def to_dict(self):
- return {'map_id':self.map_id, 'name':self.name, 'version':self.version,}
-
- def fuzzy_date(self):
- return pretty_date(self.create_dt)
-
- def epoch(self):
- return timegm(self.create_dt.timetuple())
-
-
-class Game(object):
- def __init__(self, game_id=None, start_dt=None, game_type_cd=None,
- server_id=None, map_id=None, winner=None):
- self.game_id = game_id
- self.start_dt = start_dt
- self.game_type_cd = game_type_cd
- self.server_id = server_id
- self.map_id = map_id
- self.winner = winner
-
- def __repr__(self):
- return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt, self.game_type_cd, self.server_id)
-
- def to_dict(self):
- return {'game_id':self.game_id, 'start':self.start_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
- 'game_type_cd':self.game_type_cd, 'server_id':self.server_id}
-
- def fuzzy_date(self):
- return pretty_date(self.start_dt)
-
- def epoch(self):
- return timegm(self.start_dt.timetuple())
-
-
-class PlayerGameStat(object):
- def __init__(self, player_game_stat_id=None, create_dt=None):
- self.player_game_stat_id = player_game_stat_id
- self.create_dt = create_dt
-
- def __repr__(self):
- return "<PlayerGameStat(%s, %s, %s)>" % (self.player_id, self.game_id, self.create_dt)
-
- def to_dict(self):
- return {'player_id':self.player_id, 'game_id':self.game_id,
- 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
- 'alivetime':self.alivetime, 'rank':self.rank, 'score':self.score, 'team':self.team}
-
- def nick_stripped(self):
- if self.nick is None:
- return "Anonymous Player"
- else:
- return strip_colors(self.nick)
-
- def nick_html_colors(self, limit=None):
- if self.nick is None:
- return "Anonymous Player"
- else:
- return html_colors(self.nick, limit)
-
- def team_html_color(self):
- if self.team == 5:
- return "red"
- if self.team == 14:
- return "blue"
- if self.team == 13:
- return "yellow"
- if self.team == 10:
- return "pink"
-
-
-class Achievement(object):
- def __repr__(self):
- return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr, self.limit)
-
- def to_dict(self):
- return {'achievement_cd':self.achievement_cd, 'name':self.descr, 'limit':self.limit}
-
-
-class PlayerAchievement(object):
- def __repr__(self):
- return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
-
- def to_dict(self):
- return {'player_id':self.player_id, 'achievement_cd':self.achievement_cd}
-
-
-class PlayerWeaponStat(object):
- def __init__(self, player_id=None, game_id=None, weapon_cd=None):
- self.player_id = player_id
- self.game_id = game_id
- self.weapon_cd = weapon_cd
- self.fired = 0
- self.max = 0
- self.hit = 0
- self.actual = 0
- self.frags = 0
-
- def __repr__(self):
- return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id, self.player_id, self.game_id)
-
- def to_dict(self):
- return {
- 'weapon_cd':self.weapon_cd,
- 'player_weapon_stats_id':self.player_weapon_stats_id,
- 'player_id':self.player_id,
- 'game_id':self.game_id,
- 'fired':self.fired,
- 'max':self.max,
- 'hit':self.hit,
- 'actual':self.actual,
- 'frags':self.frags,
- }
-
-
-class Hashkey(object):
- def __init__(self, player_id=None, hashkey=None):
- self.player_id = player_id
- self.hashkey = hashkey
-
- def __repr__(self):
- return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
-
- def to_dict(self):
- return {'player_id':self.player_id, 'hashkey':self.hashkey}
-
-
-class PlayerNick(object):
- def __repr__(self):
- return "<PlayerNick(%s, %s)>" % (self.player_id, qfont_decode(self.stripped_nick))
-
- def to_dict(self):
- return {'player_id':self.player_id, 'name':qfont_decode(self.stripped_nick)}
-
-
-class PlayerElo(object):
- def __init__(self, player_id=None, game_type_cd=None, elo=None):
-
- self.player_id = player_id
- self.game_type_cd = game_type_cd
- self.elo = elo
- self.score = 0
- self.games = 0
-
- def __repr__(self):
- return "<PlayerElo(pid=%s, gametype=%s, elo=%s, games=%s)>" % (self.player_id, self.game_type_cd, self.elo, self.games)
-
- def to_dict(self):
- return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'elo':self.elo, 'games':self.games}
-
-
-class PlayerRank(object):
-
- def nick_html_colors(self, limit=None):
- if self.nick is None:
- return "Anonymous Player"
- else:
- return html_colors(self.nick, limit)
-
- def __repr__(self):
- return "<PlayerRank(pid=%s, gametype=%s, rank=%s)>" % (self.player_id, self.game_type_cd, self.rank)
-
- def to_dict(self):
- return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'rank':self.rank}
-
-
-class PlayerCaptime(object):
- def __init__(self, player_id=None, game_id=None, map_id=None,
- fastest_cap=None, mod=None):
- self.player_id = player_id
- self.game_id = game_id
- self.map_id = map_id
- self.fastest_cap = fastest_cap
- self.mod = mod
-
- def __repr__(self):
- return "<PlayerCaptime(pid=%s, map_id=%s, mod=%s)>" % (self.player_id,
- self.map_id, self.mod)
-
- def fuzzy_date(self):
- return pretty_date(self.create_dt)
-
- def epoch(self):
- return timegm(self.create_dt.timetuple())
-
-
-class SummaryStat(object):
- def __repr__(self):
- return "<SummaryStat(total_players=%s, total_games=%s, total_servers=%s)>" % (self.total_players, self.total_games, self.total_servers)
-
-
-class TeamGameStat(object):
- def __init__(self, team_game_stat_id=None, create_dt=None):
- self.team_game_stat_id = team_game_stat_id
- self.create_dt = create_dt
-
- def __repr__(self):
- return "<TeamGameStat(%s, %s, %s)>" % (self.team_game_stat_id, self.game_id, self.team)
-
- def to_dict(self):
- return {
- 'team_game_stat_id':self.team_game_stat_id,
- 'game_id':self.game_id,
- 'team':self.team,
- 'score':self.score,
- 'rounds':self.rounds,
- 'caps':self.caps,
- 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
- }
-
- def team_html_color(self):
- if self.team == 5:
- return "red"
- if self.team == 14:
- return "blue"
- if self.team == 13:
- return "yellow"
- if self.team == 10:
- return "pink"
-
-
-class PlayerGameAnticheat(object):
- def __init__(self, player_id=None, game_id=None, key=None,
- value=None, create_dt=None):
- self.player_id = player_id
- self.game_id = game_id
- self.key = key
- self.value = value
- self.create_dt = create_dt
-
- def __repr__(self):
- return "<PlayerGameAnticheat(%s, %d)>" % (self.key, self.value)
-
-
-class PlayerGroups(object):
- def __init__(self, player_id=None, group_name=None):
- self.player_id = player_id
- self.group_name = group_name
-
- def __repr__(self):
- return "<PlayerGroups(%s, %s)>" % (self.player_id, self.group_name)
-
-
-class MapCapTime(object):
- """Fastest flag capture times per map, assembled from a SQLAlchemy query"""
- def __init__(self, row):
- self.fastest_cap = row.fastest_cap
- self.create_dt = row.create_dt
- self.create_dt_epoch = timegm(row.create_dt.timetuple())
- self.create_dt_fuzzy = pretty_date(row.create_dt)
- self.player_id = row.player_id
- self.player_nick = row.player_nick
- self.player_nick_stripped = strip_colors(row.player_nick)
- self.player_nick_html = html_colors(row.player_nick)
- self.game_id = row.game_id
- self.server_id = row.server_id
- self.server_name = row.server_name
-
- def to_dict(self):
- return {
- "fastest_cap" : self.fastest_cap.total_seconds(),
- "create_dt_epoch" : self.create_dt_epoch,
- "create_dt_fuzzy" : self.create_dt_fuzzy,
- "player_id" : self.player_id,
- "player_nick" : self.player_nick,
- "player_nick_stripped" : self.player_nick_stripped,
- "game_id" : self.game_id,
- "server_id" : self.server_id,
- "server_name" : self.server_name,
- }
-
-
-class PlayerCapTime(object):
- """Fastest flag capture times per player, assembled from a SQLAlchemy query"""
- def __init__(self, row):
- self.fastest_cap = row.fastest_cap
- self.create_dt = row.create_dt
- self.create_dt_epoch = timegm(row.create_dt.timetuple())
- self.create_dt_fuzzy = pretty_date(row.create_dt)
- self.player_id = row.player_id
- self.game_id = row.game_id
- self.map_id = row.map_id
- self.map_name = row.map_name
- self.server_id = row.server_id
- self.server_name = row.server_name
-
- def to_dict(self):
- return {
- "fastest_cap" : self.fastest_cap.total_seconds(),
- "create_dt_epoch": self.create_dt_epoch,
- "create_dt_fuzzy": self.create_dt_fuzzy,
- "game_id":self.game_id,
- "map_id": self.map_id,
- "map_name": self.map_name,
- "server_id": self.server_id,
- "server_name": self.server_name,
- }
-
-
-class ActivePlayer(object):
- def __init__(self, sort_order=None, player_id=None, nick=None,
- alivetime=None):
- self.sort_order = sort_order
- self.player_id = player_id
- self.nick = nick
- self.alivetime = alivetime
-
- def nick_html_colors(self):
- return html_colors(self.nick)
-
- def __repr__(self):
- return "<ActivePlayer(%s, %s)>" % (self.sort_order, self.player_id)
-
-
-class ActiveServer(object):
- def __init__(self, sort_order=None, server_id=None, server_name=None,
- games=None):
- self.sort_order = sort_order
- self.server_id = server_id
- self.server_name = server_name
- self.games = games
-
- def __repr__(self):
- return "<ActiveServer(%s, %s)>" % (self.sort_order, self.server_id)
-
-
-class ActiveMap(object):
- def __init__(self, sort_order=None, map_id=None, map_name=None,
- games=None):
- self.sort_order = sort_order
- self.map_id = map_id
- self.map_name = map_name
- self.games = games
-
- def __repr__(self):
- return "<ActiveMap(%s, %s)>" % (self.sort_order, self.map_id)
-
-
-class PlayerMedal(object):
- def __repr__(self):
- return "<PlayerRank(pid=%s, place=%s, alt=%s)>" % (self.player_id,
- self.place, self.alt)
-
-
-def initialize_db(engine=None):
- DBSession.configure(bind=engine)
- Base.metadata.bind = engine
- Base.metadata.create_all(engine)
- MetaData = sqlalchemy.MetaData(bind=engine)
- MetaData.reflect()
-
- # assign all those tables to an object
- achievements_table = MetaData.tables['achievements']
- cd_achievement_table = MetaData.tables['cd_achievement']
- cd_game_type_table = MetaData.tables['cd_game_type']
- cd_weapon_table = MetaData.tables['cd_weapon']
- db_version_table = MetaData.tables['db_version']
- games_table = MetaData.tables['games']
- hashkeys_table = MetaData.tables['hashkeys']
- maps_table = MetaData.tables['maps']
- player_game_stats_table = MetaData.tables['player_game_stats']
- players_table = MetaData.tables['players']
- player_weapon_stats_table = MetaData.tables['player_weapon_stats']
- servers_table = MetaData.tables['servers']
- player_nicks_table = MetaData.tables['player_nicks']
- player_elos_table = MetaData.tables['player_elos']
- player_ranks_table = MetaData.tables['player_ranks']
- player_captimes_table = MetaData.tables['player_map_captimes']
- summary_stats_table = MetaData.tables['summary_stats']
- team_game_stats_table = MetaData.tables['team_game_stats']
- player_game_anticheats_table = MetaData.tables['player_game_anticheats']
- player_groups_table = MetaData.tables['player_groups']
- active_players_table = MetaData.tables['active_players_mv']
- active_servers_table = MetaData.tables['active_servers_mv']
- active_maps_table = MetaData.tables['active_maps_mv']
- player_medals_table = MetaData.tables['player_medals']
-
- # now map the tables and the objects together
- mapper(PlayerAchievement, achievements_table)
- mapper(Achievement, cd_achievement_table)
- mapper(GameType, cd_game_type_table)
- mapper(Weapon, cd_weapon_table)
- mapper(Game, games_table)
- mapper(Hashkey, hashkeys_table)
- mapper(Map, maps_table)
- mapper(PlayerGameStat, player_game_stats_table)
- mapper(Player, players_table)
- mapper(PlayerWeaponStat, player_weapon_stats_table)
- mapper(Server, servers_table)
- mapper(PlayerNick, player_nicks_table)
- mapper(PlayerElo, player_elos_table)
- mapper(PlayerRank, player_ranks_table)
- mapper(PlayerCaptime, player_captimes_table)
- mapper(SummaryStat, summary_stats_table)
- mapper(TeamGameStat, team_game_stats_table)
- mapper(PlayerGameAnticheat, player_game_anticheats_table)
- mapper(PlayerGroups, player_groups_table)
- mapper(ActivePlayer, active_players_table)
- mapper(ActiveServer, active_servers_table)
- mapper(ActiveMap, active_maps_table)
- mapper(PlayerMedal, player_medals_table)
--- /dev/null
+from sqlalchemy import MetaData
+from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy.orm import scoped_session, sessionmaker, mapper
+
+from xonstat.models.game import *
+from xonstat.models.main import *
+from xonstat.models.map import *
+from xonstat.models.player import *
+from xonstat.models.server import *
+
+DBSession = scoped_session(sessionmaker())
+Base = declarative_base()
+
+
+def initialize_db(engine=None):
+ DBSession.configure(bind=engine)
+
+ Base.metadata.bind = engine
+ Base.metadata.create_all(engine)
+
+ # Since the schema is actually defined elsewhere, we use reflection to determine the
+ # structure of the models instead of specifying them over again in Python.
+ metadata = MetaData(bind=engine)
+ metadata.reflect()
+
+ # Assign all the tables to objects
+ achievements_table = metadata.tables['achievements']
+ cd_achievement_table = metadata.tables['cd_achievement']
+ cd_game_type_table = metadata.tables['cd_game_type']
+ cd_weapon_table = metadata.tables['cd_weapon']
+ db_version_table = metadata.tables['db_version']
+ games_table = metadata.tables['games']
+ hashkeys_table = metadata.tables['hashkeys']
+ maps_table = metadata.tables['maps']
+ player_game_stats_table = metadata.tables['player_game_stats']
+ players_table = metadata.tables['players']
+ player_weapon_stats_table = metadata.tables['player_weapon_stats']
+ servers_table = metadata.tables['servers']
+ player_nicks_table = metadata.tables['player_nicks']
+ player_elos_table = metadata.tables['player_elos']
+ player_ranks_table = metadata.tables['player_ranks']
+ player_captimes_table = metadata.tables['player_map_captimes']
+ summary_stats_table = metadata.tables['summary_stats']
+ team_game_stats_table = metadata.tables['team_game_stats']
+ player_game_anticheats_table = metadata.tables['player_game_anticheats']
+ player_groups_table = metadata.tables['player_groups']
+ active_players_table = metadata.tables['active_players_mv']
+ active_servers_table = metadata.tables['active_servers_mv']
+ active_maps_table = metadata.tables['active_maps_mv']
+ player_medals_table = metadata.tables['player_medals']
+
+ # Map the tables and the objects together
+ mapper(PlayerAchievement, achievements_table)
+ mapper(Achievement, cd_achievement_table)
+ mapper(GameType, cd_game_type_table)
+ mapper(Weapon, cd_weapon_table)
+ mapper(Game, games_table)
+ mapper(Hashkey, hashkeys_table)
+ mapper(Map, maps_table)
+ mapper(PlayerGameStat, player_game_stats_table)
+ mapper(Player, players_table)
+ mapper(PlayerWeaponStat, player_weapon_stats_table)
+ mapper(Server, servers_table)
+ mapper(PlayerNick, player_nicks_table)
+ mapper(PlayerElo, player_elos_table)
+ mapper(PlayerRank, player_ranks_table)
+ mapper(PlayerCaptime, player_captimes_table)
+ mapper(SummaryStat, summary_stats_table)
+ mapper(TeamGameStat, team_game_stats_table)
+ mapper(PlayerGameAnticheat, player_game_anticheats_table)
+ mapper(PlayerGroups, player_groups_table)
+ mapper(ActivePlayer, active_players_table)
+ mapper(ActiveServer, active_servers_table)
+ mapper(ActiveMap, active_maps_table)
+ mapper(PlayerMedal, player_medals_table)
--- /dev/null
+from calendar import timegm
+
+from xonstat.util import pretty_date, strip_colors, html_colors
+
+
+class Game(object):
+ def __init__(self, game_id=None, start_dt=None, game_type_cd=None,
+ server_id=None, map_id=None, winner=None):
+ self.game_id = game_id
+ self.start_dt = start_dt
+ self.game_type_cd = game_type_cd
+ self.server_id = server_id
+ self.map_id = map_id
+ self.winner = winner
+
+ def __repr__(self):
+ return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt, self.game_type_cd, self.server_id)
+
+ def to_dict(self):
+ return {'game_id':self.game_id, 'start':self.start_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
+ 'game_type_cd':self.game_type_cd, 'server_id':self.server_id}
+
+ def fuzzy_date(self):
+ return pretty_date(self.start_dt)
+
+ def epoch(self):
+ return timegm(self.start_dt.timetuple())
+
+
+class PlayerGameStat(object):
+ def __init__(self, player_game_stat_id=None, create_dt=None):
+ self.player_game_stat_id = player_game_stat_id
+ self.create_dt = create_dt
+
+ def __repr__(self):
+ return "<PlayerGameStat(%s, %s, %s)>" % (self.player_id, self.game_id, self.create_dt)
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'game_id':self.game_id,
+ 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
+ 'alivetime':self.alivetime, 'rank':self.rank, 'score':self.score, 'team':self.team}
+
+ def nick_stripped(self):
+ if self.nick is None:
+ return "Anonymous Player"
+ else:
+ return strip_colors(self.nick)
+
+ def nick_html_colors(self, limit=None):
+ if self.nick is None:
+ return "Anonymous Player"
+ else:
+ return html_colors(self.nick, limit)
+
+ def team_html_color(self):
+ if self.team == 5:
+ return "red"
+ if self.team == 14:
+ return "blue"
+ if self.team == 13:
+ return "yellow"
+ if self.team == 10:
+ return "pink"
+
+
+class PlayerWeaponStat(object):
+ def __init__(self, player_id=None, game_id=None, weapon_cd=None):
+ self.player_id = player_id
+ self.game_id = game_id
+ self.weapon_cd = weapon_cd
+ self.fired = 0
+ self.max = 0
+ self.hit = 0
+ self.actual = 0
+ self.frags = 0
+
+ def __repr__(self):
+ return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id, self.player_id, self.game_id)
+
+ def to_dict(self):
+ return {
+ 'weapon_cd':self.weapon_cd,
+ 'player_weapon_stats_id':self.player_weapon_stats_id,
+ 'player_id':self.player_id,
+ 'game_id':self.game_id,
+ 'fired':self.fired,
+ 'max':self.max,
+ 'hit':self.hit,
+ 'actual':self.actual,
+ 'frags':self.frags,
+ }
+
+
+class TeamGameStat(object):
+ def __init__(self, team_game_stat_id=None, create_dt=None):
+ self.team_game_stat_id = team_game_stat_id
+ self.create_dt = create_dt
+
+ def __repr__(self):
+ return "<TeamGameStat(%s, %s, %s)>" % (self.team_game_stat_id, self.game_id, self.team)
+
+ def to_dict(self):
+ return {
+ 'team_game_stat_id':self.team_game_stat_id,
+ 'game_id':self.game_id,
+ 'team':self.team,
+ 'score':self.score,
+ 'rounds':self.rounds,
+ 'caps':self.caps,
+ 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
+ }
+
+ def team_html_color(self):
+ if self.team == 5:
+ return "red"
+ if self.team == 14:
+ return "blue"
+ if self.team == 13:
+ return "yellow"
+ if self.team == 10:
+ return "pink"
+
+
+class PlayerGameAnticheat(object):
+ def __init__(self, player_id=None, game_id=None, key=None,
+ value=None, create_dt=None):
+ self.player_id = player_id
+ self.game_id = game_id
+ self.key = key
+ self.value = value
+ self.create_dt = create_dt
+
+ def __repr__(self):
+ return "<PlayerGameAnticheat(%s, %d)>" % (self.key, self.value)
+
+
+class GameType(object):
+ def __repr__(self):
+ return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr, self.active_ind)
+
+ def to_dict(self):
+ return {'game_type_cd':self.game_type_cd, 'name':self.descr, 'active':self.active_ind}
+
+
+class Weapon(object):
+ def __repr__(self):
+ return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr, self.active_ind)
+
+ def to_dict(self):
+ return {'weapon_cd':self.weapon_cd, 'name':self.descr, 'active':self.active_ind}
\ No newline at end of file
--- /dev/null
+from xonstat.util import html_colors
+
+
+class SummaryStat(object):
+ def __repr__(self):
+ return "<SummaryStat(total_players=%s, total_games=%s, total_servers=%s)>" % (self.total_players, self.total_games, self.total_servers)
+
+
+class ActivePlayer(object):
+ def __init__(self, sort_order=None, player_id=None, nick=None,
+ alivetime=None):
+ self.sort_order = sort_order
+ self.player_id = player_id
+ self.nick = nick
+ self.alivetime = alivetime
+
+ def nick_html_colors(self):
+ return html_colors(self.nick)
+
+ def __repr__(self):
+ return "<ActivePlayer(%s, %s)>" % (self.sort_order, self.player_id)
+
+
+class ActiveServer(object):
+ def __init__(self, sort_order=None, server_id=None, server_name=None,
+ games=None):
+ self.sort_order = sort_order
+ self.server_id = server_id
+ self.server_name = server_name
+ self.games = games
+
+ def __repr__(self):
+ return "<ActiveServer(%s, %s)>" % (self.sort_order, self.server_id)
+
+
+class ActiveMap(object):
+ def __init__(self, sort_order=None, map_id=None, map_name=None,
+ games=None):
+ self.sort_order = sort_order
+ self.map_id = map_id
+ self.map_name = map_name
+ self.games = games
+
+ def __repr__(self):
+ return "<ActiveMap(%s, %s)>" % (self.sort_order, self.map_id)
\ No newline at end of file
--- /dev/null
+from calendar import timegm
+
+from xonstat.util import pretty_date, strip_colors, html_colors
+
+
+class Map(object):
+ def __init__(self, name=None):
+ self.name = name
+
+ def __repr__(self):
+ return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
+
+ def to_dict(self):
+ return {'map_id':self.map_id, 'name':self.name, 'version':self.version,}
+
+ def fuzzy_date(self):
+ return pretty_date(self.create_dt)
+
+ def epoch(self):
+ return timegm(self.create_dt.timetuple())
+
+
+class MapCapTime(object):
+ """Fastest flag capture times per map, assembled from a SQLAlchemy query"""
+ def __init__(self, row):
+ self.fastest_cap = row.fastest_cap
+ self.create_dt = row.create_dt
+ self.create_dt_epoch = timegm(row.create_dt.timetuple())
+ self.create_dt_fuzzy = pretty_date(row.create_dt)
+ self.player_id = row.player_id
+ self.player_nick = row.player_nick
+ self.player_nick_stripped = strip_colors(row.player_nick)
+ self.player_nick_html = html_colors(row.player_nick)
+ self.game_id = row.game_id
+ self.server_id = row.server_id
+ self.server_name = row.server_name
+
+ def to_dict(self):
+ return {
+ "fastest_cap" : self.fastest_cap.total_seconds(),
+ "create_dt_epoch" : self.create_dt_epoch,
+ "create_dt_fuzzy" : self.create_dt_fuzzy,
+ "player_id" : self.player_id,
+ "player_nick" : self.player_nick,
+ "player_nick_stripped" : self.player_nick_stripped,
+ "game_id" : self.game_id,
+ "server_id" : self.server_id,
+ "server_name" : self.server_name,
+ }
\ No newline at end of file
--- /dev/null
+from calendar import timegm
+
+from xonstat.util import html_colors, strip_colors, pretty_date, qfont_decode
+
+
+class Player(object):
+ def nick_html_colors(self, limit=None):
+ if self.nick is None:
+ return "Anonymous Player"
+ else:
+ return html_colors(self.nick, limit)
+
+ def nick_strip_colors(self):
+ if self.nick is None:
+ return "Anonymous Player"
+ else:
+ return strip_colors(self.nick)
+
+ def joined_pretty_date(self):
+ return pretty_date(self.create_dt)
+
+ def __repr__(self):
+ return "<Player(%s, %s)>" % (self.player_id, self.nick.encode('utf-8'))
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'nick':self.nick,
+ 'joined':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
+ 'active_ind':self.active_ind, 'location':self.location,
+ 'stripped_nick':qfont_decode(self.stripped_nick)}
+
+ def epoch(self):
+ return timegm(self.create_dt.timetuple())
+
+
+class PlayerAchievement(object):
+ def __repr__(self):
+ return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'achievement_cd':self.achievement_cd}
+
+
+class Hashkey(object):
+ def __init__(self, player_id=None, hashkey=None):
+ self.player_id = player_id
+ self.hashkey = hashkey
+
+ def __repr__(self):
+ return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'hashkey':self.hashkey}
+
+
+class PlayerNick(object):
+ def __repr__(self):
+ return "<PlayerNick(%s, %s)>" % (self.player_id, qfont_decode(self.stripped_nick))
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'name':qfont_decode(self.stripped_nick)}
+
+
+class PlayerElo(object):
+ def __init__(self, player_id=None, game_type_cd=None, elo=None):
+
+ self.player_id = player_id
+ self.game_type_cd = game_type_cd
+ self.elo = elo
+ self.score = 0
+ self.games = 0
+
+ def __repr__(self):
+ return "<PlayerElo(pid=%s, gametype=%s, elo=%s, games=%s)>" % (self.player_id, self.game_type_cd, self.elo, self.games)
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'elo':self.elo, 'games':self.games}
+
+
+class PlayerRank(object):
+
+ def nick_html_colors(self, limit=None):
+ if self.nick is None:
+ return "Anonymous Player"
+ else:
+ return html_colors(self.nick, limit)
+
+ def __repr__(self):
+ return "<PlayerRank(pid=%s, gametype=%s, rank=%s)>" % (self.player_id, self.game_type_cd, self.rank)
+
+ def to_dict(self):
+ return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'rank':self.rank}
+
+
+class PlayerCaptime(object):
+ def __init__(self, player_id=None, game_id=None, map_id=None,
+ fastest_cap=None, mod=None):
+ self.player_id = player_id
+ self.game_id = game_id
+ self.map_id = map_id
+ self.fastest_cap = fastest_cap
+ self.mod = mod
+
+ def __repr__(self):
+ return "<PlayerCaptime(pid=%s, map_id=%s, mod=%s)>" % (self.player_id,
+ self.map_id, self.mod)
+
+ def fuzzy_date(self):
+ return pretty_date(self.create_dt)
+
+ def epoch(self):
+ return timegm(self.create_dt.timetuple())
+
+
+class PlayerGroups(object):
+ def __init__(self, player_id=None, group_name=None):
+ self.player_id = player_id
+ self.group_name = group_name
+
+ def __repr__(self):
+ return "<PlayerGroups(%s, %s)>" % (self.player_id, self.group_name)
+
+
+class PlayerCapTime(object):
+ """Fastest flag capture times per player, assembled from a SQLAlchemy query"""
+ def __init__(self, row):
+ self.fastest_cap = row.fastest_cap
+ self.create_dt = row.create_dt
+ self.create_dt_epoch = timegm(row.create_dt.timetuple())
+ self.create_dt_fuzzy = pretty_date(row.create_dt)
+ self.player_id = row.player_id
+ self.game_id = row.game_id
+ self.map_id = row.map_id
+ self.map_name = row.map_name
+ self.server_id = row.server_id
+ self.server_name = row.server_name
+
+ def to_dict(self):
+ return {
+ "fastest_cap" : self.fastest_cap.total_seconds(),
+ "create_dt_epoch": self.create_dt_epoch,
+ "create_dt_fuzzy": self.create_dt_fuzzy,
+ "game_id":self.game_id,
+ "map_id": self.map_id,
+ "map_name": self.map_name,
+ "server_id": self.server_id,
+ "server_name": self.server_name,
+ }
+
+
+class PlayerMedal(object):
+ def __repr__(self):
+ return "<PlayerRank(pid=%s, place=%s, alt=%s)>" % (self.player_id,
+ self.place, self.alt)
+
+
+class Achievement(object):
+ def __repr__(self):
+ return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr, self.limit)
+
+ def to_dict(self):
+ return {'achievement_cd':self.achievement_cd, 'name':self.descr, 'limit':self.limit}
\ No newline at end of file
--- /dev/null
+from calendar import timegm
+from datetime import datetime as dt
+
+from xonstat.util import pretty_date
+
+
+class Server(object):
+ def __init__(self, name=None, hashkey=None, ip_addr=None):
+ self.name = name
+ self.hashkey = hashkey
+ self.ip_addr = ip_addr
+ self.create_dt = dt.utcnow()
+
+ def __repr__(self):
+ return "<Server(%s, %s)>" % (self.server_id, self.name.encode('utf-8'))
+
+ def to_dict(self):
+ return {'server_id':self.server_id, 'name':self.name,
+ 'ip_addr':self.ip_addr, 'location':self.location}
+
+ def fuzzy_date(self):
+ return pretty_date(self.create_dt)
+
+ def epoch(self):
+ return timegm(self.create_dt.timetuple())
\ No newline at end of file
-from pyramid.response import Response
-from pyramid.httpexceptions import HTTPForbidden, HTTPFound
-from pyramid.security import remember, forget
+from pyramid.httpexceptions import HTTPFound
+from pyramid.security import remember
from pyramid.session import check_csrf_token
from pyramid_persona.views import verify_login
-from xonstat.models import *
+from xonstat.models import DBSession, Player
+
def forbidden(request):
'''A simple forbidden view. Does nothing more than set the status and then
-import datetime
import logging
-import re
-import time
from collections import OrderedDict
+
from pyramid import httpexceptions
-from pyramid.response import Response
-from sqlalchemy import desc, func, over
from sqlalchemy.orm.exc import *
-from webhelpers.paginate import Page, PageURL
-from xonstat.models import *
+from webhelpers.paginate import Page
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, PlayerWeaponStat
+from xonstat.models import TeamGameStat, PlayerRank, GameType, Weapon
from xonstat.util import page_url
from xonstat.views.helpers import RecentGame, recent_games_q
-
log = logging.getLogger(__name__)
raise httpexceptions.HTTPNotFound("Could not find that game!")
except Exception as e:
- raise inst
+ raise e
return {'game':game,
'server':server,
import logging
-import sqlalchemy.sql.expression as expr
+from calendar import timegm
from datetime import datetime
+
+import sqlalchemy.sql.expression as expr
from sqlalchemy.orm import aliased
-from xonstat.models import *
-from xonstat.util import *
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, GameType
+from xonstat.util import pretty_date, html_colors
log = logging.getLogger(__name__)
import logging
-import sqlalchemy as sa
-import sqlalchemy.sql.functions as func
-import sqlalchemy.sql.expression as expr
-from beaker.cache import cache_regions, cache_region
-from collections import namedtuple
from datetime import datetime, timedelta
-from pyramid.response import Response
-from xonstat.models import *
-from xonstat.util import *
-from xonstat.views.helpers import RecentGame, recent_games_q
-from webhelpers.paginate import Page
+from beaker.cache import cache_region
+from xonstat.models import DBSession, PlayerRank, ActivePlayer, ActiveServer, ActiveMap
+from xonstat.views.helpers import RecentGame, recent_games_q
log = logging.getLogger(__name__)
)
except Exception as e:
- raise e
stat_line = None
+ raise e
return stat_line
import logging
-import sqlalchemy.sql.functions as func
-import sqlalchemy.sql.expression as expr
from collections import namedtuple
from datetime import datetime, timedelta
+
+import sqlalchemy.sql.expression as expr
+import sqlalchemy.sql.functions as func
+from pyramid import httpexceptions
from webhelpers.paginate import Page
-from xonstat.models import *
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, Player, PlayerCaptime
+from xonstat.models.map import MapCapTime
from xonstat.util import page_url, html_colors
from xonstat.views.helpers import RecentGame, recent_games_q
order_by(expr.asc(PlayerCaptime.fastest_cap))
except Exception as e:
- raise pyramid.httpexceptions.HTTPNotFound
+ raise httpexceptions.HTTPNotFound
map_captimes = Page(mct_q, current_page, items_per_page=20, url=page_url)
import datetime
import logging
+from calendar import timegm
+from collections import namedtuple
+from urllib import unquote
+
import pyramid.httpexceptions
import sqlalchemy as sa
-import sqlalchemy.sql.functions as func
import sqlalchemy.sql.expression as expr
-from calendar import timegm
-from collections import namedtuple
+import sqlalchemy.sql.functions as func
from webhelpers.paginate import Page
-from xonstat.models import *
-from xonstat.util import page_url, to_json, pretty_date, datetime_seconds
+from xonstat.models import DBSession, Server, Map, Game, PlayerWeaponStat, Player, Hashkey
+from xonstat.models import PlayerElo, PlayerCaptime, PlayerMedal, GameType
+from xonstat.models.player import PlayerCapTime
from xonstat.util import is_cake_day, verify_request
+from xonstat.util import page_url, to_json, pretty_date, datetime_seconds
from xonstat.views.helpers import RecentGame, recent_games_q
-from urllib import unquote
log = logging.getLogger(__name__)
-import datetime
import logging
-import pyramid.httpexceptions
-import re
-import time
-from pyramid.response import Response
-from sqlalchemy import desc
-from sqlalchemy.orm.exc import MultipleResultsFound, NoResultFound
+
from sqlalchemy import func
-from xonstat.models import *
-from xonstat.util import strip_colors, qfont_decode
-from xonstat.util import page_url, html_colors
-from webhelpers.paginate import Page, PageURL
+from webhelpers.paginate import Page
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, Player
+from xonstat.util import page_url
log = logging.getLogger(__name__)
import datetime
import logging
-import os
-import pyramid.httpexceptions
import re
-import time
+
+import pyramid.httpexceptions
import sqlalchemy.sql.expression as expr
-from calendar import timegm
-from pyramid.response import Response
from sqlalchemy import Sequence
from sqlalchemy.orm.exc import MultipleResultsFound, NoResultFound
from xonstat.elo import EloProcessor
-from xonstat.models import *
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, PlayerWeaponStat
+from xonstat.models import PlayerRank, PlayerCaptime
+from xonstat.models import TeamGameStat, PlayerGameAnticheat, Player, Hashkey, PlayerNick
from xonstat.util import strip_colors, qfont_decode, verify_request, weapon_map
-
log = logging.getLogger(__name__)