if(argv(1) == "help")
{
print_to(self, "You can use the following sandbox commands:");
- print_to(self, "^7\"^2spawn ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
+ print_to(self, "^7\"^2spawn_object ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
+ print_to(self, "^7\"^2spawn_item ^3item^7\" spawns the specified item in front of the player. Only weapons are currently supported");
return TRUE;
}
- else if(argv(1) == "spawn")
+ else if(argv(1) == "spawn_object")
{
// spawn a new object with the default settings
// don't allow spawning objects without a model
if(cmd_argc < 3)
{
- print_to(self, "WARNING: Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'spawn' command");
+ print_to(self, "WARNING: Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'spawn_object' command");
return TRUE;
}
else if not(fexists(argv(2)))
return TRUE;
}
- else if(argv(1) == "spawnitem")
+ else if(argv(1) == "spawn_item")
{
// spawn a new item
// weapons are the only items currently supported
if(cmd_argc < 3)
{
- print_to(self, "WARNING: Attempted to spawn an item without specifying its type. Please specify the name of your item after the 'spawnitem' command");
+ print_to(self, "WARNING: Attempted to spawn an item without specifying its type. Please specify the name of your item after the 'spawn_item' command");
return TRUE;
}