fputs(fh, strcat("seta hud_bg_alpha \"", cvar_string("hud_bg_alpha"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg_border \"", cvar_string("hud_bg_border"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg_padding \"", cvar_string("hud_bg_padding"), "\"", "\n"));
- fputs(fh, strcat("seta hud_fg_alpha \"", cvar_string("hud_fg_alpha"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_fg_alpha) \"", cvar_string("hud_fg_alpha"), "\"", "\n"));
fputs(fh, "\n");
fputs(fh, strcat("seta hud_dock \"", cvar_string("hud_dock"), "\"", "\n"));
alpha = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha"));
if(alpha == "")
alpha = cvar_string("hud_bg_alpha");
- return stof(alpha) * (1 - cvar("_menu_alpha"));
+ return stof(alpha) * menu_fade_alpha;
}
float HUD_Panel_GetPadding(float id)
else
alpha = HUD_Panel_GetAlpha(id);
- if(hud_configure)
- alpha = max(cvar("hud_configure_bg_minalpha"), alpha);
+ if(disable_menu_alphacheck == 2 && highlightedPanel == id)
+ alpha = 1;
+ else if(hud_configure)
+ alpha = max(cvar("hud_configure_bg_minalpha") * menu_fade_alpha, alpha);
draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", cvar_string("hud_skin"), "/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER));
}
float prevMouseClicked; // previous state
float prevMouseClickedTime; // time during previous mouse click, to check for doubleclicks
vector prevMouseClickedPos; // pos during previous mouse click, to check for doubleclicks
+
+float menu_enabled;
+float menu_enabled_time;
float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
{
if(!hud_configure)
hit_con_bind = 1;
}
- prevMouseClicked = mouseClicked;
if(nPrimary == K_MOUSE1)
{
if(bInputType == 0) { // key pressed
}
else if(nPrimary == K_ESCAPE)
{
+ disable_menu_alphacheck = 1;
+ menu_enabled = 1;
+ menu_enabled_time = time;
localcmd("menu_showhudexit\n");
}
void HUD_Panel_Mouse()
{
- if(mouseClicked == 0) {
+ // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
+ if (menu_enabled == 0) // menu dialog closed, enable normal alpha stuff again
+ disable_menu_alphacheck = 0;
+ if (cvar("_menu_alpha") == 0 && time - menu_enabled_time > 0.5)
+ menu_enabled = 0;
+
+ /*
+ print("Disable menu_alphacheck: ", ftos(disable_menu_alphacheck), "\n");
+ print("Highlighted: ", ftos(highlightedPanel), "\n");
+ print("Menu alpha: ", cvar_string("_menu_alpha"), "\n");
+ */
+
+ if(mouseClicked == 0 && disable_menu_alphacheck != 2) { // don't reset these variables in disable_menu_alphacheck mode 2!
highlightedPanel = -1;
highlightedAction = 0;
}
if(mouseClicked)
{
- if(time - prevMouseClickedTime < 0.4 && prevMouseClicked == 0 && prevMouseClickedPos == mousepos)
- {
- mouseClicked = 0; // to prevent spam, I guess.
- localcmd("menu_showhudoptions\n");
- return;
- }
-
float i, border;
vector panelPos;
vector panelSize;
panelSize = HUD_Panel_GetSize(i);
border = HUD_Panel_GetBorder(i);
if(prevMouseClicked == 0) {
- prevMouseClickedTime = time;
- prevMouseClickedPos = mousepos;
-
// move
if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
{
HUD_Panel_SetPosSize(i, panel_click_resizeorigin);
}
}
+
+ // doubleclick check
+ if(time - prevMouseClickedTime < 0.4 && prevMouseClicked == 0 && prevMouseClickedPos == mousepos)
+ {
+ mouseClicked = 0; // to prevent spam, I guess.
+ disable_menu_alphacheck = 2;
+ menu_enabled = 1;
+ menu_enabled_time = time;
+ localcmd("menu_showhudoptions\n");
+ return;
+ }
+ if(prevMouseClicked == 0)
+ {
+ prevMouseClickedTime = time;
+ prevMouseClickedPos = mousepos;
+ }
}
prevMouseClicked = mouseClicked;
}
return d;
}
-void HUD_WeaponIcons()
+void HUD_WeaponIcons(float forcealpha)
{
float id = HUD_PANEL_WEAPONICONS;
float alpha, stat_weapons; // "constants"
// draw background behind currently selected weapon
if(self.weapon == activeweapon)
- drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
// draw the weapon accuracy on the HUD
if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS))
accuracy_color = HUD_AccuracyColor(weapon_stats);
if(weapon_damage)
- drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), accuracy_color, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), accuracy_color, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
// draw the weapon icon
- drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(cvar_or("hud_weaponicons_number", 1))
- drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
++row;
}
}
-void HUD_Inventory()
+void HUD_Inventory(float forcealpha)
{
float id = HUD_PANEL_INVENTORY;
float i;
if(hud_configure)
i = 2;
if (stat_items & GetAmmoItemCode(i) || hud_configure) {
- drawpic_skin(pos, GetAmmoPicture(i), '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, GetAmmoPicture(i), '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(a < 10)
- HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
if(hud_configure)
break;
}
if (stat_items & GetAmmoItemCode(i))
- drawpic_skin(mypos, "ammo_current_bg", mysize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(mypos, "ammo_current_bg", mysize, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if (a < 10) {
if(stat_items & GetAmmoItemCode(i))
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, hud_fg_alpha * 0.7, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, max(forcealpha, hud_fg_alpha) * 0.7, DRAWFLAG_NORMAL);
} else {
if(stat_items & GetAmmoItemCode(i))
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, hud_fg_alpha * 0.7, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, max(forcealpha, hud_fg_alpha) * 0.7, DRAWFLAG_NORMAL);
}
}
}
// Powerups (#2)
//
-void HUD_Powerups() {
+void HUD_Powerups(float forcealpha) {
float id = HUD_PANEL_POWERUPS;
float stat_items;
stat_items = getstati(STAT_ITEMS);
numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(leftcnt <= 5)
- drawpic_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ drawpic_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
else
- drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, leftcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, leftcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
if(rightcnt)
numpos = picpos - eX * mySize_y + eY * 0.25 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(rightcnt <= 5)
- drawpic_skin_expanding_two(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ drawpic_skin_expanding_two(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
else
- drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, rightcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
}
else if (mySize_x/mySize_y > 1.5)
numpos = picpos + eX * 0.5 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(leftcnt <= 5)
- drawpic_skin_expanding_two(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ drawpic_skin_expanding_two(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
else
- drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
if(rightcnt)
numpos = picpos + eX * 0.5 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(rightcnt <= 5)
- drawpic_skin_expanding_two(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ drawpic_skin_expanding_two(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
else
- drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
}
else
numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x;
}
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(leftcnt <= 5)
- drawpic_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ drawpic_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
else
- drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, leftcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, leftcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
if(rightcnt)
numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
}
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(rightcnt <= 5)
- drawpic_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ drawpic_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
else
- drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
}
}
// Health/armor (#3)
//
-void HUD_HealthArmor(void)
+void HUD_HealthArmor(float forcealpha)
{
float id = HUD_PANEL_HEALTHARMOR;
vector pos, mySize;
if(v_z) // NOT fully armored
{
- drawpic_skin(pos + eX * 3 * mySize_y, "health", '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 3 * mySize_y, "health", '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if(armor)
- drawpic_skin(pos + eX * 4 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', hud_fg_alpha * armor / health, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 4 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * armor / health, DRAWFLAG_NORMAL);
}
else
{
- drawpic_skin(pos + eX * 4 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', hud_fg_alpha * health / armor, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 4 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * health / armor, DRAWFLAG_NORMAL);
if(armor)
- drawpic_skin(pos + eX * 3 * mySize_y, "armor", '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 3 * mySize_y, "armor", '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
- HUD_DrawXNum_Colored(pos, x, 3, mySize_y, hud_fg_alpha); // draw the combined health and armor
+ HUD_DrawXNum_Colored(pos, x, 3, mySize_y, max(forcealpha, hud_fg_alpha)); // draw the combined health and armor
}
else
numpos = picpos + eX * mySize_y + eY * 0.25 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_fg_alpha);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, max(forcealpha, hud_fg_alpha));
}
if(rightactive)
numpos = picpos - eX * 1.5 * mySize_y + eY * 0.25 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, hud_fg_alpha);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, max(forcealpha, hud_fg_alpha));
}
if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
}
if(fuel)
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), max(forcealpha, hud_fg_alpha) * 0.8, DRAWFLAG_NORMAL);
}
else if (mySize_x/mySize_y > 2)
{
numpos = picpos + eX * 0.5 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_fg_alpha);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, max(forcealpha, hud_fg_alpha));
}
if(rightactive)
numpos = picpos + eX * 0.5 * mySize_y;
}
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, hud_fg_alpha);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, max(forcealpha, hud_fg_alpha));
}
if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
}
if(fuel)
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), max(forcealpha, hud_fg_alpha) * 0.8, DRAWFLAG_NORMAL);
}
else
{
numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x;
}
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, hud_fg_alpha);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, max(forcealpha, hud_fg_alpha));
}
if(rightactive)
numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x + eX * 0.5 * mySize_x;
}
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, hud_fg_alpha);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, max(forcealpha, hud_fg_alpha));
}
if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
}
if(fuel)
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor("fuel"), max(forcealpha, hud_fg_alpha) * 0.8, DRAWFLAG_NORMAL);
}
}
}
}
}
-void HUD_Notify (void)
+void HUD_Notify (float forcealpha)
{
float id = HUD_PANEL_NOTIFY;
vector pos, mySize;
if(hud_configure) // example actions for config mode
{
- drawpic_skin(weap_pos, strcat("weapon", "electro"), '2 1 0' * height, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_victim, victim, fontsize, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, strcat("weapon", "electro"), '2 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_victim, victim, fontsize, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
else if(WEP_VALID(killnotify_deathtype[j]))
{
self = get_weaponinfo(killnotify_deathtype[j]);
- drawpic_skin(weap_pos, strcat("weapon", self.netname), '2 1 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_victim, victim, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, strcat("weapon", self.netname), '2 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_victim, victim, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
else if(killnotify_deathtype[j] == DEATH_FALL)
{
- drawpic_skin(weap_pos, "notify_pushoffedge", '2 1 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_victim, victim, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, "notify_pushoffedge", '2 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_victim, victim, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
}
weap_pos = pos + eX * 0.5 * (mySize_x - width_attacker) - eX * height + eY * i * height;
if(killnotify_deathtype[j] == DEATH_KILL)
{
- drawpic_skin(weap_pos, "notify_selfkill", '2 1 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, "notify_selfkill", '2 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
else if(killnotify_deathtype[j] == INFO_GOTFLAG)
{
s = "red";
else
s = "blue";
- drawpic_skin(weap_pos, strcat("flag_", s, "_carrying"), '1 1 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, strcat("flag_", s, "_carrying"), '1 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
else if(killnotify_deathtype[j] == INFO_RETURNFLAG)
{
s = "red";
else
s = "blue";
- drawpic_skin(weap_pos, strcat("flag_", s, "_taken"), '1 1 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, strcat("flag_", s, "_taken"), '1 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
else if(killnotify_deathtype[j] == INFO_LOSTFLAG)
{
s = "red";
else
s = "blue";
- drawpic_skin(weap_pos, strcat("flag_", s, "_lost"), '1 1 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_skin(weap_pos, strcat("flag_", s, "_lost"), '1 1 0' * height, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
}
}
pos_x = 0;
pos_y = - 50 - hud_fontsize_spec_y;
s = textShortenToWidth(s, vid_conwidth/2.5, hud_fontsize_spec, stringwidth_colors);
- drawcolorcodedstring(pos, s, hud_fontsize_spec, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, s, hud_fontsize_spec, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
drawfont = hud_font;
// spectator text in the upper right corner
// Timer (#5)
//
-void HUD_Timer()
+void HUD_Timer(float forcealpha)
{
float id = HUD_PANEL_TIMER;
vector pos, mySize;
seconds = 99;
minutes = min(minutes, 999);
if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- HUD_DrawXNum(pos + eX * mySize_x - eX * 5.1 * mySize_y, minutes, 3, 0, mySize_y, timer_color, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 2.57 * mySize_y, "num_colon", '1 1 0' * mySize_y, timer_color, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 5.1 * mySize_y, minutes, 3, 0, mySize_y, timer_color, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 2.57 * mySize_y, "num_colon", '1 1 0' * mySize_y, timer_color, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
- HUD_DrawXNum(pos + eX * mySize_x - eX * 2 * mySize_y, seconds, -2, 0, mySize_y, timer_color, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 2 * mySize_y, seconds, -2, 0, mySize_y, timer_color, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
// Radar (#6)
//
-void HUD_Radar(void)
+void HUD_Radar(float forcealpha)
{
float id = HUD_PANEL_RADAR;
vector pos, mySize;
for(tm = world; (tm = find(tm, classname, "radarlink")); )
draw_teamradar_link(tm.origin, tm.velocity, tm.team);
for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
- draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, hud_fg_alpha);
+ draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, max(forcealpha, hud_fg_alpha));
for(tm = world; (tm = find(tm, classname, "entcs_receiver")); )
{
color2 = GetPlayerColor(tm.sv_entnum);
// Score (#7)
//
-void HUD_Score()
+void HUD_Score(float forcealpha)
{
float id = HUD_PANEL_SCORE;
vector pos, mySize;
distribution_color = eX;
minusplus = 2; // minusplus 1: always prefix with plus sign
}
- HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, hud_fg_alpha, DRAWFLAG_ADDITIVE);
+ HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE);
}
// race record display
if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead
- drawpic_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', hud_fg_alpha, DRAWFLAG_ADDITIVE);
+ HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE);
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', hud_fg_alpha, DRAWFLAG_ADDITIVE);
+ HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_ADDITIVE);
*/
} else if (!teamplay) { // non-teamgames
// me vector := [team/connected frags id]
score_len = strlen(ftos(score));
distr_len = strlen(ftos(distribution));
- HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
if (leader)
- drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
} else { // teamgames
float max_fragcount;
max_fragcount = -99;
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
} else {
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic_skin(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("num_leading_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("num_leading_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
teamnum += 1;
}
}
// Race timer (#8)
//
-void HUD_RaceTimer (void) {
+void HUD_RaceTimer (float forcealpha) {
float id = HUD_PANEL_RACETIMER;
vector pos, mySize;
pos = HUD_Panel_GetPos(id);
if(hud_configure)
{
s = "0:13:37";
- drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.75 0.75 0' * mySize_y), s, '0.75 0.75 0' * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.75 0.75 0' * mySize_y), s, '0.75 0.75 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
s = "^1Intermediate 1 (+15.42)";
- drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
else if(race_checkpointtime)
{
if(s != "" && a > 0)
{
dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
// ___ TODO!!!___
{
s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")");
dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
}
if(forcetime != "")
{
a = bound(0, (time - race_checkpointtime) / 0.5, 1);
- //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', hud_fg_alpha, 0, a);
- drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.75 * mySize_y), forcetime, '1 1 0' * 0.75 * mySize_y, '1 1 1', hud_fg_alpha, 0, a);
+ //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', max(forcealpha, hud_fg_alpha), 0, a);
+ drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.75 * mySize_y), forcetime, '1 1 0' * 0.75 * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), 0, a);
}
else
a = 1;
if(race_laptime && race_checkpoint != 255)
{
s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime));
- //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.75 0.75 0' * mySize_y), s, '0.75 0.75 0' * mySize_y, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.75 0.75 0' * mySize_y), s, '0.75 0.75 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
}
else
a = bound(0, 2 - (time - race_mycheckpointtime), 1);
s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy);
dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
if(race_othercheckpointtime && race_othercheckpointenemy != "")
{
a = bound(0, 2 - (time - race_othercheckpointtime), 1);
s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy);
dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
if(race_penaltytime && !race_penaltyaccumulator)
else
s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")");
dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_fg_alpha * a, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', max(forcealpha, hud_fg_alpha) * a, DRAWFLAG_NORMAL);
}
}
}
float vote_alpha;
float vote_change; // "time" when vote_active changed
-void HUD_VoteWindow(void)
+void HUD_VoteWindow(float forcealpha)
{
float id = HUD_PANEL_VOTE;
vector pos, mySize;
mySize -= '2 2 0' * padding;
}
- drawpic_skin(pos, "voteprogress_back", mySize, '1 1 1', a, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_back", mySize, '1 1 1', a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
s = "A vote has been called for: ";
- drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '1 1 0' * mySize_y*(1/5), stringwidth_colors); // TODO: broken?
if(hud_configure)
s = "Configure the HUD";
- drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
// print the yes/no counts
s = strcat("Yes: ", ftos(vote_yescount));
- drawstring(pos + '0 0.6 0' * mySize_y + '0.02 0 0' * mySize_x, s, '1 1 0' * mySize_y*(1/6) , eY, a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + '0 0.6 0' * mySize_y + '0.02 0 0' * mySize_x, s, '1 1 0' * mySize_y*(1/6) , eY, a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
s = strcat("No: ", ftos(vote_nocount));
- drawstring(pos + '0 0.6 0' * mySize_y + '0.98 0 0' * mySize_x - eX * stringwidth(s, FALSE, '1 1 0' * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), eX, a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + '0 0.6 0' * mySize_y + '0.98 0 0' * mySize_x - eX * stringwidth(s, FALSE, '1 1 0' * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), eX, a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
// draw the progress bars
drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y);
- drawpic_skin(pos, "voteprogress_prog", mySize, eY, a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_prog", mySize, eY, a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y);
- drawpic_skin(pos, "voteprogress_prog", mySize, eX, a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_prog", mySize, eX, a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
// draw the highlights
if(vote_highlighted == 1) {
drawsetcliparea(pos_x, pos_y, mySize_x * 0.5, mySize_y);
- drawpic_skin(pos, "voteprogress_voted", mySize, eY, a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_voted", mySize, eY, a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
else if(vote_highlighted == 2) {
drawsetcliparea(pos_x + 0.5 * mySize_x, pos_y, mySize_x * 0.5, mySize_y);
- drawpic_skin(pos, "voteprogress_voted", mySize, eX, a * hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_voted", mySize, eX, a * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
drawresetcliparea();
redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0;
}
-void HUD_Mod_CTF(vector pos, vector mySize)
+void HUD_Mod_CTF(vector pos, vector mySize, float forcealpha)
{
vector redflag_pos, blueflag_pos;
float f; // every function should have that
f = bound(0, redflag_statuschange_elapsedtime*2, 1);
if(red_icon_prevstatus && f < 1)
- drawpic_skin_expanding(redflag_pos, red_icon_prevstatus, '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha * red_alpha_prevstatus, DRAWFLAG_NORMAL, f);
+ drawpic_skin_expanding(redflag_pos, red_icon_prevstatus, '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * red_alpha_prevstatus, DRAWFLAG_NORMAL, f);
if(red_icon)
- drawpic_skin(redflag_pos, red_icon, '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha * red_alpha * f, DRAWFLAG_NORMAL);
+ drawpic_skin(redflag_pos, red_icon, '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * red_alpha * f, DRAWFLAG_NORMAL);
f = bound(0, blueflag_statuschange_elapsedtime*2, 1);
if(blue_icon_prevstatus && f < 1)
- drawpic_skin_expanding(blueflag_pos, blue_icon_prevstatus, '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f);
+ drawpic_skin_expanding(blueflag_pos, blue_icon_prevstatus, '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f);
if(blue_icon)
- drawpic_skin(blueflag_pos, blue_icon, '1 1 0' * mySize_y, '1 1 1', hud_fg_alpha * blue_alpha * f, DRAWFLAG_NORMAL);
+ drawpic_skin(blueflag_pos, blue_icon, '1 1 0' * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha) * blue_alpha * f, DRAWFLAG_NORMAL);
}
// Keyhunt HUD modicon section
float mod_alpha;
float mod_change; // "time" when mod_active changed
-void HUD_ModIcons(void)
+void HUD_ModIcons(float forcealpha)
{
if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !hud_configure)
return;
if(gametype == GAME_KEYHUNT)
HUD_Mod_KH(pos, mySize);
else if(gametype == GAME_CTF || hud_configure)
- HUD_Mod_CTF(pos, mySize);
+ HUD_Mod_CTF(pos, mySize, forcealpha); // forcealpha only needed for ctf icons, as only they are shown in config mode
else if(gametype == GAME_NEXBALL)
HUD_Mod_NexBall(pos, mySize);
else if(gametype == GAME_CTS || gametype == GAME_RACE)
// Draw pressed keys (#11)
//
-void HUD_DrawPressedKeys(void)
+void HUD_DrawPressedKeys(float forcealpha)
{
float id = HUD_PANEL_PRESSEDKEYS;
vector pos, mySize;
float pressedkeys;
pressedkeys = getstatf(STAT_PRESSED_KEYS);
- drawpic_skin(pos, "key_bg.tga", mySize, '1 1 1', 0.1 * hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 0.22 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.040 * mySize_y, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.023 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.1 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.486 * mySize_y, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 0.372 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "key_bg.tga", mySize, '1 1 1', 0.1 * max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 0.22 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.040 * mySize_y, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.023 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.1 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.486 * mySize_y, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 0.372 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', max(forcealpha, hud_fg_alpha), DRAWFLAG_NORMAL);
}
// Handle chat as a panel (#12)
//
float chat_prevtime;
-void HUD_Chat(void)
+void HUD_Chat(float forcealpha)
{
float id = HUD_PANEL_CHAT;
vector pos, mySize;
void HUD_Main (void)
{
- hud_fg_alpha = cvar("hud_fg_alpha") * (1 - cvar("_menu_alpha"));
+ if(disable_menu_alphacheck == 1)
+ menu_fade_alpha = 1;
+ else
+ menu_fade_alpha = (1 - cvar("_menu_alpha"));
+ hud_fg_alpha = cvar("hud_fg_alpha") * menu_fade_alpha;
hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);
}
if(cvar_string("hud_dock") != "")
- drawpic_skin('0 0 0', cvar_string("hud_dock"), eX * vid_conwidth + eY * vid_conheight, HUD_Panel_Dock_GetColor(), cvar("hud_dock_alpha") * (1 - cvar("_menu_alpha")), DRAWFLAG_NORMAL);
-
- if(HUD_Panel_CheckActive(0))
- HUD_WeaponIcons();
- if(HUD_Panel_CheckActive(1))
- HUD_Inventory();
- if(HUD_Panel_CheckActive(2))
- HUD_Powerups();
- if(HUD_Panel_CheckActive(3))
- HUD_HealthArmor();
- if(HUD_Panel_CheckActive(4))
- HUD_Notify();
- if(HUD_Panel_CheckActive(5))
- HUD_Timer();
+ drawpic_skin('0 0 0', cvar_string("hud_dock"), eX * vid_conwidth + eY * vid_conheight, HUD_Panel_Dock_GetColor(), cvar("hud_dock_alpha") * menu_fade_alpha, DRAWFLAG_NORMAL);
+
+ if(HUD_Panel_CheckActive(HUD_PANEL_WEAPONICONS))
+ HUD_WeaponIcons(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_WEAPONICONS);
+ if(HUD_Panel_CheckActive(HUD_PANEL_INVENTORY))
+ HUD_Inventory(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_INVENTORY);
+ if(HUD_Panel_CheckActive(HUD_PANEL_POWERUPS))
+ HUD_Powerups(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_POWERUPS);
+ if(HUD_Panel_CheckActive(HUD_PANEL_HEALTHARMOR))
+ HUD_HealthArmor(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_HEALTHARMOR);
+ if(HUD_Panel_CheckActive(HUD_PANEL_NOTIFY))
+ HUD_Notify(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_NOTIFY);
+ if(HUD_Panel_CheckActive(HUD_PANEL_TIMER))
+ HUD_Timer(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_TIMER);
// TODO hud'ify
- if(HUD_Panel_CheckActive(6))
+ if(HUD_Panel_CheckActive(HUD_PANEL_RADAR))
if(cvar_string("hud_radar") != "0" && (cvar("hud_radar") == 2 || teamplay))
- HUD_Radar();
- if(HUD_Panel_CheckActive(7))
- HUD_Score();
- if(HUD_Panel_CheckActive(8))
+ HUD_Radar(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_RADAR);
+ if(HUD_Panel_CheckActive(HUD_PANEL_SCORE))
+ HUD_Score(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_SCORE);
+ if(HUD_Panel_CheckActive(HUD_PANEL_RACETIMER))
if(gametype == GAME_RACE || gametype == GAME_CTS || hud_configure)
- HUD_RaceTimer();
- if(HUD_Panel_CheckActive(9))
- HUD_VoteWindow();
- if(HUD_Panel_CheckActive(10))
- HUD_ModIcons();
+ HUD_RaceTimer(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_RACETIMER);
+ if(HUD_Panel_CheckActive(HUD_PANEL_VOTE))
+ HUD_VoteWindow(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_VOTE);
+ if(HUD_Panel_CheckActive(HUD_PANEL_MODICONS))
+ HUD_ModIcons(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_MODICONS);
// TODO hud'ify
- if(HUD_Panel_CheckActive(11))
+ if(HUD_Panel_CheckActive(HUD_PANEL_PRESSEDKEYS))
if(spectatee_status > 0 || cvar("hud_pressedkeys") >= 2 || hud_configure)
- HUD_DrawPressedKeys();
- if(HUD_Panel_CheckActive(12))
- HUD_Chat();
+ HUD_DrawPressedKeys(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_PRESSEDKEYS);
+ if(HUD_Panel_CheckActive(HUD_PANEL_CHAT))
+ HUD_Chat(disable_menu_alphacheck == 2 && highlightedPanel == HUD_PANEL_CHAT);
else
cvar_set("con_csqcpositioning", "0");
if (hud_configure && spectatee_status) // try to join if we are in hud_configure mode, but still spectating (in order to get rid of motd and such)
localcmd("cmd selectteam auto; cmd join\n");
+ if (!hud_configure) // hud config mode disabled, enable normal alpha stuff again
+ disable_menu_alphacheck = 0;
}