return 1;
}
-vector getcsqcplayercolor(float pl)
-{
- entity e;
-
- e = CSQCModel_server2csqc(pl);
- if(e)
- {
- if(e.colormap > 0)
- return colormapPaletteColor(((e.colormap >= 1024) ? e.colormap : stof(getplayerkeyvalue(e.colormap - 1, "colors"))) & 0x0F, TRUE);
- }
-
- return '1 1 1';
-}
-
float getplayerisdead(float pl)
{
entity e;
MUTATOR_HOOKFUNCTION(nexball_ForbidThrowing)
{
- if(self.weapon == WEP_GRENADE_LAUNCHER)
+ if(self.weapon == WEP_MORTAR)
return TRUE;
return FALSE;
MUTATOR_HOOKFUNCTION(nexball_FilterItem)
{
if(self.classname == "droppedweapon")
- if(self.weapon == WEP_GRENADE_LAUNCHER)
+ if(self.weapon == WEP_MORTAR)
return TRUE;
return FALSE;
g_nexball_meter_period = rint(g_nexball_meter_period * 32) / 32; //Round to 1/32ths to send as a byte multiplied by 32
addstat(STAT_NB_METERSTART, AS_FLOAT, metertime);
- w_porto(WR_PRECACHE); // abuse
+ W_Porto(WR_INIT); // abuse
// General settings
/*