set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.3
-set g_balance_nex_primary_ammo 3
+set g_balance_nex_primary_ammo 5
set g_balance_nex_primary_damagefalloff_mindist 0
set g_balance_nex_primary_damagefalloff_maxdist 0
set g_balance_nex_primary_damagefalloff_halflife 0
set g_balance_nex_secondary 1
set g_balance_nex_secondary_charge 1
set g_balance_nex_secondary_charge_rate 0.4
-set g_balance_nex_secondary_chargepool 0
+set g_balance_nex_secondary_chargepool 1
set g_balance_nex_secondary_chargepool_regen 0.15
set g_balance_nex_secondary_chargepool_pause_regen 1
set g_balance_nex_secondary_chargepool_pause_health_regen 1
set g_balance_nex_secondary_force 0
set g_balance_nex_secondary_refire 0
set g_balance_nex_secondary_animtime 0
-set g_balance_nex_secondary_ammo 1
+set g_balance_nex_secondary_ammo 0.2 // full charge pool is 1, so it depletes in 5 secs
set g_balance_nex_secondary_damagefalloff_mindist 0
set g_balance_nex_secondary_damagefalloff_maxdist 0
set g_balance_nex_secondary_damagefalloff_halflife 0