R_SetView(VF_SIZE, '1 0 0' * w + '0 1 0' * h);
}
- #define spider_h "gfx/vehicles/hud_bg.tga"
- #define spider_b "gfx/vehicles/sbot.tga"
- #define spider_r "gfx/vehicles/sbot_rpods.tga"
- #define spider_g "gfx/vehicles/sbot_mguns.tga"
- #define spider_s "gfx/vehicles/shiled.tga"
- #define spider_a1 "gfx/hud/sb_rocket.tga"
- #define spider_a2 "gfx/sb_bullets.tga"
-
- void CSQC_SPIDER_HUD()
- {
- float rockets, reload, heat, hp, shield;
- vector picsize, hudloc;
-
- // Fetch health & ammo stats
- hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
- shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
- heat = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 2);
- rockets = getstati(STAT_VEHICLESTAT_AMMO2);
- reload = min(getstatf(STAT_VEHICLESTAT_RELOAD2), 1);
-
- // Draw the crosshairs
- picsize = drawgetimagesize(SPIDER_CROSS);
- picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_NORMAL);
-
- hudloc_y = 4;
- hudloc_x = 4;
-
- picsize = drawgetimagesize(spider_h) * 0.5;
- drawpic(hudloc, spider_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
- picsize = drawgetimagesize(spider_a2) * 0.5;
- drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
- drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '136 102 0', strcat(ftos(100 - rint(heat * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
-
- picsize = drawgetimagesize(spider_a1) * 0.85;
- if(rockets == 9)
- {
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
- }
- else
- {
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(9 - rockets), "/8"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
- }
-
- picsize = drawgetimagesize(spider_b) * 0.5;
- hudloc_y = 10.5;
- hudloc_x = 10.5;
-
- drawpic(hudloc, spider_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
- drawpic(hudloc, spider_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, spider_r, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, spider_g, picsize, '1 1 1' * (1 - heat) + '1 0 0' * heat, 1, DRAWFLAG_NORMAL);
-
-
- /*
- // Draw health bar
- p = '0.5 0 0' * (vid_conwidth - (rkt_size * 8));
- p = p + '0 1 0' * vid_conheight - '0 32 0';
- //pp = ('0 1 0' * hp) + ('1 0 0' * (1-hp));
- drawfill(p, '256 0 0' * shield + '0 8 0' , '0.5 0.5 1', 0.75, DRAWFLAG_NORMAL);
- p_y += 8;
- drawfill(p, '256 0 0' * hp + '0 8 0' , '0 1 0', 0.75, DRAWFLAG_NORMAL);
- p_x += 256 * hp;
- drawfill(p, '256 0 0' * (1-hp) + '0 8 0' , '0 0 0', 0.75, DRAWFLAG_NORMAL);
-
- // Draw minigun heat indicator
- p = '0.5 0 0' * (vid_conwidth - 256);
- p = p + '0 1 0' * vid_conheight - '0 34 0';
- drawfill(p, '256 0 0' * (1-heat) + '0 2 0' ,'0 0 1', 0.5, DRAWFLAG_NORMAL);
- p_x += 256 * (1-heat);
- drawfill(p, '256 0 0' * heat + '0 2 0' , '1 0 0', 0.5, DRAWFLAG_NORMAL);
-
-
- // Draw rocket icons for loaded/empty tubes.
- pp = '0.5 0 0' * (vid_conwidth - (rkt_size * 8));
- pp += '0 1 0' * vid_conheight - '0 64 0';
- for(i = 0; i < 8; ++i)
- {
- p = pp + '1 0 0' * (rkt_size * i);
- if(rockets == 8)
- {
- if(floor(reload * 8) == i)
- {
- drawpic(p, spider_rocket_icon, '1 1 0' * rkt_size, '1 0 0' + '0 1 0' * ((reload*8)-i), 0.75 , DRAWFLAG_NORMAL);
- }
- else if(i < reload * 8)
- drawpic(p, spider_rocket_icon, '1 1 0' * rkt_size, '1 1 0', 0.75 , DRAWFLAG_NORMAL);
- else
- drawpic(p, spider_rocket_icon, '1 1 0' * rkt_size, '0.5 0.5 0.5', 0.75, DRAWFLAG_NORMAL);
- }
- else
- {
- if(i < rockets)
- drawpic(p, spider_rocket_icon, '1 1 0' * rkt_size, '0 0 0', 0.25, DRAWFLAG_NORMAL);
- else
- drawpic(p, spider_rocket_icon, '1 1 0' * rkt_size, '0 1 0' * reload, 0.75, DRAWFLAG_NORMAL);
- }
- }
- */
-
- if (scoreboard_showscores)
- {
- HUD_DrawScoreboard();
- }
-
- }
-
- #define raptor_h "gfx/vehicles/hud_bg.tga"
- #define raptor_b "gfx/vehicles/raptor.tga"
- #define raptor_g1 "gfx/vehicles/raptor_guns.tga"
- #define raptor_g2 "gfx/vehicles/raptor_bombs.tga"
- #define raptor_s "gfx/vehicles/shiled.tga"
- void CSQC_RAPTOR_HUD()
+ void CSQC_common_hud(void)
{
- float reload, hp, shield, energy;
- vector picsize, hudloc;
-
- // Fetch health & ammo stats
- hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
- shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
- reload = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
- energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
-
- // Draw the crosshairs
- picsize = drawgetimagesize(SPIDER_CROSS);
- picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_NORMAL);
-
- hudloc_y = 4;
- hudloc_x = 4;
-
- picsize = drawgetimagesize(raptor_h) * 0.5;
- drawpic(hudloc, raptor_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
- picsize = drawgetimagesize(spider_a2) * 0.5;
- drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
- drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'15 15 0','0.5 0.5 1', 1, DRAWFLAG_NORMAL);
-
-
- picsize = drawgetimagesize(spider_a1) * 0.85;
- if(reload == 1)
+ // do some accuracy var caching
+ float i;
+ if(!(gametype == GAME_RACE || gametype == GAME_CTS))
{
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 1 0', 0.5, DRAWFLAG_NORMAL);
+ if(autocvar_accuracy_color_levels != acc_color_levels)
+ {
+ if(acc_color_levels)
+ strunzone(acc_color_levels);
+ acc_color_levels = strzone(autocvar_accuracy_color_levels);
+ acc_levels = tokenize(acc_color_levels);
+ if (acc_levels > MAX_ACCURACY_LEVELS)
+ acc_levels = MAX_ACCURACY_LEVELS;
+
+ for (i = 0; i < acc_levels; ++i)
+ acc_lev[i] = stof(argv(i)) / 100.0;
+ }
+ // let know that acc_col[] needs to be loaded
+ acc_col_x[0] = -1;
}
- else
- {
- drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 0 1', 1, DRAWFLAG_NORMAL);
- }
-
- picsize = drawgetimagesize(raptor_b) * 0.5;
- hudloc_y = 10.5;
- hudloc_x = 10.5;
- drawpic(hudloc, raptor_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
- drawpic(hudloc, raptor_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, raptor_g1, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, raptor_g2, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
-
-
- if (scoreboard_showscores)
- {
- HUD_DrawScoreboard();
- }
+ HUD_Main(); // always run these functions for alpha checks
+ HUD_DrawScoreboard();
- }
-
- #define waki_h "gfx/vehicles/hud_bg.tga"
- #define waki_b "gfx/vehicles/waki.tga"
- #define waki_e "gfx/vehicles/waki_e.tga"
- #define waki_g "gfx/vehicles/waki_guns.tga"
- #define waki_r "gfx/vehicles/waki_rockets.tga"
- #define waki_s "gfx/vehicles/shiled.tga"
-
- #define waki_a1 "gfx/hud/sb_rocket.tga"
- #define waki_a2 "gfx/sb_cells.tga"
-
- void CSQC_WAKIZASHI_HUD()
- {
- // 0--1 floats. 1 = 100%, 0.6 = 50%.
- float health, shield, energy, rockets;
- vector picsize, hudloc;
-
- picsize = drawgetimagesize(SPIDER_CROSS);
- picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
- picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
- drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_NORMAL);
-
- /*
- const float STAT_VEHICLESTAT_HEALTH = 60;
- const float STAT_VEHICLESTAT_SHIELD = 61;
- const float STAT_VEHICLESTAT_ENERGY = 62;
- const float STAT_VEHICLESTAT_AMMO1 = 63;
- const float STAT_VEHICLESTAT_RELAOD1 = 64;
- const float STAT_VEHICLESTAT_AMMO2 = 65;
- const float STAT_VEHICLESTAT_RELOAD2 = 66;
- */
- health = min(getstatf(STAT_VEHICLESTAT_HEALTH), 1);
- shield = min(getstatf(STAT_VEHICLESTAT_SHIELD), 1);
- energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
- rockets = bound(0,getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
-
- hudloc_y = 4;
- hudloc_x = 4;
-
- picsize = drawgetimagesize(waki_h) * 0.5;
- drawpic(hudloc, waki_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
- picsize = drawgetimagesize(waki_a2) * 0.7;
- drawpic(hudloc + '116 92 0', waki_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
-
-
- drawstring(hudloc + '145 19 0', strcat(ftos(rint(health * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
-
- drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'14 14 0','1 1 1', 1, DRAWFLAG_NORMAL);
-
- picsize = drawgetimagesize(waki_a1) * 0.75;
- if(rockets == 1)
+ if (scoreboard_active) // scoreboard/accuracy
- {
+ HUD_Reset();
- // HUD_DrawScoreboard takes care of centerprint_start
- }
+ else if (intermission == 2) // map voting screen
{
- drawpic(hudloc + '140 55 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
- drawpic(hudloc + '144 59 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
+ HUD_FinaleOverlay();
+ HUD_Reset();
-
- centerprint_start_x = 0;
- centerprint_start_y = autocvar_scr_centerpos * vid_conheight;
- }
- else // hud
- {
- centerprint_start_x = 0;
- centerprint_start_y = autocvar_scr_centerpos * vid_conheight;
}
- else
- {
- drawpic(hudloc + '140 55 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
- drawpic(hudloc + '144 59 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
- drawstring(hudloc + '165 69 0', strcat(ftos(rint(rockets * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
- }
-
- picsize = drawgetimagesize(waki_b) * 0.5;
- hudloc_y = 10.5;
- hudloc_x = 10.5;
-
- drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
- drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, waki_r, picsize, '1 1 1' * rockets + '1 0 0' * (1 - rockets), 1, DRAWFLAG_NORMAL);
- drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
-
-
--
/*
- p = '0.5 0 0' * (vid_conwidth - (rkt_size * 8));
- p = p + '0 1 0' * vid_conheight - '0 32 0';
-
- // Draw health bar
- p_y += 8;
- drawfill(p, '256 0 0' * health + '0 8 0' , '0 0.7 0', 0.75, DRAWFLAG_NORMAL);
- p_x += 256 * health;
- drawfill(p, '256 0 0' * (1 - health) + '0 8 0' , '0 0 0', 0.75, DRAWFLAG_NORMAL);
-
- // Draw shiled bar
- p_x -= 256 * health;
- p_y += 4;
- drawfill(p, '256 0 0' * shield + '0 4 0' , '0.25 0.25 1', 0.5, DRAWFLAG_NORMAL);
-
- // Draw energy
- //p_x -= 256 * health;
- p_y -= 8;
- drawfill(p, '256 0 0' * energy + '0 4 0' , '1 1 1', 0.75, DRAWFLAG_NORMAL);
-
- // Draw rockets bar
- p_y += 12;
- drawfill(p, '256 0 0' * rockets + '0 4 0' , '1 0 0', 0.75, DRAWFLAG_NORMAL);
- */
-
-
-
-
- if (scoreboard_showscores)
- {
- HUD_DrawScoreboard();
- }
-
- }
-
- void CSQC_common_hud(void)
- {
- // HUD_SortFrags(); done in HUD_Draw
- float hud;
- hud = getstati(STAT_HUD);
-
- //hud = 10;
switch(hud)
{
- case HUD_NORMAL:
- // do some accuracy var caching
- float i;
- if(!(gametype == GAME_RACE || gametype == GAME_CTS))
- {
- if(autocvar_accuracy_color_levels != acc_color_levels)
- {
- if(acc_color_levels)
- strunzone(acc_color_levels);
- acc_color_levels = strzone(autocvar_accuracy_color_levels);
- acc_levels = tokenize(acc_color_levels);
- if (acc_levels > MAX_ACCURACY_LEVELS)
- acc_levels = MAX_ACCURACY_LEVELS;
-
- for (i = 0; i < acc_levels; ++i)
- acc_lev[i] = stof(argv(i)) / 100.0;
- }
- // let know that acc_col[] needs to be loaded
- acc_col_x[0] = -1;
- }
-
- HUD_Main(); // always run these functions for alpha checks
- HUD_DrawScoreboard();
-
- if (scoreboard_active) // scoreboard/accuracy
- HUD_Reset();
- else if (intermission == 2) // map voting screen
- {
- HUD_FinaleOverlay();
- HUD_Reset();
- }
- break;
-
case HUD_SPIDERBOT:
CSQC_SPIDER_HUD();
break;
case HUD_WAKIZASHI:
CSQC_WAKIZASHI_HUD();
break;
+
+ case HUD_BUMBLEBEE:
+ CSQC_BUMBLE_HUD();
+ break;
}
-
- HUD_DrawCenterPrint();
-
+ */
}