<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<separator/>
-<build name="convert to .OBJ for modelling apps">
+<build name="convert to .OBJ">
<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>
<command>[q3map2] -convert -format obj "[BspFile]"</command>
</build>
-<build name="convert to .OBJ for mapping">
-<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>
-<command>[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"</command>
-</build>
-<build name="convert to .OBJ for modelling apps (quick and dirty)">
+<build name="convert to .OBJ (quick and dirty)">
<command>[q3map2] -convert -format obj -patchmeta -readmap "[MapFile]"</command>
</build>
-<build name="convert to .OBJ for mapping (quick and dirty)">
-<command>[q3map2] -convert -format obj -patchmeta -shadersasbitmap -readmap "[MapFile]"</command>
-</build>
<separator/>
<build name="convert to .ASE for modelling apps">
<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>