]> git.rm.cloudns.org Git - xonotic/netradiant-xonoticpack.git/commitdiff
build menu: -shadersasbitmap is for ASE, not OBJ, also remove now redundant entries...
authorThomas Debesse <dev@illwieckz.net>
Mon, 1 Mar 2021 23:53:33 +0000 (00:53 +0100)
committerThomas Debesse <dev@illwieckz.net>
Mon, 1 Mar 2021 23:53:33 +0000 (00:53 +0100)
xonotic.game/default_build_menu.xml

index 875ada0ed3921a52e517f8a01c335cc80f44eaf5..af3dc6e2dd5a08c7848696a42f64eb0a6b94effe 100644 (file)
 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <separator/>
-<build name="convert to .OBJ for modelling apps">
+<build name="convert to .OBJ">
 <command>[q3map2] -bsp -meta -keeplights -patchmeta &quot;[MapFile]&quot;</command>
 <command>[q3map2] -convert -format obj &quot;[BspFile]&quot;</command>
 </build>
-<build name="convert to .OBJ for mapping">
-<command>[q3map2] -bsp -meta -keeplights -patchmeta &quot;[MapFile]&quot;</command>
-<command>[q3map2] -convert -format obj -shadersasbitmap &quot;[BspFile]&quot;</command>
-</build>
-<build name="convert to .OBJ for modelling apps (quick and dirty)">
+<build name="convert to .OBJ (quick and dirty)">
 <command>[q3map2] -convert -format obj -patchmeta -readmap &quot;[MapFile]&quot;</command>
 </build>
-<build name="convert to .OBJ for mapping (quick and dirty)">
-<command>[q3map2] -convert -format obj -patchmeta -shadersasbitmap -readmap &quot;[MapFile]&quot;</command>
-</build>
 <separator/>
 <build name="convert to .ASE for modelling apps">
 <command>[q3map2] -bsp -meta -keeplights -patchmeta &quot;[MapFile]&quot;</command>