seta hud_panel_scoreboard_itemstats_showdelay_minpos 0.75 "delay displaying the item stats panel only if its position is lower than this percentage of the screen height from the top"
seta _hud_panel_strafehud_demo "0" "strafehud changes angle during configure"
-seta hud_panel_strafehud_mode "0" "strafehud mode which controls whether the strafehud is centered at \"0\" = view angle, \"1\" = velocity angle"
-seta hud_panel_strafehud_range "90" "the angle range up to 360 degrees displayed on the strafehud, \"-1\" = current fov, \"0\" = dynamic (chooses the minimum range required to still see the whole area needed for accelerating)"
-seta hud_panel_strafehud_range_sidestrafe "-1" "the angle range up to 360 degrees displayed on the strafehud when side strafing, \"0\" = dynamic (chooses the minimum range required to still see the whole area needed for accelerating), \"-1\" = same as the normal range"
-seta hud_panel_strafehud_style "2" "\"0\" = no styling, \"1\" = progress bar style for the strafe bar, \"2\" = gradient for the strafe bar, \"3\" = fast gradient for the strafe bar (requires linear projection mode)"
+seta hud_panel_strafehud_mode "0" "strafehud mode which controls whether the strafehud is centered at 0 = view angle, 1 = velocity angle"
+seta hud_panel_strafehud_range "90" "the angle range up to 360 degrees displayed on the strafehud, -1 = current fov, 0 = dynamic (chooses the minimum range required to still see the whole area needed for accelerating)"
+seta hud_panel_strafehud_range_sidestrafe "-1" "the angle range up to 360 degrees displayed on the strafehud when side strafing, 0 = dynamic (chooses the minimum range required to still see the whole area needed for accelerating), -1 = same as the normal range"
+seta hud_panel_strafehud_style "2" "0 = no styling, 1 = progress bar style for the strafe bar, 2 = gradient for the strafe bar, 3 = fast gradient for the strafe bar (requires linear projection mode)"
seta hud_panel_strafehud_unit_show "1" "show units"
seta hud_panel_strafehud_onground_mode "2" "handling of landing at speeds where friction is higher than optimal acceleration, 0 = fill the whole hud with overturn, 1 = show zones regardless, 2 = show the zones as if airborne (useful for quake2 and quake3 physics)"
-seta hud_panel_strafehud_onground_friction "1" "set to \"1\" to account for friction in calculations"
-seta hud_panel_strafehud_bar_preaccel "1" "set to \"1\" to extend the acceleration zone by the strafe meter zone before full acceleration can be achieved"
+seta hud_panel_strafehud_onground_friction "1" "set to 1 to account for friction in calculations"
+seta hud_panel_strafehud_bar_preaccel "1" "set to 1 to extend the acceleration zone by the strafe meter zone before full acceleration can be achieved"
seta hud_panel_strafehud_bar_preaccel_color "0 1 0" "color of the strafe meter pre-acceleration zone"
seta hud_panel_strafehud_bar_preaccel_alpha "0.5" "opacity of the strafe meter pre-acceleration zone"
seta hud_panel_strafehud_bar_neutral_color "1 1 1" "color of the strafe meter neutral zone"
seta hud_panel_strafehud_angle_overturn_color "1 0 1" "color of the indicator showing the player's current angle if it is within the overturn zone"
seta hud_panel_strafehud_angle_arrow "1" "set the angle indicator's arrow style: 0 = none, 1 = top, 2 = bottom, 3 = both"
seta hud_panel_strafehud_angle_arrow_size "0.5" "size of the arrow (relative to the panel height)"
-seta hud_panel_strafehud_bestangle "1" "set to \"1\" to enable a ghost angle indicator showing the best angle to gain maximum acceleration, 2 = only when side strafing"
+seta hud_panel_strafehud_bestangle "1" "set to 1 to enable a ghost angle indicator showing the best angle to gain maximum acceleration, 2 = only when side strafing"
seta hud_panel_strafehud_bestangle_color "1 1 1" "color of the indicator showing the best angle to gain maximum acceleration"
seta hud_panel_strafehud_bestangle_alpha "0.5" "opacity of the indicator showing the best angle to gain maximum acceleration"
-seta hud_panel_strafehud_switch "1" "set to \"1\" to enable the strafe angle indicator showing the angle to move to when changing side, 2 = show the normal switch indicators when W-turning, 3 = also while side strafing"
+seta hud_panel_strafehud_switch "1" "set to 1 to enable the strafe angle indicator showing the angle to move to when changing side, 2 = show the normal switch indicators when W-turning, 3 = also while side strafing"
seta hud_panel_strafehud_switch_minspeed "-1" "minimum speed in qu/s at which angle indicator(s) which are used to aid changing strafe direction will be shown (set to -1 for dynamic minspeed)"
seta hud_panel_strafehud_switch_color "1 1 0" "color of the strafe angle indicators for changing strafe direction"
seta hud_panel_strafehud_switch_alpha "0.5" "opacity of the strafe angle indicators for changing strafe direction"
seta hud_panel_strafehud_wturn_color "0 1 1" "color of the W-turn indicators"
seta hud_panel_strafehud_wturn_alpha "0.5" "opacity of the W-turn indicators"
seta hud_panel_strafehud_wturn_proper "0" "use the proper formula to calculate W-turn indicators (warning: loses accuracy at high speeds)"
-seta hud_panel_strafehud_wturn_unrestricted "0" "set to \"1\" to enable the W-turn indicators even when W-turning gives acceleration (warning: not completely accurate)"
-seta hud_panel_strafehud_direction "0" "set to \"1\" to enable the direction caps to see in which direction you are currently strafing"
+seta hud_panel_strafehud_wturn_unrestricted "0" "set to 1 to enable the W-turn indicators even when W-turning gives acceleration (warning: not completely accurate)"
+seta hud_panel_strafehud_direction "0" "set to 1 to enable the direction caps to see in which direction you are currently strafing"
seta hud_panel_strafehud_direction_color "0 0.5 1" "color of the direction caps which indicate the direction the player is currently strafing towards"
seta hud_panel_strafehud_direction_alpha "1" "opacity of the direction caps which indicate the direction the player is currently strafing towards"
seta hud_panel_strafehud_direction_width "0.25" "stroke width of the direction caps which indicate the direction the player is currently strafing towards (relative to the panel height)"
seta hud_panel_strafehud_direction_length "0.02" "length of the horizontal component of the direction caps which indicate the direction the player is currently strafing towards (relative to the panel width)"
-seta hud_panel_strafehud_slickdetector "1" "set to \"1\" to enable the slick detector which notifies you if there is slick near you"
+seta hud_panel_strafehud_slickdetector "1" "set to 1 to enable the slick detector which notifies you if there is slick near you"
seta hud_panel_strafehud_slickdetector_range "200" "range of the slick detector in qu"
seta hud_panel_strafehud_slickdetector_granularity "1" "value from 0 to 4 which defines how exact the search for slick should be, higher values may yield better results but require more computation"
seta hud_panel_strafehud_slickdetector_color "0 1 1" "color of the slick detector indicator"
seta hud_panel_strafehud_slickdetector_alpha "0.5" "opacity of the slick detector indicator"
seta hud_panel_strafehud_slickdetector_height "0.125" "height of the slick detector indicator (relative to the panel height)"
-seta hud_panel_strafehud_startspeed "1" "set to \"1\" to enable the start speed indicator which shows you the speed you had while passing the start trigger of a race map"
+seta hud_panel_strafehud_startspeed "1" "set to 1 to enable the start speed indicator which shows you the speed you had while passing the start trigger of a race map"
seta hud_panel_strafehud_startspeed_fade "4" "fade time (in seconds) of the start speed text"
seta hud_panel_strafehud_startspeed_color "1 0.75 0" "color of the start speed text"
seta hud_panel_strafehud_startspeed_size "1.5" "size of the start speed text (relative to the panel height)"
-seta hud_panel_strafehud_jumpheight "0" "set to \"1\" to enable the jump height indicator which tells you how high you jumped"
+seta hud_panel_strafehud_jumpheight "0" "set to 1 to enable the jump height indicator which tells you how high you jumped"
seta hud_panel_strafehud_jumpheight_fade "4" "fade time (in seconds) of the jump height text"
seta hud_panel_strafehud_jumpheight_min "50" "minimum jump height to display in the selected unit"
seta hud_panel_strafehud_jumpheight_color "0 1 0.75" "color of the jump height text"
seta hud_panel_strafehud_timeout_turn "0.1" "time (in seconds) after releasing the strafe keys before changing mode (visually more consistent hud while switching between left/right strafe turning)"
seta hud_panel_strafehud_antiflicker_angle "0.01" "how many degrees from 0° to 180° the hud ignores if it could cause visual disturbances otherwise (and to counter rounding errors)"
seta hud_panel_strafehud_fps_update "0.5" "update interval (in seconds) of the frametime to calculate the optimal angle, smaller values may cause flickering"
-seta hud_panel_strafehud_sonar "0" "set to \"1\" to enable the strafe sonar"
+seta hud_panel_strafehud_sonar "0" "set to 1 to enable the strafe sonar"
seta hud_panel_strafehud_sonar_audio "misc/talk" "audio to play for sonar"
seta hud_panel_strafehud_sonar_start "0.5" "how optimal from 0 to 1 your strafing angle has to be for the strafe sonar to activate"
seta hud_panel_strafehud_sonar_interval_start "0.333333" "strafe sonar sound interval in seconds"
seta hud_panel_strafehud_sonar_pitch_start "0.9" "playback speed of the strafe sonar"
seta hud_panel_strafehud_sonar_pitch_range "0.1" "dynamic playback speed range of the strafe sonar as you approach the optimal angle"
seta hud_panel_strafehud_sonar_pitch_exponent "1" "exponent of the dynamic playback speed range of the strafe sonar"
-seta hud_panel_strafehud_vangle "0" "set to \"1\" to enable the vertical angle indicator"
+seta hud_panel_strafehud_vangle "0" "set to 1 to enable the vertical angle indicator"
seta hud_panel_strafehud_vangle_color "0.75 0.75 0.75" "color of the vertical angle text"
seta hud_panel_strafehud_vangle_size "1" "size of the vertical angle text (relative to the panel height)"
-seta hud_panel_strafehud_strafeefficiency "0" "set to \"1\" to enable the strafe efficiency indicator"
+seta hud_panel_strafehud_strafeefficiency "0" "set to 1 to enable the strafe efficiency indicator"
seta hud_panel_strafehud_strafeefficiency_size "1" "size of the strafe efficiency text (relative to the panel height)"
-seta hud_panel_strafehud_projection "0" "strafehud projection mode, \"0\" = linear, \"1\" = perspective, \"2\" = panoramic"
+seta hud_panel_strafehud_projection "0" "strafehud projection mode, 0 = linear, 1 = perspective, 2 = panoramic"
// hud panel aliases
alias quickmenu "cl_cmd hud quickmenu ${* ?}"