set g_tmayhem_point_leadlimit -1 "Team Mayhem point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)"
set g_tmayhem_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena"
set g_tmayhem_powerups 1 "Allow powerups in team mayhem. Only checked if g_powerups is -1 therefore this will be overridden by g_powerups 1 or 0"
+set g_tmayhem_regenerate 0 "allow players to regenerate hp. rates controlled by hp regeneration and rotting cvars"
BADCVAR("g_spawn_alloweffects");
BADCVAR("g_tdm_point_leadlimit");
BADCVAR("g_tdm_point_limit");
+ BADCVAR("g_tmayhem_point_leadlimit");
+ BADCVAR("g_tmayhem_point_limit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("leadlimit_override");
BADCVAR("pausable");
BADCVAR("g_keyhunt_point_limit");
BADCVAR("g_keyhunt_teams_override");
BADCVAR("g_lms_lives_override");
+ BADCVAR("g_mayhem_regenerate");
+ BADCVAR("g_mayhem_powerups");
BADCVAR("g_maplist");
BADCVAR("g_maxplayers");
BADCVAR("g_mirrordamage");
BADCVAR("g_start_delay");
BADCVAR("g_superspectate");
BADCVAR("g_tdm_teams_override");
+ BADCVAR("g_tmayhem_teams_override");
+ BADCVAR("g_tmayhem_powerups");
BADCVAR("g_warmup");
BADCVAR("g_weapon_stay"); BADPRESUFFIX("g_", "_weapon_stay");
BADCVAR("hostname");
BADCVAR("g_ca_weaponarena");
BADCVAR("g_freezetag_weaponarena");
BADCVAR("g_lms_weaponarena");
+ BADCVAR("g_mayhem_weaponarena");
+ BADCVAR("g_tmayhem_weaponarena");
BADCVAR("g_ctf_stalemate_time");
#undef BADPRESUFFIX