sv_legacy_bbox_expand 0
set sv_q3compat_changehitbox 0 "use Q3 player hitbox dimensions and camera height on Q3 maps (maps with an entry in a .arena or .defi file)"
+set sv_q3compat_jumppads 1 "calculate the jump pad trajectory starting at the center of the push trigger instead of the player origin, \"0\" = never, \"1\" = on Q3 maps, \"2\" = on all maps"
- set g_movement_highspeed 1 "multiplier scale for movement speed (applies to sv_maxspeed and sv_maxairspeed, also applies to air acceleration when g_movement_highspeed_q3_compat is set to 0)"
+ set g_movement_highspeed 1 "multiplier scale for movement speed (applies to sv_maxspeed and sv_maxairspeed, also applies to air acceleration when g_movement_highspeed_q3_compat is \"0\")"
set g_movement_highspeed_q3_compat 0 "apply speed modifiers to air movement in a more Q3-compatible way (only apply speed buffs and g_movement_highspeed to max air speed, not to acceleration)"
- set g_maxspeed 0 "player speed limit, faster players are killed (0 for unlimited speed)"
+ set g_maxspeed 0 "player speed limit, faster players are killed; \"0\" = unlimited speed"
// sv_cullentities_trace is 1, so the client doesn't have to
sv_cullentities_trace 1
// don't notify cvar changes in the chat
sv_disablenotify 1
- set sv_quickmenu_file "" "filename of a custom server's quickmenu that will be selectable from the default client's quickmenu. This file must be sent in a pk3 archive and should have an unique name (e.g. quickmenu-servername.txt) to prevent overriding existing quickmenus"
+ set sv_quickmenu_file "" "filename of a custom server's quickmenu that will be selectable from the default client's quickmenu. this file must be sent in a pk3 archive and should have an unique name (e.g. quickmenu-servername.txt) to prevent overriding existing quickmenus"
+set sv_checkpoint_house_url "http://127.0.0.1:10876/new-record"
// Avoid perf problems near '0 0 0'; `set` without a description is because only current DP has this engine cvar
set sv_areagrid_link_SOLID_NOT 0