pointparticles(particleeffectnum(strcat("impact_", self.material)), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
}
-entity sandbox_ObjectEdit_Get()
+entity sandbox_ObjectEdit_Get(float permissions)
{
// returns the traced entity if the player can edit it, and world if not
+ // if permissions if FALSE, the object is returned regardless of editing rights
// attached objects are SOLID_NOT and don't risk getting traced
makevectors(self.v_angle);
if(trace_ent.classname != "object")
return world; // entity is not an object
+ if(!permissions)
+ return trace_ent; // don't check permissions, anyone can edit this object
if(!trace_ent.crypto_idfp)
return trace_ent; // the player who spawned this object did not have an UID, so anyone can edit it
- else if not(trace_ent.crypto_idfp != self.crypto_idfp && !autocvar_g_sandbox_editor_free)
+ if not(trace_ent.crypto_idfp != self.crypto_idfp && !autocvar_g_sandbox_editor_free)
return trace_ent; // object does not belong to the player, and players can only edit their own objects on this server
return world;
}
print_to(self, "^7\"^2object_spawn ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
print_to(self, "^7\"^2object_remove^7\" removes the object the player is looking at. Players can only remove their own objects");
print_to(self, "^7\"^2object_duplicate ^3value^7\" duplicates the object. 'copy' copies the object, 'paste' puts it in front of the player");
- print_to(self, "^7\"^2object_claim^7\" sets the player as the owner of the object, if he has the right to edit it");
print_to(self, "^7\"^2object_attach ^3property value^7\" attaches one object to another. Players can only attach their own objects");
print_to(self, "^7Attachment properties for ^2object_attach^7:");
print_to(self, "^3get ^7- selects the object you are facing as the object to be attached");
print_to(self, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
print_to(self, "^3force value ^7- amount of force applied to objects that are shot");
print_to(self, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");
+ print_to(self, "^7\"^2object_claim^7\" sets the player as the owner of the object, if he has the right to edit it");
print_to(self, "^7The ^1drag object ^7key can be used to grab and carry objects. Players can only grab their own objects");
return TRUE;
- // ---------------- COMMAND: SPAWN OBJECT ----------------
+ // ---------------- COMMAND: OBJECT, SPAWN ----------------
case "object_spawn":
if(object_count >= autocvar_g_sandbox_editor_maxobjects)
{
print(strcat("^3SANDBOX - SERVER: ^7", self.netname, " spawned an object at origin ^3", vtos(e.origin), "\n"));
return TRUE;
- // ---------------- COMMAND: REMOVE OBJECT ----------------
+ // ---------------- COMMAND: OBJECT, REMOVE ----------------
case "object_remove":
- e = sandbox_ObjectEdit_Get();
+ e = sandbox_ObjectEdit_Get(TRUE);
if(e != world)
{
if(autocvar_g_sandbox_info > 0)
print_to(self, "^1SANDBOX - WARNING: ^7Object could not be removed. Make sure you are facing an object that you have edit rights over");
return TRUE;
- // ---------------- COMMAND: DUPLICATE OBJECT ----------------
+ // ---------------- COMMAND: OBJECT, DUPLICATE ----------------
case "object_duplicate":
switch(argv(2))
{
case "copy":
// copies customizable properties of the selected object to the clipboard
- e = sandbox_ObjectEdit_Get(); // you can only copy objects you can edit, so this works
+ e = sandbox_ObjectEdit_Get(TRUE); // you can only copy objects you can edit, so this works
if(e != world)
{
if(self.object_clipboard)
}
return TRUE;
- // ---------------- COMMAND: CLAIM OBJECT ----------------
- case "object_claim":
- // if the player can edit an object but is not its owner, this can be used to claim that object
- if(self.crypto_idfp == "")
- {
- print_to(self, "^1SANDBOX - WARNING: ^7You do not have a player UID, and cannot claim objects");
- return TRUE;
- }
- e = sandbox_ObjectEdit_Get();
- if(e != world)
- {
- if(e.crypto_idfp == self.crypto_idfp)
- {
- print_to(self, "^2SANDBOX - INFO: ^7Object is already yours, nothing to claim");
- return TRUE;
- }
-
- if(e.crypto_idfp)
- strunzone(e.crypto_idfp);
- e.crypto_idfp = self.crypto_idfp;
- print_to(self, "^2SANDBOX - INFO: ^7Object claimed successfully");
- }
- print_to(self, "^1SANDBOX - WARNING: ^7Object could not be claimed. Make sure you are facing an object that you have edit rights over");
- return TRUE;
-
- // ---------------- COMMAND: ATTACH OBJECT ----------------
+ // ---------------- COMMAND: OBJECT, ATTACH ----------------
case "object_attach":
switch(argv(2))
{
case "get":
// select e as the object as meant to be attached
- e = sandbox_ObjectEdit_Get();
+ e = sandbox_ObjectEdit_Get(TRUE);
if(e != world)
{
self.object_attach = e;
}
// attaches the previously selected object to e
- e = sandbox_ObjectEdit_Get();
+ e = sandbox_ObjectEdit_Get(TRUE);
if(e != world)
{
sandbox_ObjectAttach_Set(self.object_attach, e, argv(3));
return TRUE;
case "remove":
// removes e if it was attached
- e = sandbox_ObjectEdit_Get();
+ e = sandbox_ObjectEdit_Get(TRUE);
if(e != world)
{
sandbox_ObjectAttach_Remove(e);
}
return TRUE;
- // ---------------- COMMAND: EDIT OBJECT ----------------
+ // ---------------- COMMAND: OBJECT, EDIT ----------------
case "object_edit":
if(!argv(2))
{
return TRUE;
}
- e = sandbox_ObjectEdit_Get();
+ e = sandbox_ObjectEdit_Get(TRUE);
if(e != world)
{
switch(argv(2))
print_to(self, "^1SANDBOX - WARNING: ^7Object could not be edited. Make sure you are facing an object that you have edit rights over");
return TRUE;
+ // ---------------- COMMAND: OBJECT, CLAIM ----------------
+ case "object_claim":
+ // if the player can edit an object but is not its owner, this can be used to claim that object
+ if(self.crypto_idfp == "")
+ {
+ print_to(self, "^1SANDBOX - WARNING: ^7You do not have a player UID, and cannot claim objects");
+ return TRUE;
+ }
+ e = sandbox_ObjectEdit_Get(TRUE);
+ if(e != world)
+ {
+ if(e.crypto_idfp == self.crypto_idfp)
+ {
+ print_to(self, "^2SANDBOX - INFO: ^7Object is already yours, nothing to claim");
+ return TRUE;
+ }
+
+ if(e.crypto_idfp)
+ strunzone(e.crypto_idfp);
+ e.crypto_idfp = self.crypto_idfp;
+ print_to(self, "^2SANDBOX - INFO: ^7Object claimed successfully");
+ }
+ print_to(self, "^1SANDBOX - WARNING: ^7Object could not be claimed. Make sure you are facing an object that you have edit rights over");
+ return TRUE;
+
+ // ---------------- COMMAND: OBJECT, INFO ----------------
+ case "object_info":
+ // prints public information about the object to the player
+ e = sandbox_ObjectEdit_Get(FALSE);
+ if(e != world)
+ {
+ print_to(self, "^2SANDBOX - INFO: ^7Object seen");
+ return TRUE;
+ }
+ print_to(self, "^1SANDBOX - WARNING: ^7No information could not be found. Make sure you are facing an object");
+ return TRUE;
+
// ---------------- COMMAND: DEFAULT ----------------
default:
print_to(self, "Invalid command. For usage information, type 'sandbox help'");
entity e;
float grab;
- e = sandbox_ObjectEdit_Get();
+ e = sandbox_ObjectEdit_Get(TRUE);
if(e != world && vlen(e.origin - self.origin) <= autocvar_g_sandbox_editor_distance_edit)
grab = TRUE;