<build name="Q3Map2: (final) long distance lighting">
<command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -deluxe -patchshadows -samples 3 "[MapFile]"</command>
+<command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
-<build name="Q3Map2: (final) + radiosity (VoreTournament default)">
+<build name="Q3Map2: (final) + radiosity">
<command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -deluxe -patchshadows -samples 3 -bounce 8 -fastbounce -bouncegrid "[MapFile]"</command>
+<command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 -bounce 8 -fastbounce -bouncegrid "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Q3Map2: (final) + highres external lightmaps">
<command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -deluxe -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid "[MapFile]"</command>
+<command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
-<build name="Q3Map2: (final) + ambient occlusion">
+<build name="Q3Map2: (final) + ambient occlusion (VoreTournament default)">
<command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -deluxe -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid -dirty -dirtscale 2 "[MapFile]"</command>
+<command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid -dirty -dirtscale 2 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
</project>