+++ /dev/null
-/*
-==================
-Misc HUD functions
-==================
-*/
-
-// a border picture is a texture containing nine parts:
-// 1/4 width: left part
-// 1/2 width: middle part (stretched)
-// 1/4 width: right part
-// divided into
-// 1/4 height: top part
-// 1/2 height: middle part (stretched)
-// 1/4 height: bottom part
-void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize)
-{
- vector dX, dY;
- vector width, height;
- vector bW, bH;
- //pic = draw_UseSkinFor(pic);
- width = eX * theSize_x;
- height = eY * theSize_y;
- if(theSize_x <= theBorderSize_x * 2)
- {
- // not wide enough... draw just left and right then
- bW = eX * (0.25 * theSize_x / (theBorderSize_x * 2));
- if(theSize_y <= theBorderSize_y * 2)
- {
- // not high enough... draw just corners
- bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2));
- drawsubpic(theOrigin, width * 0.5 + height * 0.5, pic, '0 0 0', bW + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + width * 0.5, width * 0.5 + height * 0.5, pic, eX - bW, bW + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + height * 0.5, width * 0.5 + height * 0.5, pic, eY - bH, bW + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + theSize * 0.5, width * 0.5 + height * 0.5, pic, eX + eY - bW - bH, bW + bH, theColor, theAlpha, 0);
- }
- else
- {
- dY = theBorderSize_x * eY;
- drawsubpic(theOrigin, width * 0.5 + dY, pic, '0 0 0', '0 0.25 0' + bW, theColor, theAlpha, 0);
- drawsubpic(theOrigin + width * 0.5, width * 0.5 + dY, pic, '0 0 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
- drawsubpic(theOrigin + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0', '0 0.5 0' + bW, theColor, theAlpha, 0);
- drawsubpic(theOrigin + width * 0.5 + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0' + eX - bW, '0 0.5 0' + bW, theColor, theAlpha, 0);
- drawsubpic(theOrigin + height - dY, width * 0.5 + dY, pic, '0 0.75 0', '0 0.25 0' + bW, theColor, theAlpha, 0);
- drawsubpic(theOrigin + width * 0.5 + height - dY, width * 0.5 + dY, pic, '0 0.75 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
- }
- }
- else
- {
- if(theSize_y <= theBorderSize_y * 2)
- {
- // not high enough... draw just top and bottom then
- bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2));
- dX = theBorderSize_x * eX;
- drawsubpic(theOrigin, dX + height * 0.5, pic, '0 0 0', '0.25 0 0' + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + dX, width - 2 * dX + height * 0.5, pic, '0.25 0 0', '0.5 0 0' + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + width - dX, dX + height * 0.5, pic, '0.75 0 0', '0.25 0 0' + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + height * 0.5, dX + height * 0.5, pic, '0 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + dX + height * 0.5, width - 2 * dX + height * 0.5, pic, '0.25 0 0' + eY - bH, '0.5 0 0' + bH, theColor, theAlpha, 0);
- drawsubpic(theOrigin + width - dX + height * 0.5, dX + height * 0.5, pic, '0.75 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0);
- }
- else
- {
- dX = theBorderSize_x * eX;
- dY = theBorderSize_x * eY;
- drawsubpic(theOrigin, dX + dY, pic, '0 0 0', '0.25 0.25 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + dX, width - 2 * dX + dY, pic, '0.25 0 0', '0.5 0.25 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + width - dX, dX + dY, pic, '0.75 0 0', '0.25 0.25 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + dY, dX + height - 2 * dY, pic, '0 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + dY + dX, width - 2 * dX + height - 2 * dY, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + dY + width - dX, dX + height - 2 * dY, pic, '0.75 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + height - dY, dX + dY, pic, '0 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + height - dY + dX, width - 2 * dX + dY, pic, '0.25 0.75 0', '0.5 0.25 0', theColor, theAlpha, 0);
- drawsubpic(theOrigin + height - dY + width - dX, dX + dY, pic, '0.75 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0);
- }
- }
-}
-
-// return HUD background color
-vector HUD_GetBgColor()
-{
- vector color;
- if (teamplay)
- GetTeamRGB(myteam) * hud_color_bg_team;
- else {
- // allow custom HUD colors in non-teamgames
- color_x = cvar("hud_color_bg_r");
- color_y = cvar("hud_color_bg_g");
- color_z = cvar("hud_color_bg_b");
- }
- return color;
-}
-
-// return accuracy text color
-vector HUD_AccuracyColor(float accuracy)
-{
- vector rgb;
- float yellow_accuracy = cvar("hud_accuracy_yellow"); // value at which this function returns yellow
- if(accuracy >= 100) {
- rgb_x = 0;
- rgb_y = 1;
- }
- else if(accuracy > yellow_accuracy) {
- rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0
- rgb_y = 1;
- }
- else {
- rgb_x = 1;
- rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1
- }
- rgb_z = 0;
- return rgb;
-}
-
-// draw number in the XSCALE font
-void HUD_DrawXNum (vector pos, float num, float digits, float showsign, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags)
-{
- float l, i;
- string str, tmp, l_length;
- float minus, plus;
- vector vsize, num_color;
-
- vsize_x = vsize_y = lettersize;
- vsize_z = 0;
-
- // showsign 1: always prefix with minus sign (useful in race distribution display)
- // showsign 2: always prefix with plus sign (useful in race distribution display)
- // showsign 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display)
-
- if((showsign == 2 && num >= 0) || (num > 0 && showsign == 3))
- {
- plus = true;
- pos_x -= lettersize;
- } else
- plus = false;
-
- if(num < 0 || (num < 0 && showsign == 3) || (showsign == 1 && num <= 0))
- {
- minus = true;
- num = -num;
- pos_x -= lettersize;
- } else
- minus = false;
-
- if(digits < 0)
- {
- tmp = ftos(num);
- digits = -digits;
- str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp);
- } else
- str = ftos(num);
-
- l = strlen(str);
- l_length = ftos(l);
-
- if(l > digits)
- {
- str = substring(str, l-digits, 999);
- l = strlen(str);
- } else if(l < digits)
- pos_x += (digits-l) * lettersize;
-
- if (highlighted == 1) {
- vector hl_size;
- hl_size_x = vsize_x * l + vsize_x * 0.2;
- hl_size_y = vsize_y * 1.1;
- hl_size_z = 0;
- if(minus)
- hl_size_x = hl_size_x + vsize_x;
-
- vector hl_pos;
- hl_pos_x = pos_x - lettersize/10;
- hl_pos_y = pos_y - lettersize/20;
- hl_pos_z = 0;
-
- drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags);
- }
-
- if (stroke == 1)
- num_color = '1 1 1';
- else
- num_color = rgb;
-
- if(minus)
- {
- if (stroke == 1)
- drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags);
- drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags);
- pos_x += lettersize;
- } else if(plus)
- {
- if (stroke == 1)
- drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags);
- drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags);
- pos_x += lettersize;
- }
-
- for(i = 0; i < l; ++i)
- {
- tmp = substring(str, i, 1);
- if (stroke == 1)
- drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags);
- drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags);
- pos_x += lettersize;
- }
-}
-
-// color the number differently based on how big it is (used in the health/armor panel)
-void HUD_DrawXNum_Colored (vector pos, float x, float digits, float lettersize, float alpha)
-{
- vector color;
- if(x > 200) {
- color_x = 0;
- color_y = 1;
- color_z = 0;
- }
- else if(x > 150) {
- color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0
- color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1
- color_z = 0;
- }
- else if(x > 100) {
- color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4
- color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9
- color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0
- }
- else if(x > 50) {
- color_x = 1;
- color_y = 1;
- color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1
- }
- else if(x > 20) {
- color_x = 1;
- color_y = (x-20)*90/27/100; // green value between 0 -> 1
- color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2
- }
- else {
- color_x = 1;
- color_y = 0;
- color_z = 0;
- }
- HUD_DrawXNum(pos, x, digits, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL);
-}
-
-float stringwidth_colors(string s, vector theSize)
-{
- return stringwidth(s, TRUE, theSize);
-}
-
-float stringwidth_nocolors(string s, vector theSize)
-{
- return stringwidth(s, FALSE, theSize);
-}
-
-#define CENTERPRINT_MAX_LINES 30
-string centerprint_messages[CENTERPRINT_MAX_LINES];
-float centerprint_width[CENTERPRINT_MAX_LINES];
-vector centerprint_start;
-float centerprint_expire;
-float centerprint_num;
-float centerprint_offset_hint;
-vector centerprint_fontsize;
-
-void centerprint(string strMessage)
-{
- float i, j, n, hcount;
- string s;
-
- centerprint_fontsize = HUD_GetFontsize("scr_centersize");
-
- centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out
-
- if(cvar("scr_centertime") <= 0)
- return;
-
- if(strMessage == "")
- return;
-
- // strip trailing newlines
- j = strlen(strMessage) - 1;
- while(substring(strMessage, j, 1) == "\n" && j >= 0)
- j = j - 1;
- strMessage = substring(strMessage, 0, j + 1);
-
- if(strMessage == "")
- return;
-
- // strip leading newlines and remember them, they are a hint that the message should be lower on the screen
- j = 0;
- while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage))
- j = j + 1;
- strMessage = substring(strMessage, j, strlen(strMessage) - j);
- centerprint_offset_hint = j;
-
- if(strMessage == "")
- return;
-
- // if we get here, we have a message. Initialize its height.
- centerprint_num = 0;
-
- n = tokenizebyseparator(strMessage, "\n");
- i = hcount = 0;
- for(j = 0; j < n; ++j)
- {
- getWrappedLine_remaining = argv(j);
- while(getWrappedLine_remaining)
- {
- s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors);
- if(centerprint_messages[i])
- strunzone(centerprint_messages[i]);
- centerprint_messages[i] = strzone(s);
- centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize);
- ++i;
-
- // half height for empty lines looks better
- if(s == "")
- hcount += 0.5;
- else
- hcount += 1;
-
- if(i >= CENTERPRINT_MAX_LINES)
- break;
- }
- }
-
- float h, havail;
- h = centerprint_fontsize_y*hcount;
-
- havail = vid_conheight;
- if(cvar("con_chatpos") < 0)
- havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat
- if(havail > vid_conheight - 70)
- havail = vid_conheight - 70; // avoid overlapping HUD
-
- centerprint_start_x = 0;
-
-#if 0
- float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred;
-
- // here, the centerprint would cover the crosshair. REALLY BAD.
- forbiddenmin = vid_conheight * 0.5 - h - 16;
- forbiddenmax = vid_conheight * 0.5 + 16;
-
- allowedmin = scoreboard_bottom;
- allowedmax = havail - h;
- preferred = (havail - h)/2;
-
-
- // possible orderings (total: 4! / 4 = 6)
- // allowedmin allowedmax forbiddenmin forbiddenmax
- // forbiddenmin forbiddenmax allowedmin allowedmax
- if(allowedmax < forbiddenmin || allowedmin > forbiddenmax)
- {
- // forbidden doesn't matter in this case
- centerprint_start_y = bound(allowedmin, preferred, allowedmax);
- }
- // allowedmin forbiddenmin allowedmax forbiddenmax
- else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax)
- {
- centerprint_start_y = bound(allowedmin, preferred, forbiddenmin);
- }
- // allowedmin forbiddenmin forbiddenmax allowedmax
- else if(allowedmin < forbiddenmin)
- {
- // make sure the forbidden zone is not covered
- if(preferred > (forbiddenmin + forbiddenmax) * 0.5)
- centerprint_start_y = bound(allowedmin, preferred, forbiddenmin);
- else
- centerprint_start_y = bound(forbiddenmax, preferred, allowedmin);
- }
- // forbiddenmin allowedmin allowedmax forbiddenmax
- else if(allowedmax < forbiddenmax)
- {
- // it's better to leave the allowed zone (overlap with scoreboard) than
- // to cover the forbidden zone (crosshair)
- if(preferred > (forbiddenmin + forbiddenmax) * 0.5)
- centerprint_start_y = forbiddenmax;
- else
- centerprint_start_y = forbiddenmin;
- }
- // forbiddenmin allowedmin forbiddenmax allowedmax
- else
- {
- centerprint_start_y = bound(forbiddenmax, preferred, allowedmax);
- }
-#else
- centerprint_start_y =
- min(
- max(
- max(scoreboard_bottom, vid_conheight * 0.5 + 16),
- (havail - h)/2
- ),
- havail - h
- );
-#endif
-
- centerprint_num = i;
- centerprint_expire = time + cvar("scr_centertime");
-}
-
-void HUD_DrawCenterPrint (void)
-{
- float i;
- vector pos;
- string ts;
- float a;
-
- //if(time > centerprint_expire)
- // return;
-
- //a = bound(0, 1 - 2 * (time - centerprint_expire), 1);
- a = bound(0, 1 - 4 * (time - centerprint_expire), 1);
- //sz = 1.2 / (a + 0.2);
-
- if(a <= 0)
- return;
-
- pos = centerprint_start;
- for (i=0; i<centerprint_num; i = i + 1)
- {
- pos_x = (vid_conwidth - centerprint_width[i]) * 0.5;
- ts = centerprint_messages[i];
- if (ts != "")
- {
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- drawcolorcodedstring(pos, ts, centerprint_fontsize, a, DRAWFLAG_NORMAL);
- // - '0 0.5 0' * (sz - 1) * centerprint_fontsize_x - '0.5 0 0' * (sz - 1) * centerprint_width[i] * centerprint_fontsize_y, centerprint_fontsize * sz
- pos_y = pos_y + centerprint_fontsize_y;
- }
- else
- // half height for empty lines looks better
- pos_y = pos_y + centerprint_fontsize_y * 0.5;
- }
-}
-
-void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag)
-{
- position_x -= 2 / 3 * strlen(text) * scale_x;
- drawstring(position, text, scale, rgb, alpha, flag);
-}
-
-void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag)
-{
- position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x);
- drawstring(position, text, scale, rgb, alpha, flag);
-}
-
-// return the string of the given race place
-string race_PlaceName(float pos) {
- if(pos == 1)
- return "1st";
- else if(pos == 2)
- return "2nd";
- else if(pos == 3)
- return "3rd";
- else
- return strcat(ftos(pos), "th");
-}
-
-// return the string of the onscreen race timer
-string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname)
-{
- string col;
- string timestr;
- string cpname;
- string lapstr;
- lapstr = "";
-
- if(histime == 0) // goal hit
- {
- if(mytime > 0)
- {
- timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS));
- col = "^1";
- }
- else if(mytime == 0)
- {
- timestr = "+0.0";
- col = "^3";
- }
- else
- {
- timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS));
- col = "^2";
- }
-
- if(lapdelta > 0)
- {
- lapstr = strcat(" (-", ftos(lapdelta), "L)");
- col = "^2";
- }
- else if(lapdelta < 0)
- {
- lapstr = strcat(" (+", ftos(-lapdelta), "L)");
- col = "^1";
- }
- }
- else if(histime > 0) // anticipation
- {
- if(mytime >= histime)
- timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS));
- else
- timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime));
- col = "^3";
- }
- else
- col = "^7";
-
- if(cp == 254)
- cpname = "Start line";
- else if(cp == 255)
- cpname = "Finish line";
- else if(cp)
- cpname = strcat("Intermediate ", ftos(cp));
- else
- cpname = "Finish line";
-
- if(histime < 0)
- return strcat(col, cpname);
- else if(hisname == "")
- return strcat(col, cpname, " (", timestr, ")");
- else
- return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")");
-}
-
-// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0)
-float race_CheckName(string net_name) {
- float i;
- for (i=RANKINGS_CNT-1;i>=0;--i)
- if(grecordholder[i] == net_name)
- return i+1;
- return 0;
-}
-
-/*
-==================
-HUD panels
-==================
-*/
-
-string HUD_Panel_GetName(float id)
-{
- switch(id) {
- case 0: return "weaponicons"; break;
- case 1: return "inventory"; break;
- case 2: return "powerups"; break;
- case 3: return "healtharmor"; break;
- case 4: return "notify"; break;
- case 5: return "timer"; break;
- case 6: return "radar"; break;
- case 7: return "score"; break;
- case 8: return "racetimer"; break;
- case 9: return "vote"; break;
- case 10: return "pressedkeys"; break;
- default: return "";
- }
-}
-
-vector HUD_Panel_CheckLimitSize(float id, vector mySize)
-{
- switch(id) {
- case 0:
- mySize_x = max(mySize_y * (1/10), mySize_x); // at least 1/10 * height
- mySize_y = max(mySize_x * (1/26), mySize_y); // at least 1/26 * width
- break;
- case 1:
- mySize_x = max(mySize_y * 0.7, mySize_x); // at least 0.7 * height
- break;
- case 3:
- mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
- break;
- case 5:
- mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
- break;
- case 9:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
- break;
- case 10:
- mySize_y = 0.5898 * mySize_x; // 0.5898 * width, reason: bg has weird dimensions...
- break;
- }
- return mySize;
-}
-
-// return active status of panel
-float HUD_Panel_CheckActive(float id)
-{
- if (cvar_or(strcat("hud_", HUD_Panel_GetName(id)), 1))
- return 1;
- return 0;
-}
-
-// return size of given panel
-vector HUD_Panel_GetSize(float id)
-{
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
-}
-
-// return pos of given panel
-vector HUD_Panel_GetPos(float id)
-{
- vector pos;
- pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos")));
-
- if (pos_x < 0)
- pos_x = vid_conwidth + pos_x;
- if (pos_y < 0)
- pos_y = vid_conheight + pos_y;
- return pos;
-}
-
-float HUD_Panel_GetMarigin(float id)
-{
- return bound(1, MARIGIN_MULTIPLIER * cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_marigin"), 30), 200);
-}
-
-vector HUD_Panel_GetColor(float id)
-{
- if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")) != "")
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")));
- else
- return stov(cvar_string("hud_color"));
-}
-
-float HUD_Panel_GetBgActive(float id)
-{
- if(cvar("_hud_configure"))
- return 1;
-
- return cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_bg"), 1);
-}
-
-vector HUD_Panel_GetProgressBarColor(string item)
-{
- return stov(cvar_string(strcat("hud_progreshud_", item, "_color")));
-}
-
-float resizeCorner; // 1 = topleft, 2 = topright, 3 = bottomleft, 4 = bottomright
-// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize)
-{
- float i;
-
- vector myTarget;
- myTarget = mySize;
-
- vector targPos;
- vector targSize;
- vector myCenter;
- vector targCenter;
-
- for (i = 0; i < panel_cnt; ++i) {
- if(i == id || !HUD_Panel_CheckActive(i))
- continue;
-
- targPos = HUD_Panel_GetPos(i);
- targSize = HUD_Panel_GetSize(i);
-
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
-
- if(myPos_y + mySize_y < targPos_y)
- continue;
- if(myPos_y > targPos_y + targSize_y)
- continue;
-
- if(myPos_x + mySize_x < targPos_x)
- continue;
- if(myPos_x > targPos_x + targSize_x)
- continue;
-
- // OK, there IS a collision.
-
- myCenter_x = myPos_x + 0.5 * mySize_x;
- myCenter_y = myPos_y + 0.5 * mySize_y;
-
- targCenter_x = targPos_x + 0.5 * targSize_x;
- targCenter_y = targPos_y + 0.5 * targSize_y;
-
- float k, y;
- if(myCenter_x < targCenter_x && myCenter_y < targCenter_y && resizeCorner != 1) // top left (of target panel)
- {
- if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x - myPos_x;
- else // push it upwards
- myTarget_y = targPos_y - myPos_y;
- }
- else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y && resizeCorner != 2) // top right
- {
- if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x + targSize_x;
- else // push it upwards
- myTarget_y = targPos_y - myPos_y;
- }
- else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
- {
- if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x - myPos_x;
- else // push it downwards
- myTarget_y = targPos_y + targSize_y;
- }
- else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right
- {
- if(targPos_x + targSize_x - myPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x + targSize_x;
- else // push it downwards
- myTarget_y = targPos_y + targSize_y;
- }
- }
-
- return myTarget;
-}
-
-// TODO: checkResize
-float HUD_Panel_SetSize(float id, vector mySize)
-{
- float didntresize;
-
- vector oldSize;
- oldSize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
-
- vector myPos;
- myPos = HUD_Panel_GetPos(id);
-
- // check for collisions
- mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
-
- mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth - myPos_x);
- mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight - myPos_y);
-
- // cap against panel's own limits
- mySize = HUD_Panel_CheckLimitSize(id, mySize);
-
- //mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth);
- //mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight);
-
- // TODO: is this needed?
- // this is to check if (and how) SetPos should be called
- if(mySize_x == oldSize_x && mySize_y == oldSize_y)
- didntresize = 3; // didnt resize either
- else if(mySize_x == oldSize_x && mySize_y != oldSize_y)
- didntresize = 2; // resized Y
- else if(mySize_y == oldSize_y && mySize_x != oldSize_x)
- didntresize = 1; // resized X
-
- string s;
- s = strcat(ftos(mySize_x), " ", ftos(mySize_y));
- cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
- return didntresize;
-}
-
-// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize)
-{
- float i;
-
- vector myTarget;
- myTarget = myPos;
-
- vector targPos;
- vector targSize;
- vector myCenter;
- vector targCenter;
-
- for (i = 0; i < panel_cnt; ++i) {
- if(i == id || !HUD_Panel_CheckActive(i))
- continue;
-
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
-
- if(myPos_y + mySize_y < targPos_y)
- continue;
- if(myPos_y > targPos_y + targSize_y)
- continue;
-
- if(myPos_x + mySize_x < targPos_x)
- continue;
- if(myPos_x > targPos_x + targSize_x)
- continue;
-
- // OK, there IS a collision.
-
- myCenter_x = myPos_x + 0.5 * mySize_x;
- myCenter_y = myPos_y + 0.5 * mySize_y;
-
- targCenter_x = targPos_x + 0.5 * targSize_x;
- targCenter_y = targPos_y + 0.5 * targSize_y;
-
- float k, y;
- if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
- {
- if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x - mySize_x;
- else // push it upwards
- myTarget_y = targPos_y - mySize_y;
- }
- else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
- {
- if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x + targSize_x;
- else // push it upwards
- myTarget_y = targPos_y - mySize_y;
- }
- else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
- {
- if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x - mySize_x;
- else // push it downwards
- myTarget_y = targPos_y + targSize_y;
- }
- else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right
- {
- if(targPos_x + targSize_x - myPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x + targSize_x;
- else // push it downwards
- myTarget_y = targPos_y + targSize_y;
- }
- }
-
- return myTarget;
-}
-
-void HUD_Panel_SetPos(float id, vector pos, float didntresize)
-{
- vector oldPos;
- oldPos = HUD_Panel_GetPos(id);
- if(didntresize == 2)
- pos_x = oldPos_x;
- else if(didntresize == 1)
- pos_y = oldPos_y;
- else if(didntresize == 3)
- return;
-
- vector mySize;
- mySize = HUD_Panel_GetSize(id);
-
- pos = HUD_Panel_CheckMove(id, pos, mySize);
-
- pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
- pos_y = bound(0, pos_y, vid_conheight - mySize_y);
-
- if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
- pos_x = pos_x - vid_conwidth;
- if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight)
- pos_y = pos_y - vid_conheight;
-
- string s;
- s = strcat(ftos(pos_x), " ", ftos(pos_y));
-
- cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
-}
-
-float mouseClicked;
-float prevMouseClicked; // previous state
-float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
-{
- prevMouseClicked = mouseClicked;
- if(nPrimary == K_MOUSE1)
- {
- if(bInputType == 0) { // key pressed
- mouseClicked = 1;
- return true;
- }
- if(bInputType == 1) {// key released
- mouseClicked = 0;
- return true;
- }
- }
- return false;
-}
-
-vector mousepos, mouseprevpos;
-vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click)
-vector panel_click_pos; // panel pos (saved only upon a click)
-vector panel_click_size; // panel size (saved only upon a click)
-float highlightedPanel;
-float highlightedAction; // 0 = nothing, 1 = move, 2 = resize
-void HUD_Panel_Mouse()
-{
- if(mouseClicked == 0) {
- highlightedPanel = -1;
- highlightedAction = 0;
- }
-
- mousepos = mousepos + getmousepos();
-
- mousepos_x = bound(0, mousepos_x, vid_conwidth);
- mousepos_y = bound(0, mousepos_y, vid_conheight);
-
- drawpic(mousepos, "gfx/menu/default/cursor.tga", '32 32 0', '1 1 1', 1, hud_alpha_fg);
-
- if(mouseClicked)
- {
- float i, marigin;
- vector panelPos;
- vector panelSize;
-
- for(i = 0; i <= panel_cnt; i++)
- {
- panelPos = HUD_Panel_GetPos(i);
- panelSize = HUD_Panel_GetSize(i);
- marigin = HUD_Panel_GetMarigin(i);
- if(prevMouseClicked == 0) {
- // move
- if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
- {
- highlightedPanel = i;
- highlightedAction = 1;
- }
- // resize from topleft border
- else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
- {
- highlightedPanel = i;
- highlightedAction = 2;
- resizeCorner = 1;
- }
- // resize from topright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
- {
- highlightedPanel = i;
- highlightedAction = 2;
- resizeCorner = 2;
- }
- // resize from bottomleft border
- else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + eY * marigin)
- {
- highlightedPanel = i;
- highlightedAction = 2;
- resizeCorner = 3;
- }
- // resize from bottomright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + panelSize_y + eY * marigin)
- {
- highlightedPanel = i;
- highlightedAction = 2;
- resizeCorner = 4;
- }
- }
-
- if(highlightedPanel == i)
- {
- if(prevMouseClicked == 0)
- {
- panel_click_distance = mousepos - panelPos;
- panel_click_pos = panelPos;
- panel_click_size = panelSize;
- }
-
- if(highlightedAction == 1)
- HUD_Panel_SetPos(i, mousepos - panel_click_distance, 0);
- else if(highlightedAction == 2)
- {
- float didntresize; // panel too big/too small, dont resize (also has to affect moving)
- if(resizeCorner == 1) {
- didntresize = HUD_Panel_SetSize(i, panelSize + mouseprevpos - mousepos);
- HUD_Panel_SetPos(i, mousepos - panel_click_distance, didntresize);
- }
- if(resizeCorner == 2) {
- didntresize = HUD_Panel_SetSize(i, eY * panel_click_size_y + eX * (mousepos_x - panelPos_x - (panel_click_distance_x - panel_click_size_x))
- + eY * (panel_click_distance_y + (panel_click_pos_y - mousepos_y)));
- HUD_Panel_SetPos(i, eX * panelPos_x + eY * (mousepos_y - panel_click_distance_y), didntresize);
- }
- if(resizeCorner == 3) {
- didntresize = HUD_Panel_SetSize(i, panelSize + eX * (mouseprevpos_x - mousepos_x) + eY * (mousepos_y - mouseprevpos_y));
- HUD_Panel_SetPos(i, eX * (mousepos_x - panel_click_distance_x) + eY * panelPos_y, didntresize);
- }
- if(resizeCorner == 4) {
- HUD_Panel_SetSize(i, mousepos - panelPos - (panel_click_distance - panel_click_size));
- }
- }
- }
- }
- }
- mouseprevpos = mousepos;
- prevMouseClicked = mouseClicked;
-}
-
-/*void HUD_DrawDockEdge(float id, vector p1, vector p2, float target)
-{
- vector pos;
- vector size;
-
- pos =
-*/ // maybe one day, since this will be quite complicated
-
-// Weapon icons (#0)
-//
-
-float weaponspace[10];
-void HUD_WeaponIcons_Clear()
-{
- float idx;
- for(idx = 0; idx < 10; ++idx)
- weaponspace[idx] = 0;
-}
-
-void HUD_WeaponIcons()
-{
- float alpha, height, marigin, accuracybar_height, stat_weapons; // "constants"
- vector pos, mySize, mysize, mypos, color, accuracy_color;
- float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
-
- marigin = HUD_Panel_GetMarigin(0);
- pos = HUD_Panel_GetPos(0);
- mySize = HUD_Panel_GetSize(0);
- color = HUD_Panel_GetColor(0);
- accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3);
-
- stat_weapons = getstati(STAT_WEAPONS);
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
- {
- self = get_weaponinfo(i);
- if(self.weapons && self.impulse >= 0 && stat_weapons & self.weapons)
- ++weapon_cnt;
- }
-
- if(HUD_Panel_GetBgActive(0) && weapon_cnt)
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- // hits
- weapon_stats = getstati(STAT_DAMAGE_HITS);
- weapon_number = weapon_stats & 63;
- weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64);
- // fired
- weapon_stats = getstati(STAT_DAMAGE_FIRED);
- weapon_number = weapon_stats & 63;
- weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64);
-
- if(cvar_or("hud_weaponicons_fade", 1))
- {
- fade = 3.2 - 2 * (time - weapontime);
- fade = bound(0.7, fade, 1);
- }
- else
- fade = 1;
-
- HUD_WeaponIcons_Clear();
-
- float rows, columns;
- //TODO: yuck. there must be a better way :)
- //rows = ceil(4 * mySize_y/mySize_x);
- if(mySize_y/mySize_x < 0.08)
- rows = 1;
- else if(mySize_y/mySize_x < 0.25)
- rows = 2;
- else if(mySize_y/mySize_x < 0.5)
- rows = 3;
- else if(mySize_y/mySize_x < 0.7)
- rows = 4;
- else if(mySize_y/mySize_x < 0.9)
- rows = 5;
- else if(mySize_y/mySize_x < 1.25)
- rows = 6;
- else if(mySize_y/mySize_x < 1.7)
- rows = 7;
- else if(mySize_y/mySize_x < 2.5)
- rows = 8;
- else if(mySize_y/mySize_x < 4)
- rows = 12;
- else if(mySize_y/mySize_x < 6)
- rows = 14;
- else
- rows = 16;
-
- columns = ceil(16/rows);
- float row, column;
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
- {
- self = get_weaponinfo(i);
- if((self.weapons && self.impulse >= 0 && stat_weapons & self.weapons) || cvar("_hud_configure"))
- {
- id = self.impulse;
-
- alpha = (id == activeweapon) ? 1 : 0.6;
-
- weapon_hit = weapon_hits[self.weapon-WEP_FIRST];
- weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
- if(id == 0) // porto and hook should be last
- id = 9;
- else
- id = --id;
-
- if(id+1 == activeweapon)
- drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), color, fade * hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("gfx/hud/inv_weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
-
- if(cvar_or("hud_weaponicons_number", 1))
- drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(id+1), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
-
- // draw the weapon accuracy on the HUD
- if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS))
- {
- if(weapon_damage)
- weapon_stats = floor(100 * weapon_hit / weapon_damage);
-
- accuracy_color = HUD_AccuracyColor(weapon_stats);
- if(weapon_damage)
- drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - '2 0 0' + eY * (mySize_y/rows - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", eX * mySize_x*(1/columns) + eY * accuracybar_height, accuracy_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- }
-
- ++row;
- if(row >= rows)
- {
- row = 0;
- ++column;
- }
- }
-
-}
-
-// Inventory (#1)
-//
-
-float GetAmmoStat(float i)
-{
- switch(i)
- {
- case 0: return STAT_SHELLS;
- case 1: return STAT_NAILS;
- case 2: return STAT_ROCKETS;
- case 3: return STAT_CELLS;
- case 4: return STAT_FUEL;
- default: return -1;
- }
-}
-
-float GetAmmoItemCode(float i)
-{
- switch(i)
- {
- case 0: return IT_SHELLS;
- case 1: return IT_NAILS;
- case 2: return IT_ROCKETS;
- case 3: return IT_CELLS;
- case 4: return IT_FUEL;
- default: return -1;
- }
-}
-
-string GetAmmoPicture(float i)
-{
- switch(i)
- {
- case 0: return "gfx/hud/sb_shells";
- case 1: return "gfx/hud/sb_bullets";
- case 2: return "gfx/hud/sb_rocket";
- case 3: return "gfx/hud/sb_cells";
- case 4: return "gfx/hud/sb_fuel";
- default: return "";
- }
-}
-
-void HUD_Inventory()
-{
- float i;
- float stat_items;
- float marigin;
-
- vector pos, mySize, mysize, mypos, color;
- marigin = HUD_Panel_GetMarigin(1);
- pos = HUD_Panel_GetPos(1);
- mySize = HUD_Panel_GetSize(1);
- color = HUD_Panel_GetColor(1);
-
- if(HUD_Panel_GetBgActive(1))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- // ammo
- stat_items = getstati(STAT_ITEMS);
- for (i = 0; i < 4; ++i) {
- float a;
- a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i?
- if(cvar("_hud_configure"))
- a = 100;
-
- if(cvar("hud_ammo_onlycurrent")) {
- if (stat_items & GetAmmoItemCode(i)) {
- drawpic(pos - '1 1 0' * marigin, "gfx/hud/sb_ammobg", mysize + '1 1 0' * marigin, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mysize_x * 1.7, GetAmmoPicture(i), '24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- if(a < 10)
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- } else {
- if (a > 0) {
- if(mySize_x/mySize_y >= 10) { // arrange horizontally
- switch (i) {
- case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells
- case 1: mypos_x = pos_x + 0.25 * mySize_x; mypos_y = pos_y; break; // bullets
- case 2: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // rockets
- case 3: mypos_x = pos_x + 0.75 * mySize_x; mypos_y = pos_y; break; // cells
- }
- mysize_x = 0.25 * mySize_x;
- mysize_y = mySize_y;
- } else if(mySize_x/mySize_y >= 2.5) { // arrange in a 2x2 grid
- switch (i) {
- case 0: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y + 0.5 * mySize_y; break; // shells
- case 1: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // bullets
- case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets
- case 3: mypos_x = pos_x; mypos_y = pos_y; break; // cells
- }
- mysize_x = 0.5 * mySize_x;
- mysize_y = 0.5 * mySize_y;
- } else { // arrange vertically
- switch (i) {
- case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells
- case 1: mypos_x = pos_x; mypos_y = pos_y + 0.25 * mySize_y; break; // bullets
- case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets
- case 3: mypos_x = pos_x; mypos_y = pos_y + 0.75 * mySize_y; break; // cells
- }
- mysize_x = mySize_x;
- mysize_y = 0.25 * mySize_y;
- }
-
- if (stat_items & GetAmmoItemCode(i))
- drawpic(mypos, "gfx/hud/sb_ammobg", mysize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- if (a < 10) {
- if(stat_items & GetAmmoItemCode(i))
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, hud_alpha_fg * 0.7, DRAWFLAG_NORMAL);
- } else {
- if(stat_items & GetAmmoItemCode(i))
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, hud_alpha_fg * 0.7, DRAWFLAG_NORMAL);
- }
- }
- }
- }
-
- // fuel ammo
- a = getstati(GetAmmoStat(4)); // how much fuel do we have?
-
- if (a > 0) { // if we have fuel, draw the amount
- if(pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
- mypos_x += pos_x + mySize_x - 0; // TODO!
-
- drawpic(mypos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- if (a > 10)
- HUD_DrawXNum(mypos, a, 3, 0, 16, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- HUD_DrawXNum(mypos, a, 3, 0, 16, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
-}
-
-
-// Powerups (#2)
-// TODO!
-void HUD_Powerups() {
- float stat_items, dt;
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(2);
- pos = HUD_Panel_GetPos(2);
- mySize = HUD_Panel_GetSize(2);
- color = HUD_Panel_GetColor(2);
-
- if(HUD_Panel_GetBgActive(2))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- stat_items = getstati(STAT_ITEMS);
- /*
- if not(stat_items & IT_STRENGTH)
- if not(stat_items & IT_INVINCIBLE)
- return;
- */
-
- if (getstati(STAT_HEALTH) <= 0)
- return;
-
- float strength_time, invincibility_time, countdown_fontsize;
-
- //strength
- strength_time = getstatf(STAT_STRENGTH_FINISHED);
- invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED);
-
- if (strength_time) {
- dt = strength_time - time;
- if(dt > 0)
- {
- if(dt < 5)
- {
- drawpic_expanding_two(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, (ceil(dt) - dt) / 0.5, 1));
- }
- else
- {
- drawpic(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- HUD_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(dt > -1)
- {
- drawpic_expanding(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, -dt / 0.5, 1));
- }
- }
-
- //invincibility
- if (invincibility_time) {
- dt = invincibility_time - time;
- if(dt > 0)
- {
- if(dt < 5)
- {
- drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, (ceil(dt) - dt) / 0.5, 1));
- }
- else
- {
- drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- HUD_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(dt > -1)
- {
- drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, -dt / 0.5, 1));
- }
- }
-}
-
-// Health/armor (#3)
-//
-void HUD_HealthArmor(void)
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(3);
- pos = HUD_Panel_GetPos(3);
- mySize = HUD_Panel_GetSize(3);
- color = HUD_Panel_GetColor(3);
-
- if(HUD_Panel_GetBgActive(3))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- float armor, health, x;
- armor = getstati(STAT_ARMOR);
- health = getstati(STAT_HEALTH);
- if(cvar("_hud_configure"))
- {
- armor = 150;
- health = 100;
- }
-
- if(health <= 0)
- return;
-
- float numbers;
-
- // TODO!
- if(hud_hudselector == 2) // combined health and armor display
- {
- vector v;
- v = healtharmor_maxdamage(health, armor, armorblockpercent);
-
- vector num_pos;
- num_pos = - '96 28 0';
-
- x = floor(v_x + 1);
-
- if(v_z) // fully armored
- {
- // here, armorideal > armor
- drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', hud_alpha_fg * armor / v_y, DRAWFLAG_NORMAL);
- }
- else
- {
- drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', hud_alpha_fg * v_y / armor, DRAWFLAG_NORMAL);
- drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- HUD_DrawXNum_Colored(num_pos, x, 3, 24, hud_alpha_fg); // draw the combined health and armor
- }
-
- else
- {
- vector health_pos, armor_pos;
-
- // TODO!
- if (hud_hudselector == 0) { // old style layout with armor left of health
- armor_pos = pos;
- health_pos = pos + eX * 0.5 * mySize_x;
- } else {
- health_pos = pos;
- armor_pos = pos + eX * 0.5 * mySize_x;
- }
-
-
- if (mySize_x/mySize_y > 5)
- {
- // armor
- x = armor;
- numbers = strlen(ftos(x));
-
- if (x > 0)
- {
- drawpic(pos, "gfx/hud/statuhud", eX * 0.5 * mySize_x * min(1, x/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL);
- if (x > 45)
- drawpic(pos, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- drawpic(pos, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_y + eY * 0.25 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
- }
-
- // health
- x = health;
- drawpic(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, x/200), "gfx/hud/statuhud", eX * 0.5 * mySize_x * min(1, x/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * mySize_y, "gfx/hud/sb_health", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, x, 3, 0.5 * mySize_y, hud_alpha_fg);
- }
- else if (mySize_x/mySize_y > 3.2)
- {
- // armor
- x = armor;
- numbers = strlen(ftos(x));
-
- if (x > 0)
- {
- drawpic(pos + eY * mySize_y - eY * mySize_y * min(1, x/200), "gfx/hud/statuhud", eX * 0.5 * mySize_x + eY * mySize_y * min(1, x/200), HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL);
- if (x > 45)
- drawpic(pos + eX * 0.4 * mySize_y, "gfx/hud/sb_armor", '0.7 0.7 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- drawpic(pos + eX * 0.4 * mySize_y, "gfx/hud/sb_armor", '0.7 0.7 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eY * 0.55 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
- }
-
- // health
- x = health;
- numbers = strlen(ftos(x));
-
- drawpic(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, x/200), "gfx/hud/statuhud", eX * 0.5 * mySize_x + eY * mySize_y * min(1, x/200), HUD_Panel_GetProgressBarColor("health"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * 1.1 * mySize_y, "gfx/hud/sb_health", '0.7 0.7 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * numbers * 0.5 * mySize_y + eY * 0.55 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
- }
- else
- {
- // armor
- x = armor;
- numbers = strlen(ftos(x));
-
- if (x > 0)
- {
- drawpic(pos, "gfx/hud/statuhud", eX * mySize_x * min(1, x/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL);
- if (x > 45)
- drawpic(pos, "gfx/hud/sb_armor", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- drawpic(pos, "gfx/hud/sb_armor", '0.5 0.5 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
- }
-
- // health
- x = health;
- numbers = strlen(ftos(x));
-
- drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/statuhud", eX * mySize_x * min(1, x/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL);
- drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/sb_health", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
- }
- }
-}
-
-// Score (#7)
-//
-void HUD_Score()
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(7);
- pos = HUD_Panel_GetPos(7);
- mySize = HUD_Panel_GetSize(7);
- color = HUD_Panel_GetColor(7);
-
- if(HUD_Panel_GetBgActive(7))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- float score, distribution, leader;
- vector score_pos, secondary_score_pos, distribution_color;
- entity tm, pl, me;
- me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
-
- if (!teamplay) { // non-teamgames
- // me vector := [team/connected frags id]
- pl = players.sort_next;
- if(pl == me)
- pl = pl.sort_next;
-
- if(pl)
- distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
- else
- distribution = 0;
-
- score = me.(scores[ps_primary]);
-
- if(distribution >= 5) {
- distribution_color = eY;
- leader = 1;
- } else if(distribution >= 0) {
- distribution_color = '1 1 1';
- leader = 1;
- } else if(distribution >= -5)
- distribution_color = '1 1 0';
- else
- distribution_color = eX;
-
- HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.3 * mySize_y, distribution, 6, 3, 0.3 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.75 * mySize_y + eY * 0.35 * mySize_y, score, 6, 0, 0.75 * mySize_y, distribution_color, leader, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- } else { // teamgames
- float max_fragcount;
- max_fragcount = -999;
-
- for(tm = teams.sort_next; tm; tm = tm.sort_next) {
- if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display
- continue;
- score = tm.(teamscores[ts_primary]);
- leader = 0;
-
- if (score > max_fragcount)
- max_fragcount = score;
-
- if(tm.team == myteam) {
- if (max_fragcount == score)
- leader = 1;
- HUD_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL);
- } else {
- if (max_fragcount == score)
- leader = 1;
- HUD_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL);
- secondary_score_pos = secondary_score_pos + '0 16 0';
- }
- }
- }
-}
-
-// Race timer (#8)
-//
-void HUD_RaceTimer (void) {
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(8);
- pos = HUD_Panel_GetPos(8);
- mySize = HUD_Panel_GetSize(8);
- color = HUD_Panel_GetColor(8);
-
- if(HUD_Panel_GetBgActive(8))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- drawfont = hud_bigfont;
- float a, t;
- string s, forcetime;
-
- if(race_checkpointtime)
- {
- a = bound(0, 2 - (time - race_checkpointtime), 1);
- s = "";
- forcetime = "";
- if(a > 0) // just hit a checkpoint?
- {
- if(race_checkpoint != 254)
- {
- if(race_time && race_previousbesttime)
- s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname);
- else
- s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname);
- if(race_time)
- forcetime = TIME_ENCODED_TOSTRING(race_time);
- }
- }
- else
- {
- if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254)
- {
- a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1);
- if(a > 0) // next one?
- {
- s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname);
- }
- }
- }
-
- if(s != "" && a > 0)
- {
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
-
- if(race_penaltytime)
- {
- a = bound(0, 2 - (time - race_penaltyeventtime), 1);
- if(a > 0)
- {
- s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")");
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
- }
-
- if(forcetime != "")
- {
- a = bound(0, (time - race_checkpointtime) / 0.5, 1);
- //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', hud_alpha_fg, 0, a);
- drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.75 * mySize_y), forcetime, '1 1 0' * 0.75 * mySize_y, '1 1 1', hud_alpha_fg, 0, a);
- }
- else
- a = 1;
-
- if(race_laptime && race_checkpoint != 255)
- {
- s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime));
- //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.75 0.75 0' * mySize_y), s, '0.75 0.75 0' * mySize_y, '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
- }
- else
- {
- if(race_mycheckpointtime)
- {
- a = bound(0, 2 - (time - race_mycheckpointtime), 1);
- s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy);
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
- if(race_othercheckpointtime && race_othercheckpointenemy != "")
- {
- a = bound(0, 2 - (time - race_othercheckpointtime), 1);
- s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy);
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
-
- if(race_penaltytime && !race_penaltyaccumulator)
- {
- t = race_penaltytime * 0.1 + race_penaltyeventtime;
- a = bound(0, (1 + t - time), 1);
- if(a > 0)
- {
- if(time < t)
- s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")");
- else
- s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")");
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
- }
- }
-
- drawfont = hud_font;
-}
-
-// Notification area (#4)
-void HUD_Notify (void)
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(4);
- pos = HUD_Panel_GetPos(4);
- mySize = HUD_Panel_GetSize(4);
- color = HUD_Panel_GetColor(4);
-
- if(HUD_Panel_GetBgActive(4))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- string s;
- entity tm;
- if(spectatee_status && !intermission)
- {
- drawfont = hud_bigfont;
- if(spectatee_status == -1)
- s = "^1Observing";
- else
- s = GetPlayerName(spectatee_status - 1);
- // spectated player name between HUD and chat area, aligned to the left
- pos_x = 0;
- pos_y = - 50 - hud_fontsize_spec_y;
- s = textShortenToWidth(s, vid_conwidth/2.5, hud_fontsize_spec, stringwidth_colors);
- drawcolorcodedstring(pos, s, hud_fontsize_spec, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawfont = hud_font;
-
- // spectator text in the upper right corner
- if(spectatee_status == -1)
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate");
- else
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
-
- if(spectatee_status == -1)
- s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
- else
- s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
-
- s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
-
- if(gametype == GAME_ARENA)
- s = "^1Wait for your turn to join";
- else if(gametype == GAME_LMS)
- {
- entity sk;
- sk = playerslots[player_localentnum - 1];
- if(sk.(scores[ps_primary]) >= 666)
- s = "^1Match has already begun";
- else if(sk.(scores[ps_primary]) > 0)
- s = "^1You have no more lives left";
- else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
- }
- else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
-
- //show restart countdown:
- if (time < getstatf(STAT_GAMESTARTTIME)) {
- float countdown;
- //we need to ceil, otherwise the countdown would be off by .5 when using round()
- countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
- s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
- }
- }
- if(warmup_stage && !intermission)
- {
- s = "^2Currently in ^1warmup^2 stage!";
- }
-
- // move more important stuff more to the middle so its more visible
-
- string blinkcolor;
- if(mod(time, 1) >= 0.5)
- blinkcolor = "^1";
- else
- blinkcolor = "^3";
-
- if(ready_waiting && !intermission && !spectatee_status)
- {
- if(ready_waiting_for_me)
- {
- if(warmup_stage)
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
- else
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
- }
- else
- {
- if(warmup_stage)
- s = strcat("^2Waiting for others to ready up to end warmup...");
- else
- s = strcat("^2Waiting for others to ready up...");
- }
- }
- else if(warmup_stage && !intermission && !spectatee_status)
- {
- s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
- }
-
- if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger)
- {
- float ts_min, ts_max;
- tm = teams.sort_next;
- if (tm)
- {
- for(; tm.sort_next; tm = tm.sort_next)
- {
- if(!tm.team_size || tm.team == COLOR_SPECTATOR)
- continue;
- if(!ts_min) ts_min = tm.team_size;
- else ts_min = min(ts_min, tm.team_size);
- if(!ts_max) ts_max = tm.team_size;
- else ts_max = max(ts_max, tm.team_size);
- }
- if ((ts_max - ts_min) > 1)
- {
- s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
- tm = GetTeam(myteam, false);
- if (tm)
- if (tm.team != COLOR_SPECTATOR)
- if (tm.team_size == ts_max)
- s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
-
- }
- }
- }
-}
-
-// Vote window (#9)
-float vote_yescount;
-float vote_nocount;
-float vote_needed;
-float vote_highlighted; // currently selected vote
-
-float vote_active; // is there an active vote?
-float vote_prev; // previous state of vote_active to check for a change
-float vote_alpha;
-float vote_change; // "time" when vote_active changed
-
-void HUD_VoteWindow(void)
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(9);
- pos = HUD_Panel_GetPos(9);
- mySize = HUD_Panel_GetSize(9);
- color = HUD_Panel_GetColor(9);
-
- string s;
- float a;
- if(vote_active != vote_prev) {
- vote_change = time;
- vote_prev = bound(0, vote_active, 1);
- }
-
- if(vote_active)
- vote_alpha = bound(0, (time - vote_change) * 2, 1);
- else
- vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1);
-
- if(HUD_Panel_GetBgActive(9))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg * vote_alpha, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- if(vote_alpha) {
- a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
-
- drawpic(pos, "gfx/hud/voteprogress_back", mySize, HUD_GetBgColor(), a * hud_alpha_bg, DRAWFLAG_NORMAL);
-
- s = "A vote has been called for: ";
- drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * hud_alpha_fg, DRAWFLAG_NORMAL);
- s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '10 0 0', stringwidth_colors);
- drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * hud_alpha_fg, DRAWFLAG_NORMAL);
-
- // print the yes/no counts
- s = strcat("Yes: ", ftos(vote_yescount));
- drawstring(pos + '0 0.6 0' * mySize_y + '0.02 0 0' * mySize_x, s, '1 1 0' * mySize_y*(1/6) , eY, a * hud_alpha_fg, DRAWFLAG_NORMAL);
- s = strcat("No: ", ftos(vote_nocount));
- drawstring(pos + '0 0.6 0' * mySize_y + '0.98 0 0' * mySize_x - eX * stringwidth(s, FALSE, '1 1 0' * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), eX, a * hud_alpha_fg, DRAWFLAG_NORMAL);
-
- // draw the progress bars
- drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y);
- drawpic(pos, "gfx/hud/voteprogress_prog", mySize, eY, a * hud_alpha_fg, DRAWFLAG_NORMAL);
-
- drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y);
- drawpic(pos, "gfx/hud/voteprogress_prog", mySize, eX, a * hud_alpha_fg, DRAWFLAG_NORMAL);
-
- // draw the highlights
- if(vote_highlighted == 1) {
- drawsetcliparea(pos_x, pos_y, mySize_x * 0.5, mySize_y);
- drawpic(pos, "gfx/hud/voteprogress_voted", mySize, eY, a * hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(vote_highlighted == 2) {
- drawsetcliparea(pos_x + 0.5 * mySize_x, pos_y, mySize_x * 0.5, mySize_y);
- drawpic(pos, "gfx/hud/voteprogress_voted", mySize, eX, a * hud_alpha_fg, DRAWFLAG_NORMAL);
- }
-
- drawresetcliparea();
- }
- else if(!vote_active) {
- vote_highlighted = 0;
- }
-}
-
-// Awards system
-float race_status_time;
-float race_status_prev;
-string race_status_name_prev;
-void HUD_DrawRaceStatus(vector pos)
-{
- if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
- race_status_time = time + 5;
- race_status_prev = race_status;
- if (race_status_name_prev)
- strunzone(race_status_name_prev);
- race_status_name_prev = strzone(race_status_name);
- }
-
- float a;
- a = bound(0, race_status_time - time, 1);
-
- string s;
- s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors);
-
- float rank;
- if(race_status > 0)
- rank = race_CheckName(race_status_name);
- string rankname;
- rankname = race_PlaceName(rank);
-
- if(race_status == 0)
- drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- else if(race_status == 1) {
- drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- } else if(race_status == 2) {
- if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank)
- drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- else
- drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- } else if(race_status == 3) {
- drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
-
- if (race_status_time - time <= 0) {
- race_status_prev = -1;
- race_status = -1;
- if(race_status_name)
- strunzone(race_status_name);
- race_status_name = string_null;
- if(race_status_name_prev)
- strunzone(race_status_name_prev);
- race_status_name_prev = string_null;
- }
-}
-
-// CTF HUD modicon section
-float redflag_prevframe, blueflag_prevframe; // status during previous frame
-float redflag_prevstatus, blueflag_prevstatus; // last remembered status
-float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed
-
-void CSQC_ctf_hudreset(void)
-{
- redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0;
-}
-
-void CSQC_ctf_hud(void)
-{
- vector bottomleft, redflag_pos, blueflag_pos, sz;
- float f; // every function should have that
- bottomleft_y = vid_conheight;
- bottomleft_z = 0;
-
- float redflag, blueflag; // current status
- float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed
- float stat_items;
-
- stat_items = getstati(STAT_ITEMS);
- redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
- blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
-
- // when status CHANGES, set old status into prevstatus and current status into status
- if (redflag != redflag_prevframe)
- {
- redflag_statuschange_time = time;
- redflag_prevstatus = redflag_prevframe;
- redflag_prevframe = redflag;
- }
-
- if (blueflag != blueflag_prevframe)
- {
- blueflag_statuschange_time = time;
- blueflag_prevstatus = blueflag_prevframe;
- blueflag_prevframe = blueflag;
- }
-
- redflag_statuschange_elapsedtime = time - redflag_statuschange_time;
- blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time;
-
- float BLINK_FACTOR = 0.15;
- float BLINK_BASE = 0.85;
- // note:
- // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2)
- // thus
- // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2)
- // ensure RMS == 1
- float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz
-
- string red_icon, red_icon_prevstatus;
- float red_alpha, red_alpha_prevstatus;
- red_alpha = red_alpha_prevstatus = 1;
- switch(redflag) {
- case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break;
- case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break;
- case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
- default:
- if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2))
- red_icon = "gfx/hud/sb_flag_red_shielded";
- else
- red_icon = string_null;
- break;
- }
- switch(redflag_prevstatus) {
- case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break;
- case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break;
- case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
- default:
- if(redflag == 3)
- red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible
- else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2))
- red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded";
- else
- red_icon_prevstatus = string_null;
- break;
- }
-
- string blue_icon, blue_icon_prevstatus;
- float blue_alpha, blue_alpha_prevstatus;
- blue_alpha = blue_alpha_prevstatus = 1;
- switch(blueflag) {
- case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break;
- case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break;
- case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
- default:
- if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1))
- blue_icon = "gfx/hud/sb_flag_blue_shielded";
- else
- blue_icon = string_null;
- break;
- }
- switch(blueflag_prevstatus) {
- case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break;
- case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break;
- case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
- default:
- if(blueflag == 3)
- blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible
- else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1))
- blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded";
- else
- blue_icon_prevstatus = string_null;
- break;
- }
-
- if (myteam == COLOR_TEAM1) { // always draw own flag on left
- redflag_pos = bottomleft - '-4 50 0';
- blueflag_pos = bottomleft - '-62 50 0';
- } else {
- blueflag_pos = bottomleft - '-4 50 0';
- redflag_pos = bottomleft - '-62 50 0';
- }
-
- sz = '52 52 0';
-
- f = bound(0, redflag_statuschange_elapsedtime*2, 1);
- if(red_icon_prevstatus && f < 1)
- drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f);
- if(red_icon)
- drawpic(redflag_pos, red_icon, sz, '1 1 1', hud_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL);
-
- f = bound(0, blueflag_statuschange_elapsedtime*2, 1);
- if(blue_icon_prevstatus && f < 1)
- drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f);
- if(blue_icon)
- drawpic(blueflag_pos, blue_icon, sz, '1 1 1', hud_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL);
-}
-
-/*void HUD_Mod_Race (void) {
- if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD
- pl = players.sort_next;
- if(pl == me)
- pl = pl.sort_next;
- if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)
- if(pl.scores[ps_primary] == 0)
- pl = world;
-
- score = me.(scores[ps_primary]);
-
- float racemin, racesec, racemsec;
- float distsec, distmsec, minusplus;
-
- racemin = floor(score/(60 * TIME_FACTOR));
- racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR);
- racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR;
-
- if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) {
- // distribution display
- distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
-
- if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR)
- distmsec = fabs(distribution);
- else {
- distsec = floor(fabs(distribution)/TIME_FACTOR);
- distmsec = fabs(distribution) - distsec*TIME_FACTOR;
- if (distribution < 0)
- distsec = -distsec;
- }
-
- if (distribution <= 0) {
- distribution_color = eY;
- minusplus = 1; // minusplus 1: always prefix with minus sign
- }
- else {
- distribution_color = eX;
- minusplus = 2; // minusplus 1: always prefix with plus sign
- }
- HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- // race record display
- if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead
- drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
-
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
-
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
-}*/
-
-// Keyhunt HUD modicon section
-float kh_runheretime;
-
-void CSQC_kh_hudreset(void)
-{
- kh_runheretime = 0;
-}
-
-void CSQC_kh_hud(void)
-{
- float kh_keys;
- float keyteam;
- float a, aa;
- vector p, pa, kh_size, kh_asize;
-
- p_x = 6;
- p_y = vid_conheight - 34 - 3;
- p_z = 0;
-
- kh_keys = getstati(STAT_KH_KEYS);
-
- kh_size = '19 34 0';
- kh_asize = '19 10 0';
- pa = p + '0 -10 0';
-
- float i, key;
-
- float keycount;
- keycount = 0;
- for(i = 0; i < 4; ++i)
- {
- key = floor(kh_keys / pow(32, i)) & 31;
- keyteam = key - 1;
- if(keyteam == 30 && keycount <= 4)
- keycount += 4;
- if(keyteam == myteam || keyteam == -1 || keyteam == 30)
- keycount += 1;
- }
- // this yields 8 exactly if "RUN HERE" shows
-
- if(keycount == 8)
- {
- if(!kh_runheretime)
- kh_runheretime = time;
- pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE
- }
- else
- kh_runheretime = 0;
-
- for(i = 0; i < 4; ++i)
- {
- key = floor(kh_keys / pow(32, i)) & 31;
- keyteam = key - 1;
- switch(keyteam)
- {
- case 30: // my key
- keyteam = myteam;
- a = 1;
- aa = 1;
- break;
- case -1: // no key
- a = 0;
- aa = 0;
- break;
- default: // owned or dropped
- a = 0.2;
- aa = 0.5;
- break;
- }
- a = a * hud_alpha_fg;
- aa = aa * hud_alpha_fg;
- if(a > 0)
- {
- switch(keyteam)
- {
- case COLOR_TEAM1:
- drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- case COLOR_TEAM2:
- drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- case COLOR_TEAM3:
- drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- case COLOR_TEAM4:
- drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- default:
- break;
- }
- switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come!
- {
- case 0:
- drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- case 1:
- drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- case 2:
- drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- case 3:
- drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
- break;
- }
- }
- p_x += 24;
- pa_x += 24;
- }
-}
-
-// Nexball HUD modicon section
-#define NBPB_SIZE '96 38 0'
-#define NBPB_BT 2 //thickness
-#define NBPB_BRGB '1 1 1'
-#define NBPB_BALPH 1 //alpha
-#define NBPB_BFLAG DRAWFLAG_NORMAL
-#define NBPB_IALPH 0.4
-#define NBPB_IFLAG DRAWFLAG_NORMAL
-#define NBPB_IRGB '0.7 0.1 0'
-
-void CSQC_nb_hud(void)
-{
- float stat_items, nb_pb_starttime, dt, p;
- vector pos;
-
- stat_items = getstati(STAT_ITEMS);
- nb_pb_starttime = getstatf(STAT_NB_METERSTART);
-
- pos_x = 4;
- pos_y = vid_conheight - 42;
- pos_z = 0;
-
- //Manage the progress bar if any
- if (nb_pb_starttime > 0)
- {
- vector s;
- dt = mod(time - nb_pb_starttime, nb_pb_period);
- // one period of positive triangle
- p = 2 * dt / nb_pb_period;
- if (p > 1)
- p = 2 - p;
-
- s = NBPB_SIZE;
- //Draw the filling
- drawfill(pos, p * s_x * eX + s_y * eY, NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG);
-
- //Draw the box
- s = NBPB_SIZE;
- drawline(NBPB_BT, pos , pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- drawline(NBPB_BT, pos , pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- drawline(NBPB_BT, pos + s, pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- drawline(NBPB_BT, pos + s, pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- }
-
- pos_x += 12; //horizontal margin to the picture
- pos_y += 2; //vertical margin to the picture
-
- if (stat_items & IT_KEY1)
- drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL);
-}
-
-// Race/CTS HUD modicon section
-float crecordtime_prev; // last remembered crecordtime
-float crecordtime_change_time; // time when crecordtime last changed
-float srecordtime_prev; // last remembered srecordtime
-float srecordtime_change_time; // time when srecordtime last changed
-void CSQC_race_hud(void)
-{
- entity me;
- me = playerslots[player_localentnum - 1];
- float t, score;
- float f; // yet another function has this
- score = me.(scores[ps_primary]);
-
- if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD
- return; // no records in the actual race
-
- drawfont = hud_bigfont;
- vector pos;
- pos_x = 2;
- pos_y = vid_conheight - 48;
-
- // clientside personal record
- string rr;
- if(gametype == GAME_CTS)
- rr = CTS_RECORD;
- else
- rr = RACE_RECORD;
- t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time")));
-
- if(score && score < t || !t)
- db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score));
-
- if(t != crecordtime_prev) {
- crecordtime_prev = t;
- crecordtime_change_time = time;
- }
- f = time - crecordtime_change_time;
-
- if (f > 1) {
- drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- } else {
- drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
- drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
- }
-
- // server record
- pos_y += 26;
- t = race_server_record;
- if(t != srecordtime_prev) {
- srecordtime_prev = t;
- srecordtime_change_time = time;
- }
- f = time - srecordtime_change_time;
-
- if (f > 1) {
- drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- } else {
- drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
- drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
- }
- drawfont = hud_font;
-}
-
-// Timer (#5)
-//
-void HUD_Timer()
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(5);
- pos = HUD_Panel_GetPos(5);
- mySize = HUD_Panel_GetSize(5);
- color = HUD_Panel_GetColor(5);
-
- if(HUD_Panel_GetBgActive(5))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
-
- timelimit = getstatf(STAT_TIMELIMIT);
-
- HUD_DrawRaceStatus(pos + '0 30 0');
-
- timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time);
- timeleft = ceil(timeleft);
- minutesLeft = floor(timeleft / 60);
- secondsLeft = timeleft - minutesLeft*60;
-
- vector timer_color;
- if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit
- timer_color = '1 1 1'; //white
- else if(minutesLeft >= 1)
- timer_color = '1 1 0'; //yellow
- else
- timer_color = '1 0 0'; //red
-
- if (cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- if (time < getstatf(STAT_GAMESTARTTIME)) {
- //while restart is still active, show 00:00
- minutes = seconds = 0;
- } else {
- elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127
- minutes = floor(elapsedTime / 60);
- seconds = elapsedTime - minutes*60;
- }
- } else {
- minutes = minutesLeft;
- seconds = secondsLeft;
- }
-
- if(mySize_x/mySize_y > 5.1)
- {
- if(minutes > 999)
- seconds = 99;
- minutes = min(minutes, 999);
- if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- if(minutes < 100)
- drawpic(pos + eX * mySize_x - eX * 5.1 * mySize_y, "gfx/hud/sb_timer", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 5.1 * mySize_y, minutes, 3, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * 2.57 * mySize_y, "gfx/hud/num_colon", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- HUD_DrawXNum(pos + eX * mySize_x - eX * 2 * mySize_y, seconds, -2, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else
- {
- if(minutes > 99)
- seconds = 99;
- minutes = min(minutes, 99);
- if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- if(minutes < 100)
- drawpic(pos + eX * 0.5 * mySize_x - eX * 0.5 * 0.5 * mySize_y, "gfx/hud/sb_timer", '0.5 0.5 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * 0.5 * mySize_x - eX * mySize_y + eY * 0.5 * mySize_y, minutes, -2, 0, 0.5 * mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * 0.5 * mySize_x - eX * 0.5 * 0.5 * mySize_y + eY * 0.5 * mySize_y, "gfx/hud/num_colon", '0.5 0.5 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- HUD_DrawXNum(pos + eX * 0.51 * mySize_x + eY * 0.5 * mySize_y, seconds, -2, 0, 0.5 * mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
-}
-
-// Radar (#6)
-//
-
-void HUD_Radar(void)
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(6);
- pos = HUD_Panel_GetPos(6);
- mySize = HUD_Panel_GetSize(6);
- color = HUD_Panel_GetColor(6);
-
- if(HUD_Panel_GetBgActive(6))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- local float color1, color2; // color already declared as a global in hud.qc
- local vector rgb;
- local entity tm;
- float scale2d, normalsize, bigsize;
- float f;
-
- teamradar_origin2d = pos + 0.5 * mySize; // TODO: stupid compat, should be removed
- teamradar_size2d = mySize;
-
- if(minimapname == "" && !ons_showmap)
- return;
-
- teamradar_loadcvars();
-
- switch(cl_teamradar_zoommode)
- {
- default:
- case 0:
- f = current_zoomfraction;
- break;
- case 1:
- f = 1 - current_zoomfraction;
- break;
- case 2:
- f = 0;
- break;
- case 3:
- f = 1;
- break;
- }
-
- switch(cl_teamradar_rotation)
- {
- case 0:
- teamradar_angle = view_angles_y - 90;
- break;
- default:
- teamradar_angle = 90 * cl_teamradar_rotation;
- break;
- }
-
- scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
- teamradar_size2d = mySize;
-
- teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0';
- if(pos == eX * vid_conwidth)
- {
- if(cl_teamradar_nohudhack < 2)
- pos_y += 25;
- if(cl_teamradar_nohudhack < 1)
- teamradar_extraclip_mins_y -= 25;
- }
- else if(pos == eY * vid_conheight || pos == eX * vid_conwidth + eY * vid_conheight)
- {
- if(cl_teamradar_nohudhack < 2)
- pos_y -= 50;
- //if(cl_teamradar_nohudhack < 1)
- //teamradar_extraclip_size_y += 50; // don't, the HUD looks nice
- }
-
- // pixels per world qu to match the teamradar_size2d_x range in the longest dimension
- if(cl_teamradar_rotation == 0)
- {
- // max-min distance must fit the radar in any rotation
- bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min));
- }
- else
- {
- vector c0, c1, c2, c3, span;
- c0 = rotate(mi_min, teamradar_angle * DEG2RAD);
- c1 = rotate(mi_max, teamradar_angle * DEG2RAD);
- c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD);
- c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD);
- span = '0 0 0';
- span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x);
- span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y);
-
- // max-min distance must fit the radar in x=x, y=y
- bigsize = min(
- teamradar_size2d_x * scale2d / (1.05 * span_x),
- teamradar_size2d_y * scale2d / (1.05 * span_y)
- );
- }
-
- normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale;
- if(bigsize > normalsize)
- normalsize = bigsize;
-
- teamradar_size =
- f * bigsize
- + (1 - f) * normalsize;
- teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(
- f * (mi_min + mi_max) * 0.5
- + (1 - f) * view_origin);
-
- color1 = GetPlayerColor(player_localentnum-1);
- rgb = GetTeamRGB(color1);
-
- drawsetcliparea(
- pos_x,
- pos_y,
- pos_x + mySize_x,
- pos_y + mySize_y
- );
-
- draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
-
- if(ons_showmap)
- {
- drawresetcliparea();
-
- vector frame_origin, frame_size;
- frame_origin = frame_size = '0 0 0';
-
- frame_origin_x = pos_x - teamradar_size2d_x * 0.55859375; // matches the picture
- frame_origin_y = pos_y - teamradar_size2d_y * 0.55859375; // matches the picture
- frame_size_x = pos_x * 1.1171875; // matches the picture
- frame_size_y = pos_y * 1.1171875; // matches the picture
- drawpic(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', hud_alpha_fg, 0);
- drawpic(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, hud_alpha_fg, 0);
-
- drawsetcliparea(
- pos_x - teamradar_size2d_x * 0.5,
- pos_y - teamradar_size2d_y * 0.5,
- teamradar_size2d_x,
- teamradar_size2d_y
- );
- }
-
- for(tm = world; (tm = find(tm, classname, "radarlink")); )
- draw_teamradar_link(tm.origin, tm.velocity, tm.team);
- for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
- draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, hud_alpha_fg);
- for(tm = world; (tm = find(tm, classname, "entcs_receiver")); )
- {
- color2 = GetPlayerColor(tm.sv_entnum);
- //if(color == COLOR_SPECTATOR || color == color2)
- draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2));
- }
- draw_teamradar_player(view_origin, view_angles, '1 1 1');
-
- drawresetcliparea();
-};
-
-/*
-==================
-Main HUD system
-==================
-*/
-
-void HUD_DrawPressedKeys(void)
-{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(10);
- pos = HUD_Panel_GetPos(10);
- mySize = HUD_Panel_GetSize(10);
- color = HUD_Panel_GetColor(10);
-
- if(HUD_Panel_GetBgActive(10))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
-
- float pressedkeys;
-
- pressedkeys = getstatf(STAT_PRESSED_KEYS);
- drawpic(pos, "gfx/hud/keys/key_bg.tga", mySize, '1 1 1', 0.1 * hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * 0.22 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_CROUCH) ? "gfx/hud/keys/key_crouch_inv.tga" : "gfx/hud/keys/key_crouch.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.040 * mySize_y, ((pressedkeys & KEY_FORWARD) ? "gfx/hud/keys/key_forward_inv.tga" : "gfx/hud/keys/key_forward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * 0.023 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_JUMP) ? "gfx/hud/keys/key_jump_inv.tga" : "gfx/hud/keys/key_jump.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * 0.1 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_LEFT) ? "gfx/hud/keys/key_left_inv.tga" : "gfx/hud/keys/key_left.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.486 * mySize_y, ((pressedkeys & KEY_BACKWARD) ? "gfx/hud/keys/key_backward_inv.tga" : "gfx/hud/keys/key_backward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * 0.372 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_RIGHT) ? "gfx/hud/keys/key_right_inv.tga" : "gfx/hud/keys/key_right.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
-}
-
-void HUD_ShowSpeed(void)
-{
- vector numsize;
- float pos, conversion_factor;
- string speed, zspeed, unit;
-
- switch(cvar("cl_showspeed_unit"))
- {
- default:
- case 0:
- unit = "";
- conversion_factor = 1.0;
- break;
- case 1:
- unit = " qu/s";
- conversion_factor = 1.0;
- break;
- case 2:
- unit = " m/s";
- conversion_factor = 0.0254;
- break;
- case 3:
- unit = " km/h";
- conversion_factor = 0.0254 * 3.6;
- break;
- case 4:
- unit = " mph";
- conversion_factor = 0.0254 * 3.6 * 0.6213711922;
- break;
- case 5:
- unit = " knots";
- conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
- break;
- }
-
- speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit);
-
- numsize_x = numsize_y = cvar("cl_showspeed_size");
- pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position");
-
- drawfont = hud_bigfont;
- drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
-
- if (cvar("cl_showspeed_z") == 1) {
- zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
- drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- }
-
- drawfont = hud_font;
-}
-
-vector acc_prevspeed;
-float acc_prevtime;
-float acc_avg;
-
-void HUD_ShowAcceleration(void)
-{
- float acceleration, sz, scale, alpha, f;
- vector pos, top, rgb;
- top_x = vid_conwidth/2;
- top_y = 0;
-
- f = time - acc_prevtime;
- if(cvar("cl_showacceleration_z"))
- acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
- else
- acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
- acc_prevspeed = pmove_vel;
- acc_prevtime = time;
-
- f = bound(0, f * 10, 1);
- acc_avg = acc_avg * (1 - f) + acceleration * f;
- acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
-
- pos = top - sz/2 * eY + (cvar("cl_showacceleration_position") * vid_conheight) * eY;
-
- sz = cvar("cl_showacceleration_size");
- scale = cvar("cl_showacceleration_scale");
- alpha = cvar("cl_showacceleration_alpha");
- if (cvar("cl_showacceleration_color_custom"))
- rgb = stov(cvar_string("cl_showacceleration_color"));
- else {
- rgb = '1 1 1';
- if (acceleration < 0) {
- rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1);
- } else if (acceleration > 0) {
- rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1);
- }
- }
-
- if (acceleration > 0)
- drawpic(pos, "gfx/hud/statuhud", acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- else if (acceleration < 0)
- drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/statuhud", -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
-}
-
-void HUD_Reset (void)
-{
- // reset gametype specific icons
- if(gametype == GAME_KEYHUNT)
- CSQC_kh_hudreset();
- else if(gametype == GAME_CTF)
- CSQC_ctf_hudreset();
-}
-
-void HUD_Main (void)
-{
- hud_alpha_bg = cvar_or("hud_alpha_bg", 0.8) * (1 - cvar("_menu_alpha"));
- hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
- hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);
- hud_color_bg_team = cvar("hud_color_bg_team");
-
- hud_fontsize = HUD_GetFontsize("hud_fontsize");
- hud_fontsize_spec = HUD_GetFontsize("hud_fontsize_spec");
-
- if(HUD_Panel_CheckActive(0))
- HUD_WeaponIcons();
- if(HUD_Panel_CheckActive(1))
- HUD_Inventory();
- if(HUD_Panel_CheckActive(2))
- HUD_Powerups();
- if(HUD_Panel_CheckActive(3))
- HUD_HealthArmor();
- if(HUD_Panel_CheckActive(4))
- HUD_Notify();
- if(HUD_Panel_CheckActive(5))
- HUD_Timer();
- if(HUD_Panel_CheckActive(6))
- if(ons_showmap || cvar_string("cl_teamradar") != "0" && (cvar("cl_teamradar") == 2 || teamplay))
- HUD_Radar();
- if(HUD_Panel_CheckActive(7))
- HUD_Score();
- if(HUD_Panel_CheckActive(8))
- if(gametype == GAME_RACE || gametype == GAME_CTS || cvar("_hud_configure"))
- HUD_RaceTimer();
- if(HUD_Panel_CheckActive(9))
- HUD_VoteWindow();
- if(HUD_Panel_CheckActive(10))
- if(spectatee_status > 0 || cvar("cl_showpressedkeys") >= 2 || cvar("_hud_configure"))
- HUD_DrawPressedKeys();
-
- // TODO hud_'ify these
- if (cvar("cl_showspeed"))
- HUD_ShowSpeed();
- if (cvar("cl_showacceleration"))
- HUD_ShowAcceleration();
-
- // TODO... well make them work in a panel etc
- if(gametype == GAME_KEYHUNT)
- CSQC_kh_hud();
- else if(gametype == GAME_CTF)
- CSQC_ctf_hud();
- else if(gametype == GAME_NEXBALL)
- CSQC_nb_hud();
- else if(gametype == GAME_CTS || gametype == GAME_RACE)
- CSQC_race_hud();
- return;
-}
-float sb_alpha_bg;
-float sb_alpha_fg;
-float sb_highlight;
-float sb_highlight_alpha;
-float sb_highlight_alpha_self;
-float sb_alpha_name;
-float sb_alpha_name_self;
+float scoreboard_alpha_bg;
+float scoreboard_alpha_fg;
+float scoreboard_highlight;
+float scoreboard_highlight_alpha;
+float scoreboard_highlight_alpha_self;
+float scoreboard_alpha_name;
+float scoreboard_alpha_name_self;
void drawstringright(vector, string, vector, vector, float, float);
void drawstringcenter(vector, string, vector, vector, float, float);
// alternated rows highlighting
if(is_self)
- drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sb_highlight_alpha_self, DRAWFLAG_NORMAL);
- else if((sb_highlight) && (!mod(pl_number,2)))
- drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sb_highlight_alpha, DRAWFLAG_NORMAL);
+ drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
+ else if((scoreboard_highlight) && (!mod(pl_number,2)))
+ drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
tmp_y = 0;
if(field == SP_NAME) {
tmp_x = hud_size[i] - hud_fontsize_x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize_x;
if (is_self)
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, sb_alpha_name, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
} else {
tmp_x = hud_fixscoreboardcolumnwidth_len + hud_fontsize_x;
if (is_self)
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, sb_alpha_name, DRAWFLAG_NORMAL);
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
tmp_x = hud_size[i] + hud_fontsize_x;
if(hud_field_icon0 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * sb_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon1 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * sb_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon2 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * sb_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
if(hud_field[i] == SP_SEPARATOR)
if(field == SP_NAME) {
tmp_x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
if(is_self)
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, sb_alpha_name, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
} else {
tmp_x = hud_fixscoreboardcolumnwidth_len;
if(is_self)
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, sb_alpha_name, DRAWFLAG_NORMAL);
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
tmp_x = hud_size[i];
if(hud_field_icon0 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * sb_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon1 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * sb_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon2 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * sb_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
pos_x -= hud_size[i] + hud_fontsize_x;
}
}
tmp_y = 1.25 * hud_fontsize_y;
// rounded header
- drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, (rgb * hud_color_bg_team) + '0.5 0.5 0.5', sb_alpha_bg, DRAWFLAG_NORMAL);
+ drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, (rgb * hud_color_bg_team) + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
// table border
tmp_y += hud_border_thickness;
tmp_y += body_table_height;
- drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
+ drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
// separator header/table
pos_y += 1.25 * hud_fontsize_y;
tmp_y = hud_border_thickness;
- drawfill(pos, tmp, '0 0 0', sb_alpha_bg, DRAWFLAG_NORMAL);
+ drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
pos_y += hud_border_thickness;
// table background
tmp_y = body_table_height;
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL);
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
// anyway, apply some color
//drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
pos += '1 1 0';
- if (sb_highlight)
+ if (scoreboard_highlight)
{
column_dim_y = 1.25 * hud_fontsize_y; // header
column_dim_y += hud_border_thickness;
if(hud_field[i] == SP_SEPARATOR)
break;
column_dim_x = hud_size[i] + hud_fontsize_x;
- if (sb_highlight)
+ if (scoreboard_highlight)
{
if (mod(i,2))
- drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
- drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_x += column_dim_x;
}
if(hud_field[i] == SP_SEPARATOR)
pos_x -= hud_size[i];
- if (sb_highlight)
+ if (scoreboard_highlight)
{
if (!mod(i,2))
{
column_dim_x = hud_size[i] + hud_fontsize_x / 2 + 1;
else
column_dim_x = hud_size[i] + hud_fontsize_x;
- drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
}
tmp_x = stringwidth(hud_title[i], FALSE, hud_fontsize);
tmp_x = (hud_size[i] - tmp_x) * hud_fontsize_x;
- drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_x -= hud_fontsize_x;
}
}
}
float HUD_WouldDrawScoreboard() {
- if (sb_showscores)
+ if (scoreboard_showscores)
return 1;
else if (intermission == 1)
return 1;
return 1;
else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard"))
return 1;
- else if(sb_showscores_force)
+ else if(scoreboard_showscores_force)
return 1;
return 0;
}
return pos;
}
- drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), hud_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += 18;
vector tmp;
tmp_x = sbwidth;
tmp_y = height * rows;
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL);
- drawborderlines(hud_accuracy_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg * 0.75, DRAWFLAG_NORMAL);
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ drawborderlines(hud_accuracy_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
// column highlighting
for(i = 0; i < weapon_cnt/rows; ++i)
{
if(!mod(i, 2))
- drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
// row highlighting
for(i = 0; i < rows; ++i)
{
- drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sb_highlight_alpha, DRAWFLAG_NORMAL);
+ drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
}
drawfont = hud_bigfont;
float weapon_alpha;
if(weapon_damage)
- weapon_alpha = sb_alpha_fg;
+ weapon_alpha = scoreboard_alpha_fg;
else
- weapon_alpha = 0.2 * sb_alpha_fg;
+ weapon_alpha = 0.2 * scoreboard_alpha_fg;
// weapon icon
drawpic(pos, strcat("gfx/weapons/weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
rgb = HUD_AccuracyColor(weapon_stats);
- drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
}
pos_x += sbwidth/weapon_cnt * rows;
if(rows == 2 && i == 6) {
hl_rgb_z = cvar("hud_color_bg_b") + 0.5;
pos_y += hud_fontsize_y;
- drawstring(pos, strcat("Rankings"), hud_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, strcat("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += hud_fontsize_y;
vector tmp;
tmp_x = sbwidth;
tmp_y = hud_fontsize_y * RANKINGS_RECEIVED_CNT;
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL);
- drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg * 0.75, DRAWFLAG_NORMAL);
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
// row highlighting
for(i = 0; i<RANKINGS_RECEIVED_CNT; ++i)
n = grecordholder[i];
p = race_PlaceName(i+1);
if(grecordholder[i] == GetPlayerName(player_localentnum - 1))
- drawfill(pos, '1 0 0' * sbwidth + '0 1 0' * hud_fontsize_y, hl_rgb, sb_highlight_alpha_self, DRAWFLAG_NORMAL);
- else if(!mod(i, 2) && sb_highlight)
- drawfill(pos, '1 0 0' * sbwidth + '0 1 0' * hud_fontsize_y, hl_rgb, sb_highlight_alpha, DRAWFLAG_NORMAL);
- drawstring(pos, p, hud_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '3 0 0' * hud_fontsize_x, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '8 0 0' * hud_fontsize_x, n, hud_fontsize, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawfill(pos, '1 0 0' * sbwidth + '0 1 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
+ else if(!mod(i, 2) && scoreboard_highlight)
+ drawfill(pos, '1 0 0' * sbwidth + '0 1 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos, p, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + '3 0 0' * hud_fontsize_x, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '8 0 0' * hud_fontsize_x, n, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos += '0 1 0' * hud_fontsize_y;
}
return pos;
}
-float sb_fade_alpha;
+float scoreboard_fade_alpha;
float hud_woulddrawscoreboard_prev;
float hud_woulddrawscoreboard_change; // "time" at which HUD_WouldDrawScoreboard() changed
void HUD_DrawScoreboard()
{
+ HUD_UpdatePlayerTeams();
+
float hud_woulddrawscoreboard;
hud_woulddrawscoreboard = HUD_WouldDrawScoreboard();
if(hud_woulddrawscoreboard != hud_woulddrawscoreboard_prev) {
float scoreboard_fadeoutspeed = cvar_or("scoreboard_fadeoutspeed", 5);
if(hud_woulddrawscoreboard) {
if (scoreboard_fadeinspeed)
- sb_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
+ scoreboard_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
else
- sb_fade_alpha = 1;
+ scoreboard_fade_alpha = 1;
}
else
if (scoreboard_fadeoutspeed)
- sb_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
+ scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
else
- sb_fade_alpha = 0;
+ scoreboard_fade_alpha = 0;
- if not(sb_fade_alpha)
+ if not(scoreboard_fade_alpha)
return;
- sb_alpha_bg = cvar("scoreboard_alpha_bg") * sb_fade_alpha;
- sb_alpha_fg = cvar_or("scoreboard_alpha_fg", 1.0) * sb_fade_alpha;
- sb_highlight = cvar("scoreboard_highlight");
- sb_highlight_alpha = cvar_or("scoreboard_highlight_alpha", 0.10) * sb_alpha_fg;
- sb_highlight_alpha_self = cvar_or("scoreboard_highlight_alpha_self", 0.25) * sb_alpha_fg;
- sb_alpha_name = cvar_or("scoreboard_alpha_name", 0.9) * sb_alpha_fg;
- sb_alpha_name_self = cvar_or("scoreboard_alpha_name_self", 1) * sb_alpha_fg;
+ scoreboard_alpha_bg = cvar("scoreboard_alpha_bg") * scoreboard_fade_alpha;
+ scoreboard_alpha_fg = cvar_or("scoreboard_alpha_fg", 1.0) * scoreboard_fade_alpha;
+ scoreboard_highlight = cvar("scoreboard_highlight");
+ scoreboard_highlight_alpha = cvar_or("scoreboard_highlight_alpha", 0.10) * scoreboard_alpha_fg;
+ scoreboard_highlight_alpha_self = cvar_or("scoreboard_highlight_alpha_self", 0.25) * scoreboard_alpha_fg;
+ scoreboard_alpha_name = cvar_or("scoreboard_alpha_name", 0.9) * scoreboard_alpha_fg;
+ scoreboard_alpha_name_self = cvar_or("scoreboard_alpha_name_self", 1) * scoreboard_alpha_fg;
vector rgb, pos, tmp;
entity pl, tm;
// Heading
drawfont = hud_bigfont;
- drawstringcenter('0 1 0' * ymin, "Scoreboard", '24 24 0', '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstringcenter('0 1 0' * ymin, "Scoreboard", '24 24 0', '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += 24 + 4;
pos_y += hud_fontsize_y;
// Draw the scoreboard
vector bg_size;
- bg_size = drawgetimagesize("gfx/hud/sb_scoreboard_bg");
+ bg_size = drawgetimagesize("gfx/hud/scoreboard_scoreboard_bg");
if(teamplay)
{
continue;
rgb = GetTeamRGB(tm.team);
- HUD_DrawXNum(pos - '9.5 0 0' * hud_fontsize_y + '0 1 0' * hud_fontsize_y, tm.(teamscores[ts_primary]), 6, 0, hud_fontsize_y * 1.5, rgb, 0, 1, sb_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos - '9.5 0 0' * hud_fontsize_y + '0 1 0' * hud_fontsize_y, tm.(teamscores[ts_primary]), 6, 0, hud_fontsize_y * 1.5, rgb, 0, 1, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
if(ts_primary != ts_secondary)
- HUD_DrawXNum(pos - '7.5 0 0' * hud_fontsize_y + '0 2.5 0' * hud_fontsize_y, tm.(teamscores[ts_secondary]), 6, 0, hud_fontsize_y * 1, rgb, 0, 1, sb_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos - '7.5 0 0' * hud_fontsize_y + '0 2.5 0' * hud_fontsize_y, tm.(teamscores[ts_secondary]), 6, 0, hud_fontsize_y * 1, rgb, 0, 1, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
}
if(gametype == GAME_CTS || gametype == GAME_RACE) {
if(race_speedaward) {
- drawcolorcodedstring(pos, strcat("Speed award: ", ftos(race_speedaward), " (", race_speedaward_holder, ")"), hud_fontsize, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, strcat("Speed award: ", ftos(race_speedaward), " (", race_speedaward_holder, ")"), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += 1.25 * hud_fontsize_y;
}
if(race_speedaward_alltimebest) {
- drawcolorcodedstring(pos, strcat("All-time fastest: ", ftos(race_speedaward_alltimebest), " (", race_speedaward_alltimebest_holder, ")"), hud_fontsize, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, strcat("All-time fastest: ", ftos(race_speedaward_alltimebest), " (", race_speedaward_alltimebest_holder, ")"), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += 1.25 * hud_fontsize_y;
}
pos = HUD_DrawScoreboardRankings(pos, pl, rgb, bg_size);
}
if(specs)
- drawstring(tmp, "Spectators", hud_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(tmp, "Spectators", hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
// Print info string
string str;
pos_y += 1.2 * hud_fontsize_y;
- drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, sb_alpha_fg, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
scoreboard_bottom = pos_y + 2 * hud_fontsize_y;
}