return;
bool priv, red, blue;
- if(g_cts || g_race) // use Q3DF spawnflags in race game modes
- {
- priv = !boolean(this.spawnflags & PRINT_BROADCAST);
- red = blue = false;
- }
- else // use vanilla Q3 spawnflags otherwise
+ if(!(q3compat & Q3COMPAT_DEFI)) // Q3 spawnflags
{
priv = boolean(this.spawnflags & PRINT_PRIVATE);
red = boolean(this.spawnflags & PRINT_REDTEAM);
blue = boolean(this.spawnflags & PRINT_BLUETEAM);
}
+ else // Q3DF spawnflags
+ {
+ priv = !boolean(this.spawnflags & PRINT_BROADCAST);
+ red = blue = false;
+ }
if(priv)
{