git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8380
d7cf8633-e32d-0410-b094-
e92efae38249
#define MAX_BONES 256
// vertex weighted skeletal
int i, k;
+ int blends;
float boneposerelative[MAX_BONES][12];
+ float *matrix, m[12], bonepose[MAX_BONES][12];
// interpolate matrices and concatenate them to their parents
for (i = 0;i < model->num_bones;i++)
{
- int blends;
- float *matrix, m[12], bonepose[MAX_BONES][12];
for (k = 0;k < 12;k++)
m[k] = 0;
for (blends = 0;blends < 4 && frameblend[blends].lerp > 0;blends++)