if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
- else if(tospawn == "") { sprint(self, "No argument specified.\n"); }
else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); }
else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); }
else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
- else // all worked out, so continue
+ else if(tospawn != "")
{
- self.monstercount += 1;
- totalspawned += 1;
-
- makevectors(self.v_angle);
- WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
- //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
-
- e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
+ float found = 0, i;
+ entity mon;
- sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+ for(i = MON_FIRST; i <= MON_LAST; ++i)
+ {
+ mon = get_monsterinfo(i);
+ if(mon.netname == tospawn)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+
+ if(found)
+ {
+ self.monstercount += 1;
+ totalspawned += 1;
+
+ makevectors(self.v_angle);
+ WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
+ //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
+
+ e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
+
+ sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+
+ return;
+ }
}
-
- return;
}
default:
case CMD_REQUEST_USAGE:
{
sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
- sprint(self, " See 'cmd mobspawn list' for available arguments.\n");
+ sprint(self, " See 'cmd mobspawn list' for available monsters.\n");
sprint(self, " Argument 'random' spawns a random monster.\n");
sprint(self, " Monster will follow the owner if second argument is not defined.\n");
return;