spot = vehicles_findgoodexit(spot);
setorigin(self.owner , spot);
}
-
+ antilag_clear(self.owner);
self.owner = world;
}
void racer_impact()
spot = vehicles_findgoodexit(spot);
setorigin(self.owner , spot);
}
-
+ antilag_clear(self.owner);
self.owner = world;
}
spot = vehicles_findgoodexit(spot);
setorigin(self.owner , spot);
}
-
+ antilag_clear(self.owner);
self.owner = world;
}
void spider_impact()
}
self.vehicle_enter();
+ antilag_clear(other);
}
/** vehicles_findgoodexit