randomtry_pred /= cvar("bot_ai_vore_fear") * self.bot_vorefear;
if(prey.items & IT_INVINCIBLE) // avoid eating bots that have the Invincible powerup
randomtry_pred /= cvar("bot_ai_vore_fear") * self.bot_vorefear;
- decide_pred_time = cvar("bot_ai_vore_decide_pred_time") / (skill * 2 + 1) / self.bot_vorethink;
- decide_prey_time = cvar("bot_ai_vore_decide_prey_time") / (skill * 2 + 1) / self.bot_vorethink;
+ decide_pred_time = cvar("bot_ai_vore_decide_pred") / (skill * 2 + 1) / self.bot_vorethink;
+ decide_prey_time = cvar("bot_ai_vore_decide_prey") / (skill * 2 + 1) / self.bot_vorethink;
if(time > self.decide_swallow)
if(Swallow_condition_check_bot(prey))