redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
+ if(hud_configure)
+ {
+ redflag = 1;
+ blueflag = 2;
+ }
+
// when status CHANGES, set old status into prevstatus and current status into status
if (redflag != redflag_prevframe)
{
// TODO... well make them work in a panel etc
if(gametype == GAME_KEYHUNT)
HUD_Mod_KH(pos, mySize);
- else if(gametype == GAME_CTF)
+ else if(gametype == GAME_CTF || hud_configure)
HUD_Mod_CTF(pos, mySize);
else if(gametype == GAME_NEXBALL)
HUD_Mod_NexBall(pos, mySize);