}
// walking
- makevectors(self.v_angle.y * '0 1 0');
+ makevectors(PHYS_INPUT_ANGLES(self).y * '0 1 0');
vector wishvel = v_forward * self.movement.x
+ v_right * self.movement.y;
// acceleration
#ifdef SVQC
if (!IS_PLAYER(self))
{
- maxspeed_mod *= autocvar_sv_spectator_speed_multiplier;
+ maxspeed_mod = autocvar_sv_spectator_speed_multiplier;
if (!self.spectatorspeed)
self.spectatorspeed = maxspeed_mod;
if (self.impulse && self.impulse <= 19 || (self.impulse >= 200 && self.impulse <= 209) || (self.impulse >= 220 && self.impulse <= 229))
} // otherwise just clear
self.impulse = 0;
}
- maxspeed_mod *= self.spectatorspeed;
+ maxspeed_mod = self.spectatorspeed;
}
#endif