const int PUSH_ONCE = BIT(0); // legacy, deactivate with relay instead
const int PUSH_SILENT = BIT(1); // not used?
- const int PUSH_STATIC = BIT(12);
+ #define PUSH_STATIC BIT(12) // xonotic-only, Q3 already behaves like this by default
+#define PUSH_VELOCITY_PLAYERDIR_XY BIT(0)
+#define PUSH_VELOCITY_ADD_XY BIT(1)
+#define PUSH_VELOCITY_PLAYERDIR_Z BIT(2)
+#define PUSH_VELOCITY_ADD_Z BIT(3)
+#define PUSH_VELOCITY_BIDIRECTIONAL_XY BIT(4)
+#define PUSH_VELOCITY_BIDIRECTIONAL_Z BIT(5)
+#define PUSH_VELOCITY_CLAMP_NEGATIVE_ADDS BIT(6)
+
IntrusiveList g_jumppads;
STATIC_INIT(g_jumppads) { g_jumppads = IL_NEW(); }