#ifdef MENUQC
/* game type guide description
* this description is used in the guide, the description stored in .m_description is shorter and used for things like the mapvoting dialog
- */
+ */
METHOD(Gametype, describe, string(Gametype this))
{
TC(Gametype, this);
- return SUPER(Gametype).describe(this);
+ return SUPER(Gametype).describe(this);
}
#endif
METHOD(Gametype, display, void(Gametype this, void(string name, string icon) returns))