// pretend frames take this amount of time (in seconds), 0 = realtime
cvar_t host_framerate = {CF_CLIENT | CF_SERVER, "host_framerate","0", "locks frame timing to this value in seconds, 0.05 is 20fps for example, note that this can easily run too fast, use cl_maxfps if you want to limit your framerate instead, or sys_ticrate to limit server speed"};
-cvar_t cl_maxphysicsframesperserverframe = {CF_CLIENT, "cl_maxphysicsframesperserverframe","10", "maximum number of physics frames per server frame"};
// shows time used by certain subsystems
cvar_t host_speeds = {CF_CLIENT | CF_SERVER, "host_speeds","0", "reports how much time is used in server/graphics/sound"};
cvar_t host_maxwait = {CF_CLIENT | CF_SERVER, "host_maxwait","1000", "maximum sleep time requested from the operating system in millisecond. Larger sleeps will be done using multiple host_maxwait length sleeps. Lowering this value will increase CPU load, but may help working around problems with accuracy of sleep times."};
Cmd_AddCommand(CF_SHARED, "saveconfig", Host_SaveConfig_f, "save settings to config.cfg (or a specified filename) immediately (also automatic when quitting)");
Cmd_AddCommand(CF_SHARED, "loadconfig", Host_LoadConfig_f, "reset everything and reload configs");
Cmd_AddCommand(CF_SHARED, "sendcvar", SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC");
- Cvar_RegisterVariable (&cl_maxphysicsframesperserverframe);
Cvar_RegisterVariable (&host_framerate);
Cvar_RegisterCallback (&host_framerate, Host_Framerate_c);
Cvar_RegisterVariable (&host_speeds);
#include "jpeg.h"
#include "image_png.h"
-static cvar_t cl_curl_maxdownloads = {CF_CLIENT | CF_ARCHIVE, "cl_curl_maxdownloads","1", "maximum number of concurrent HTTP/FTP downloads"};
-static cvar_t cl_curl_maxspeed = {CF_CLIENT | CF_ARCHIVE, "cl_curl_maxspeed","300", "maximum download speed (KiB/s)"};
-static cvar_t sv_curl_defaulturl = {CF_SERVER | CF_ARCHIVE, "sv_curl_defaulturl","", "default autodownload source URL"};
-static cvar_t sv_curl_serverpackages = {CF_SERVER | CF_ARCHIVE, "sv_curl_serverpackages","", "list of required files for the clients, separated by spaces"};
-static cvar_t sv_curl_maxspeed = {CF_SERVER | CF_ARCHIVE, "sv_curl_maxspeed","0", "maximum download speed for clients downloading from sv_curl_defaulturl (KiB/s)"};
-static cvar_t cl_curl_enabled = {CF_CLIENT | CF_ARCHIVE, "cl_curl_enabled","1", "whether client's download support is enabled"};
-static cvar_t cl_curl_useragent = {CF_CLIENT, "cl_curl_useragent","1", "send the User-Agent string (note: turning this off may break stuff)"};
-static cvar_t cl_curl_useragent_append = {CF_CLIENT, "cl_curl_useragent_append","", "a string to append to the User-Agent string (useful for name and version number of your mod)"};
-static cvar_t developer_curl = {CF_CLIENT | CF_SERVER, "developer_curl","0", "whether verbose curl output should be printed to stderr"};
+static cvar_t curl_enabled = {CF_SHARED | CF_ARCHIVE, "curl_enabled","1", "whether libcurl may be used to GET files or POST data"};
+static cvar_t curl_maxdownloads = {CF_SHARED | CF_ARCHIVE, "curl_maxdownloads","1", "maximum number of concurrent HTTP/FTP downloads"};
+static cvar_t curl_maxspeed = {CF_SHARED | CF_ARCHIVE, "curl_maxspeed","300", "maximum download speed (KiB/s)"};
+static cvar_t curl_useragent = {CF_SHARED, "curl_useragent","1", "send the User-Agent string (note: turning this off may break stuff)"};
+static cvar_t curl_useragent_append = {CF_SHARED, "curl_useragent_append","", "a string to append to the User-Agent string (useful for name and version number of your mod)"};
+
+static cvar_t sv_curl_defaulturl = {CF_SERVER, "sv_curl_defaulturl","", "default autodownload source URL"};
+static cvar_t sv_curl_serverpackages = {CF_SERVER, "sv_curl_serverpackages","", "list of required files for the clients, separated by spaces"};
+static cvar_t sv_curl_maxspeed = {CF_SERVER, "sv_curl_maxspeed","0", "maximum download speed for clients downloading from sv_curl_defaulturl (KiB/s)"};
+
+static cvar_t developer_curl = {CF_SHARED, "developer_curl","0", "whether verbose libcurl output should be printed to stderr"};
/*
=================================================================
char vabuf[1024];
if(!curl_dll)
return;
- if(numdownloads < cl_curl_maxdownloads.integer)
+ if(numdownloads < curl_maxdownloads.integer)
{
downloadinfo *di;
List_For_Each_Entry(di, &downloads, downloadinfo, list)
di->curle = qcurl_easy_init();
di->slist = NULL;
qcurl_easy_setopt(di->curle, CURLOPT_URL, di->url);
- if(cl_curl_useragent.integer)
+ if(curl_useragent.integer)
{
const char *ua
#ifdef HTTP_USER_AGENT
#endif
if(!ua)
ua = "";
- if(*cl_curl_useragent_append.string)
+ if(*curl_useragent_append.string)
ua = va(vabuf, sizeof(vabuf), "%s%s%s",
ua,
(ua[0] && ua[strlen(ua)-1] != ' ')
? " "
: "",
- cl_curl_useragent_append.string);
+ curl_useragent_append.string);
qcurl_easy_setopt(di->curle, CURLOPT_USERAGENT, ua);
}
else
qcurl_multi_add_handle(curlm, di->curle);
di->started = true;
++numdownloads;
- if(numdownloads >= cl_curl_maxdownloads.integer)
+ if(numdownloads >= curl_maxdownloads.integer)
break;
}
}
if(loadtype != LOADTYPE_NONE)
Host_Error("Curl_Begin: loadtype and buffer are both set");
- if(!curl_dll || !cl_curl_enabled.integer)
+ if(!curl_dll || !curl_enabled.integer)
{
return false;
}
noclear = false;
- if(!cl_curl_enabled.integer)
+ if(!curl_enabled.integer && cls.state != ca_dedicated)
return;
if(!curl_dll)
// use the slowest allowing download to derive the maxspeed... this CAN
// be done better, but maybe later
- maxspeed = cl_curl_maxspeed.value;
+ maxspeed = curl_maxspeed.value;
List_For_Each_Entry(di, &downloads, downloadinfo, list)
if(di->maxspeed > 0)
if(di->maxspeed < maxspeed || maxspeed <= 0)
return;
}
- if(!cl_curl_enabled.integer)
+ if(!curl_enabled.integer)
{
Con_Print("curl support not enabled. Set cl_curl_enabled to 1 to enable.\n");
return;
*/
void Curl_Init_Commands(void)
{
- Cvar_RegisterVariable (&cl_curl_enabled);
- Cvar_RegisterVariable (&cl_curl_maxdownloads);
- Cvar_RegisterVariable (&cl_curl_maxspeed);
+ Cvar_RegisterVariable (&curl_enabled);
+ Cvar_RegisterVariable (&curl_maxdownloads);
+ Cvar_RegisterVariable (&curl_maxspeed);
+ Cvar_RegisterVariable (&curl_useragent);
+ Cvar_RegisterVariable (&curl_useragent_append);
+ Cvar_RegisterVirtual (&curl_enabled, "cl_curl_enabled");
+ Cvar_RegisterVirtual (&curl_maxdownloads, "cl_curl_maxdownloads");
+ Cvar_RegisterVirtual (&curl_maxspeed, "cl_curl_maxspeed");
+ Cvar_RegisterVirtual (&curl_useragent, "cl_curl_useragent");
+ Cvar_RegisterVirtual (&curl_useragent_append, "cl_curl_useragent_append");
+
Cvar_RegisterVariable (&sv_curl_defaulturl);
Cvar_RegisterVariable (&sv_curl_serverpackages);
Cvar_RegisterVariable (&sv_curl_maxspeed);
- Cvar_RegisterVariable (&cl_curl_useragent);
- Cvar_RegisterVariable (&cl_curl_useragent_append);
+
Cvar_RegisterVariable (&developer_curl);
+
Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "curl", Curl_Curl_f, "download data from an URL and add to search path");
//Cmd_AddCommand(cmd_local, "curlcat", Curl_CurlCat_f, "display data from an URL (debugging command)");
}
cvar_t sv_onlycsqcnetworking = {CF_SERVER, "sv_onlycsqcnetworking", "0", "disables legacy entity networking code for higher performance (except on clients, which can still be legacy)"};
cvar_t sv_areadebug = {CF_SERVER, "sv_areadebug", "0", "disables physics culling for debugging purposes (only for development)"};
cvar_t sys_ticrate = {CF_SERVER | CF_ARCHIVE, "sys_ticrate","0.0138889", "how long a server frame is in seconds, 0.05 is 20fps server rate, 0.1 is 10fps (can not be set higher than 0.1), 0 runs as many server frames as possible (makes games against bots a little smoother, overwhelms network players), 0.0138889 matches QuakeWorld physics"};
+cvar_t sv_maxphysicsframesperserverframe = {CF_SERVER, "sv_maxphysicsframesperserverframe","10", "maximum number of physics frames per server frame"};
cvar_t teamplay = {CF_SERVER | CF_NOTIFY, "teamplay","0", "teamplay mode, values depend on mod but typically 0 = no teams, 1 = no team damage no self damage, 2 = team damage and self damage, some mods support 3 = no team damage but can damage self"};
cvar_t timelimit = {CF_SERVER | CF_NOTIFY, "timelimit","0", "ends level at this time (in minutes)"};
cvar_t sv_threaded = {CF_SERVER, "sv_threaded", "0", "enables a separate thread for server code, improving performance, especially when hosting a game while playing, EXPERIMENTAL, may be crashy"};
Cvar_RegisterVariable (&sv_onlycsqcnetworking);
Cvar_RegisterVariable (&sv_areadebug);
Cvar_RegisterVariable (&sys_ticrate);
+ Cvar_RegisterVariable (&sv_maxphysicsframesperserverframe);
Cvar_RegisterVariable (&teamplay);
Cvar_RegisterVariable (&timelimit);
Cvar_RegisterVariable (&sv_threaded);
extern cvar_t host_maxwait;
extern cvar_t host_framerate;
-extern cvar_t cl_maxphysicsframesperserverframe;
double SV_Frame(double time)
{
static double sv_timer;
{
advancetime = sys_ticrate.value;
// listen servers can run multiple server frames per client frame
- if (cl_maxphysicsframesperserverframe.integer > 0)
- framelimit = cl_maxphysicsframesperserverframe.integer;
+ if (sv_maxphysicsframesperserverframe.integer > 0)
+ framelimit = sv_maxphysicsframesperserverframe.integer;
aborttime = Sys_DirtyTime() + 0.1;
}