if (!autocvar_g_campaign)
{
this.motd_actived_time = -1;
- Send_Notification(NOTIF_ONE_ONLY, this, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
+ Send_Notification(NOTIF_ONE_ONLY, this, MSG_CENTER, CENTER_MOTD, getwelcomemessage(this));
}
if (g_weaponarena_weapons == WEPSET(TUBA))
} else {
if (PHYS_INPUT_BUTTON_INFO(this)) {
this.motd_actived_time = time;
- Send_Notification(NOTIF_ONE_ONLY, this, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
+ Send_Notification(NOTIF_ONE_ONLY, this, MSG_CENTER, CENTER_MOTD, getwelcomemessage(this));
}
}
}
spawnfunc(target_init)
{
- self.spawnflags = 0; // remove all weapons except the ones listed below
- self.netname = "shotgun"; // keep these weapons through the remove trigger
+ this.spawnflags = 0; // remove all weapons except the ones listed below
+ this.netname = "shotgun"; // keep these weapons through the remove trigger
spawnfunc_target_items(this);
- InitializeEntity(self, target_init_verify, INITPRIO_FINDTARGET);
+ InitializeEntity(this, target_init_verify, INITPRIO_FINDTARGET);
}
// weapon give ent from defrag
void target_give_init(entity this)
{
entity targ;
- for (targ = world; (targ = find(targ, targetname, self.target)); ) {
+ for (targ = world; (targ = find(targ, targetname, this.target)); ) {
if (targ.classname == "weapon_rocketlauncher" || targ.classname == "weapon_devastator") {
- self.ammo_rockets += targ.count * WEP_CVAR(devastator, ammo);
- self.netname = "devastator";
+ this.ammo_rockets += targ.count * WEP_CVAR(devastator, ammo);
+ this.netname = "devastator";
}
else if (targ.classname == "weapon_plasmagun") {
- self.ammo_rockets += targ.count * WEP_CVAR_PRI(hagar, ammo); // WEAPONTODO
- if(self.netname == "")
- self.netname = "hagar";
+ this.ammo_rockets += targ.count * WEP_CVAR_PRI(hagar, ammo); // WEAPONTODO
+ if(this.netname == "")
+ this.netname = "hagar";
else
- self.netname = strcat(self.netname, " hagar");
+ this.netname = strcat(this.netname, " hagar");
}
else if (targ.classname == "weapon_bfg") {
- self.ammo_cells += targ.count * WEP_CVAR_PRI(crylink, ammo);
- if(self.netname == "")
- self.netname = "crylink";
+ this.ammo_cells += targ.count * WEP_CVAR_PRI(crylink, ammo);
+ if(this.netname == "")
+ this.netname = "crylink";
else
- self.netname = strcat(self.netname, " crylink");
+ this.netname = strcat(this.netname, " crylink");
}
else if (targ.classname == "weapon_grenadelauncher" || targ.classname == "weapon_mortar") {
- self.ammo_rockets += targ.count * WEP_CVAR_PRI(mortar, ammo); // WEAPONTODO
- if(self.netname == "")
- self.netname = "mortar";
+ this.ammo_rockets += targ.count * WEP_CVAR_PRI(mortar, ammo); // WEAPONTODO
+ if(this.netname == "")
+ this.netname = "mortar";
else
- self.netname = strcat(self.netname, " mortar");
+ this.netname = strcat(this.netname, " mortar");
}
else if (targ.classname == "item_armor_body")
- self.armorvalue = 100;
+ this.armorvalue = 100;
else if (targ.classname == "item_health_mega")
- self.health = 200;
+ this.health = 200;
//remove(targ); // removing ents in init functions causes havoc, workaround:
targ.think = SUB_Remove_self;
targ.nextthink = time;
}
- self.spawnflags = 2;
+ this.spawnflags = 2;
spawnfunc_target_items(this);
- InitializeEntity(self, target_init_verify, INITPRIO_FINDTARGET);
+ InitializeEntity(this, target_init_verify, INITPRIO_FINDTARGET);
}
spawnfunc(target_give)
{
- InitializeEntity(self, target_give_init, INITPRIO_FINDTARGET);
+ InitializeEntity(this, target_give_init, INITPRIO_FINDTARGET);
}
//spawnfunc(item_flight) /* handled by jetpack */
.float notq3a;
.float notta;
.string gametype;
-float DoesQ3ARemoveThisEntity()
-{SELFPARAM();
+bool DoesQ3ARemoveThisEntity(entity this)
+{
// Q3 style filters (DO NOT USE, THIS IS COMPAT ONLY)
- if(self.notq3a)
+ if(this.notq3a)
if(!teamplay || g_tdm || g_ctf)
- return 1;
+ return true;
- if(self.notta)
+ if(this.notta)
if (!(!teamplay || g_tdm || g_ctf))
- return 1;
+ return true;
- if(self.notsingle)
+ if(this.notsingle)
if(maxclients == 1)
- return 1;
+ return true;
- if(self.notteam)
+ if(this.notteam)
if(teamplay)
- return 1;
+ return true;
- if(self.notfree)
+ if(this.notfree)
if(!teamplay)
- return 1;
+ return true;
- if(self.gametype)
+ if(this.gametype)
{
string gametypename;
// static char *gametypeNames[] = {"ffa", "tournament", "single", "team", "ctf", "oneflag", "obelisk", "harvester", "teamtournament"}
if(maxclients == 1)
gametypename = "single";
// we do not have the other types (oneflag, obelisk, harvester, teamtournament)
- if(strstrofs(self.gametype, gametypename, 0) < 0)
- return 1;
+ if(strstrofs(this.gametype, gametypename, 0) < 0)
+ return true;
}
- return 0;
+ return false;
}
InitializeEntity(world, default_delayedinit, INITPRIO_GAMETYPE_FALLBACK);
}
-string GetClientVersionMessage()
-{SELFPARAM();
+string GetClientVersionMessage(entity this)
+{
string versionmsg;
- if (self.version_mismatch) {
- if(self.version < autocvar_gameversion) {
+ if (this.version_mismatch) {
+ if(this.version < autocvar_gameversion) {
versionmsg = "^3Your client version is outdated.\n\n\n### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###\n\n\nPlease update!!!^8";
} else {
versionmsg = "^3This server is using an outdated Xonotic version.\n\n\n ### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###.^8";
return versionmsg;
}
-string getwelcomemessage()
+string getwelcomemessage(entity this)
{
string s, modifications, motd;
modifications = strcat(modifications, ", Powerups");
modifications = substring(modifications, 2, strlen(modifications) - 2);
- string versionmessage;
- versionmessage = GetClientVersionMessage();
+ string versionmessage = GetClientVersionMessage(this);
s = strcat("This is Xonotic ", autocvar_g_xonoticversion, "\n", versionmessage);
s = strcat(s, "^8\n\nmatch type is ^1", gamemode_name, "^8\n");