GameCommand_defer_clear(GC_REQUEST_COMMAND, argc);
++i;
}
- if(i) { bprint(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found?
+ if(i) { print(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found?
return;
}
bprint("^1The teams are now locked.\n");
}
else
- bprint("That command can only be used in a team-based gamemode.\n");
+ {
+ bprint("lockteams command can only be used in a team-based gamemode.\n");
+ }
return;
}
}
if(successful)
- print("Successfully moved players ", successful, " to destination ", destination, ".\n");
+ bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
else
print("No players given (", original_targets, ") are able to move.\n");
switch(argv(1))
{
case "debug":
+ {
print("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n");
for(;;)
{
}
}
return;
+ }
case "debug2":
+ {
e = nextent(world);
tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
vv = trace_endpos;
}
print("highest possible dist: ", ftos(f), "\n");
return;
+ }
case "walk":
+ {
if(argc == 3)
{
e = nextent(world);
print("cannot walk\n");
return;
}
-
+ }
+
case "showline":
+ {
if(argc == 3)
{
vv = stov(argv(1));
trailparticles(world, particleeffectnum("TR_CRYLINKPLASMA"), trace_endpos, dv);
return;
}
- // no default case, just go straight to "invalid arguments"
+ }
+
+ // no default case, just go straight to invalid
}
}
default:
+ print("Incorrect parameters for ^2trace^7\n");
case GC_REQUEST_USAGE:
{
print("\nUsage:^3 sv_cmd trace command [arguments]\n");
bprint("^1The teams are now unlocked.\n");
}
else
- bprint("That command can only be used in a team-based gamemode.\n");
+ {
+ bprint("unlockteams command can only be used in a team-based gamemode.\n");
+ }
return;
}