- wget -O data/maps/stormkeep.waypoints https://gitlab.com/xonotic/xonotic-maps.pk3dir/raw/master/maps/stormkeep.waypoints\r
- wget -O data/maps/stormkeep.waypoints.cache https://gitlab.com/xonotic/xonotic-maps.pk3dir/raw/master/maps/stormkeep.waypoints.cache\r
- make\r
- - EXPECT=081ecefbcad92adf350377334733c1d5\r
+ - EXPECT=4067e5eaa2042e3930fb375eaeb517fa\r
- HASH=$(${ENGINE} -noconfig -nohome +timestamps 1 +exec serverbench.cfg\r
| tee /dev/stderr\r
| sed -e 's,^\[[^]]*\] ,,'\r
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 4
set g_balance_powerup_strength_time 30
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_powerup_speed_attackrate 0.8
set g_balance_powerup_speed_highspeed 1.5
set g_balance_powerup_speed_time 30
-set g_balance_powerup_speed_weaponspeed 1.5
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
float autocvar_g_balance_powerup_speed_attackrate = 0.8;
float autocvar_g_balance_powerup_speed_highspeed = 1.5;
float autocvar_g_balance_powerup_speed_time = 30;
-float autocvar_g_balance_powerup_speed_weaponspeed = 1.5;
void powerup_speed_init(Pickup this, entity item)
{
if(!item.speed_finished)
STAT(MOVEVARS_HIGHSPEED, player) *= autocvar_g_balance_powerup_speed_highspeed;
}
-MUTATOR_HOOKFUNCTION(powerups, WeaponSpeedFactor)
-{
- entity player = M_ARGV(1, entity);
-
- if(StatusEffects_active(STATUSEFFECT_Speed, player))
- M_ARGV(0, float) *= autocvar_g_balance_powerup_speed_weaponspeed;
-}
-
MUTATOR_HOOKFUNCTION(powerups, WeaponRateFactor)
{
entity player = M_ARGV(1, entity);
g_balance_powerup_speed_time 30
g_balance_powerup_speed_highspeed 1.3 // q3 haste lasts 30 seconds
g_balance_powerup_speed_attackrate 0.7692307692 // 1/1.3
-g_balance_powerup_speed_weaponspeed 1 // do not increase projectile speed
// game mode settings
g_cts_finish_kill_delay 2