{
#include "game_quake3.h"
,
- #include "game_oa.h" /* must be after game_quake3.h as they share defines! */
+ #include "game_nexuiz.h" /* must be after game_quake3.h as they share defines! */
,
- #include "game_q3rally.h" /* must be after game_quake3.h as they share defines! */
+ #include "game_oa.h" /* must be after game_quake3.h as they share defines! */
,
- #include "game_wop.h" /* must be after game_quake3.h as they share defines! */
+ #include "game_q3rally.h" /* must be after game_quake3.h as they share defines! */
,
#include "game_quakelive.h" /* must be after game_quake3.h as they share defines! */
,
- #include "game_nexuiz.h" /* must be after game_quake3.h as they share defines! */
+ #include "game_reaction.h" /* must be after game_quake3.h */
,
- #include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */
+ #include "game_smokinguns.h" /* must be after game_quake3.h */
,
#include "game_tremulous.h" /* LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
,
#include "game_unvanquished.h" /* must be after game_tremulous.h as they share defines! */
+ ,
+ #include "game_wop.h" /* must be after game_quake3.h as they share defines! */
+ ,
+ #include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */
,
#include "game_tenebrae.h"
,
,
#include "game_sof2.h"
,
- #include "game_jk2.h" /* must be after game_sof2.h as they share defines! */
+ #include "game_jk2.h" /* must be after game_sof2.h as they share defines! */
,
- #include "game_ja.h" /* must be after game_jk2.h as they share defines! */
+ #include "game_ja.h" /* must be after game_jk2.h as they share defines! */
,
- #include "game_qfusion.h" /* qfusion game */
+ #include "game_qfusion.h" /* qfusion game */
,
#include "game_warsow.h" /* must be after game_qfusion.h as they share defines! */
,
#include "game_warfork.h" /* must be after game_qfusion.h as they share defines! */
,
- #include "game_reaction.h" /* must be after game_quake3.h */
- ,
- #include "game_smokinguns.h" /* must be after game_quake3.h */
- ,
- #include "game_darkplaces.h" /* vortex: darkplaces q1 engine */
+ #include "game_darkplaces.h" /* darkplaces q1 engine */
,
- #include "game_dq.h" /* vortex: deluxe quake game ( darkplaces q1 engine) */
+ #include "game_dq.h" /* deluxe quake game ( darkplaces q1 engine) */
,
#include "game_prophecy.h" /* vortex: prophecy game ( darkplaces q1 engine) */
,