#include <client/mapvoting.qc>
#include <client/miscfunctions.qc>
#include <client/player_skeleton.qc>
-#include <client/scoreboard.qc>
#include <client/shownames.qc>
#include <client/teamradar.qc>
#include <client/view.qc>
#include <client/mapvoting.qh>
#include <client/miscfunctions.qh>
#include <client/player_skeleton.qh>
-#include <client/scoreboard.qh>
#include <client/shownames.qh>
#include <client/teamradar.qh>
#include <client/view.qh>
// #include "panel/mapvote.qc"
// #include "panel/itemstime.qc"
#include "panel/quickmenu.qc"
+#include "panel/scoreboard.qc"
#include "hud_config.qh"
#include "../mapvoting.qh"
-#include "../scoreboard.qh"
#include "../teamradar.qh"
#include <common/t_items.qh>
#include <common/deathtypes/all.qh>
#include <client/hud/panel/timer.qc>
#include <client/hud/panel/vote.qc>
#include <client/hud/panel/weapons.qc>
+#include <client/hud/panel/scoreboard.qc>
#include <client/hud/panel/timer.qh>
#include <client/hud/panel/vote.qh>
#include <client/hud/panel/weapons.qh>
+#include <client/hud/panel/scoreboard.qh>
#include "centerprint.qh"
-#include <client/scoreboard.qh>
+#include "scoreboard.qh"
// CenterPrint (#16)
#include "score.qh"
-#include <client/scoreboard.qh>
+#include "scoreboard.qh"
#include <common/ent_cs.qh>
#include <common/mapinfo.qh>
--- /dev/null
+#include "scoreboard.qh"
+
+#include "quickmenu.qh"
+#include <common/ent_cs.qh>
+#include <common/constants.qh>
+#include <common/mapinfo.qh>
+#include <common/minigames/cl_minigames.qh>
+#include <common/stats.qh>
+#include <common/teams.qh>
+
+float scoreboard_alpha_bg;
+float scoreboard_alpha_fg;
+float scoreboard_highlight;
+float scoreboard_highlight_alpha;
+float scoreboard_highlight_alpha_self;
+float scoreboard_alpha_name;
+float scoreboard_alpha_name_self;
+
+void drawstringright(vector, string, vector, vector, float, float);
+void drawstringcenter(vector, string, vector, vector, float, float);
+
+const float SCOREBOARD_OFFSET = 50;
+
+// wrapper to put all possible scores titles through gettext
+string TranslateScoresLabel(string l)
+{
+ switch(l)
+ {
+ case "bckills": return CTX(_("SCO^bckills"));
+ case "bctime": return CTX(_("SCO^bctime"));
+ case "caps": return CTX(_("SCO^caps"));
+ case "captime": return CTX(_("SCO^captime"));
+ case "deaths": return CTX(_("SCO^deaths"));
+ case "destroyed": return CTX(_("SCO^destroyed"));
+ case "dmg": return CTX(_("SCO^dmg"));
+ case "dmgtaken": return CTX(_("SCO^dmgtaken"));
+ case "drops": return CTX(_("SCO^drops"));
+ case "faults": return CTX(_("SCO^faults"));
+ case "fckills": return CTX(_("SCO^fckills"));
+ case "goals": return CTX(_("SCO^goals"));
+ case "kckills": return CTX(_("SCO^kckills"));
+ case "kdratio": return CTX(_("SCO^kdratio"));
+ case "k/d": return CTX(_("SCO^k/d"));
+ case "kd": return CTX(_("SCO^kd"));
+ case "kdr": return CTX(_("SCO^kdr"));
+ case "kills": return CTX(_("SCO^kills"));
+ case "laps": return CTX(_("SCO^laps"));
+ case "lives": return CTX(_("SCO^lives"));
+ case "losses": return CTX(_("SCO^losses"));
+ case "name": return CTX(_("SCO^name"));
+ case "sum": return CTX(_("SCO^sum"));
+ case "nick": return CTX(_("SCO^nick"));
+ case "objectives": return CTX(_("SCO^objectives"));
+ case "pickups": return CTX(_("SCO^pickups"));
+ case "ping": return CTX(_("SCO^ping"));
+ case "pl": return CTX(_("SCO^pl"));
+ case "pushes": return CTX(_("SCO^pushes"));
+ case "rank": return CTX(_("SCO^rank"));
+ case "returns": return CTX(_("SCO^returns"));
+ case "revivals": return CTX(_("SCO^revivals"));
+ case "score": return CTX(_("SCO^score"));
+ case "suicides": return CTX(_("SCO^suicides"));
+ case "takes": return CTX(_("SCO^takes"));
+ case "ticks": return CTX(_("SCO^ticks"));
+ default: return l;
+ }
+}
+
+void HUD_InitScores()
+{
+ int i, f;
+
+ ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
+ for(i = 0; i < MAX_SCORE; ++i)
+ {
+ f = (scores_flags[i] & SFL_SORT_PRIO_MASK);
+ if(f == SFL_SORT_PRIO_PRIMARY)
+ ps_primary = i;
+ if(f == SFL_SORT_PRIO_SECONDARY)
+ ps_secondary = i;
+ }
+ if(ps_secondary == -1)
+ ps_secondary = ps_primary;
+
+ for(i = 0; i < MAX_TEAMSCORE; ++i)
+ {
+ f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK);
+ if(f == SFL_SORT_PRIO_PRIMARY)
+ ts_primary = i;
+ if(f == SFL_SORT_PRIO_SECONDARY)
+ ts_secondary = i;
+ }
+ if(ts_secondary == -1)
+ ts_secondary = ts_primary;
+
+ Cmd_HUD_SetFields(0);
+}
+
+float SetTeam(entity pl, float Team);
+//float lastpnum;
+void HUD_UpdatePlayerTeams()
+{
+ float Team;
+ entity pl, tmp;
+ float num;
+
+ num = 0;
+ for(pl = players.sort_next; pl; pl = pl.sort_next)
+ {
+ num += 1;
+ Team = entcs_GetScoreTeam(pl.sv_entnum);
+ if(SetTeam(pl, Team))
+ {
+ tmp = pl.sort_prev;
+ HUD_UpdatePlayerPos(pl);
+ if(tmp)
+ pl = tmp;
+ else
+ pl = players.sort_next;
+ }
+ }
+ /*
+ if(num != lastpnum)
+ print(strcat("PNUM: ", ftos(num), "\n"));
+ lastpnum = num;
+ */
+}
+
+int HUD_CompareScore(int vl, int vr, int f)
+{
+ TC(int, vl); TC(int, vr); TC(int, f);
+ if(f & SFL_ZERO_IS_WORST)
+ {
+ if(vl == 0 && vr != 0)
+ return 1;
+ if(vl != 0 && vr == 0)
+ return 0;
+ }
+ if(vl > vr)
+ return IS_INCREASING(f);
+ if(vl < vr)
+ return IS_DECREASING(f);
+ return -1;
+}
+
+float HUD_ComparePlayerScores(entity left, entity right)
+{
+ float vl, vr, r;
+ vl = entcs_GetTeam(left.sv_entnum);
+ vr = entcs_GetTeam(right.sv_entnum);
+
+ if(!left.gotscores)
+ vl = NUM_SPECTATOR;
+ if(!right.gotscores)
+ vr = NUM_SPECTATOR;
+
+ if(vl > vr)
+ return true;
+ if(vl < vr)
+ return false;
+
+ if(vl == NUM_SPECTATOR)
+ {
+ // FIRST the one with scores (spectators), THEN the ones without (downloaders)
+ // no other sorting
+ if(!left.gotscores && right.gotscores)
+ return true;
+ return false;
+ }
+
+ r = HUD_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]);
+ if (r >= 0)
+ return r;
+
+ r = HUD_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]);
+ if (r >= 0)
+ return r;
+
+ int i;
+ for(i = 0; i < MAX_SCORE; ++i)
+ {
+ r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]);
+ if (r >= 0)
+ return r;
+ }
+
+ if (left.sv_entnum < right.sv_entnum)
+ return true;
+
+ return false;
+}
+
+void HUD_UpdatePlayerPos(entity player)
+{
+ entity ent;
+ for(ent = player.sort_next; ent && HUD_ComparePlayerScores(player, ent); ent = player.sort_next)
+ {
+ SORT_SWAP(player, ent);
+ }
+ for(ent = player.sort_prev; ent != players && HUD_ComparePlayerScores(ent, player); ent = player.sort_prev)
+ {
+ SORT_SWAP(ent, player);
+ }
+}
+
+float HUD_CompareTeamScores(entity left, entity right)
+{
+ int i, r;
+
+ if(left.team == NUM_SPECTATOR)
+ return 1;
+ if(right.team == NUM_SPECTATOR)
+ return 0;
+
+ r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]);
+ if (r >= 0)
+ return r;
+
+ r = HUD_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]);
+ if (r >= 0)
+ return r;
+
+ for(i = 0; i < MAX_SCORE; ++i)
+ {
+ r = HUD_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]);
+ if (r >= 0)
+ return r;
+ }
+
+ if (left.team < right.team)
+ return true;
+
+ return false;
+}
+
+void HUD_UpdateTeamPos(entity Team)
+{
+ entity ent;
+ for(ent = Team.sort_next; ent && HUD_CompareTeamScores(Team, ent); ent = Team.sort_next)
+ {
+ SORT_SWAP(Team, ent);
+ }
+ for(ent = Team.sort_prev; ent != teams && HUD_CompareTeamScores(ent, Team); ent = Team.sort_prev)
+ {
+ SORT_SWAP(ent, Team);
+ }
+}
+
+void Cmd_HUD_Help()
+{
+ LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
+ LOG_INFO(_("^3|---------------------------------------------------------------|\n"));
+ LOG_INFO(_("Usage:\n"));
+ LOG_INFO(_("^2scoreboard_columns_set default\n"));
+ LOG_INFO(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
+ LOG_INFO(_("The following field names are recognized (case insensitive):\n"));
+ LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
+
+ LOG_INFO(_("^3name^7 or ^3nick^7 Name of a player\n"));
+ LOG_INFO(_("^3ping^7 Ping time\n"));
+ LOG_INFO(_("^3pl^7 Packet loss\n"));
+ LOG_INFO(_("^3kills^7 Number of kills\n"));
+ LOG_INFO(_("^3deaths^7 Number of deaths\n"));
+ LOG_INFO(_("^3suicides^7 Number of suicides\n"));
+ LOG_INFO(_("^3frags^7 kills - suicides\n"));
+ LOG_INFO(_("^3kd^7 The kill-death ratio\n"));
+ LOG_INFO(_("^3dmg^7 The total damage done\n"));
+ LOG_INFO(_("^3dmgtaken^7 The total damage taken\n"));
+ LOG_INFO(_("^3sum^7 frags - deaths\n"));
+ LOG_INFO(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
+ LOG_INFO(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
+ LOG_INFO(_("^3captime^7 Time of fastest cap (CTF)\n"));
+ LOG_INFO(_("^3fckills^7 Number of flag carrier kills\n"));
+ LOG_INFO(_("^3returns^7 Number of flag returns\n"));
+ LOG_INFO(_("^3drops^7 Number of flag drops\n"));
+ LOG_INFO(_("^3lives^7 Number of lives (LMS)\n"));
+ LOG_INFO(_("^3rank^7 Player rank\n"));
+ LOG_INFO(_("^3pushes^7 Number of players pushed into void\n"));
+ LOG_INFO(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
+ LOG_INFO(_("^3kckills^7 Number of keys carrier kills\n"));
+ LOG_INFO(_("^3losses^7 Number of times a key was lost\n"));
+ LOG_INFO(_("^3laps^7 Number of laps finished (race/cts)\n"));
+ LOG_INFO(_("^3time^7 Total time raced (race/cts)\n"));
+ LOG_INFO(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
+ LOG_INFO(_("^3ticks^7 Number of ticks (DOM)\n"));
+ LOG_INFO(_("^3takes^7 Number of domination points taken (DOM)\n"));
+ LOG_INFO(_("^3bckills^7 Number of ball carrier kills\n"));
+ LOG_INFO(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
+ LOG_INFO(_("^3score^7 Total score\n\n"));
+
+ LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
+ "of game types, then a slash, to make the field show up only in these\n"
+ "or in all but these game types. You can also specify 'all' as a\n"
+ "field to show all fields available for the current game mode.\n\n"));
+
+ LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
+ "include/exclude ALL teams/noteams game modes.\n\n"));
+
+ LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
+ LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
+ "right of the vertical bar aligned to the right.\n"));
+ LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
+ "other gamemodes except DM.\n"));
+}
+
+// NOTE: adding a gametype with ? to not warn for an optional field
+// make sure it's excluded in a previous exclusive rule, if any
+// otherwise the previous exclusive rule warns anyway
+// e.g. -teams,rc,cts,lms/kills ?+rc/kills
+#define SCOREBOARD_DEFAULT_COLUMNS \
+"ping pl name |" \
+" -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
+" -teams,lms/deaths +ft,tdm/deaths" \
+" -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
+" -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
+" -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
+" +ctf/caps +ctf/pickups +ctf/fckills +ctf/returns +ons/caps +ons/takes" \
+" +lms/lives +lms/rank" \
+" +kh/caps +kh/pushes +kh/destroyed" \
+" ?+rc/laps ?+rc/time +rc,cts/fastest" \
+" +as/objectives +nb/faults +nb/goals" \
+" +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
+" -lms,rc,cts,inv,nb/score"
+
+void Cmd_HUD_SetFields(int argc)
+{
+ TC(int, argc);
+ int i, j, slash;
+ string str, pattern;
+ float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
+ float missing;
+
+ if(!gametype)
+ {
+ // set up a temporary scoreboard layout
+ // no layout can be properly set up until score_info data haven't been received
+ argc = tokenizebyseparator("0 1 ping pl name | score", " ");
+ ps_primary = 0;
+ scores_label[ps_primary] = strzone("score");
+ scores_flags[ps_primary] = SFL_ALLOW_HIDE;
+ }
+
+ // TODO: re enable with gametype dependant cvars?
+ if(argc < 3) // no arguments provided
+ argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
+
+ if(argc < 3)
+ argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
+
+ if(argc == 3)
+ {
+ if(argv(2) == "default")
+ argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
+ else if(argv(2) == "all")
+ {
+ string s;
+ s = "ping pl name |";
+ for(i = 0; i < MAX_SCORE; ++i)
+ {
+ if(i != ps_primary)
+ if(i != ps_secondary)
+ if(scores_label[i] != "")
+ s = strcat(s, " ", scores_label[i]);
+ }
+ if(ps_secondary != ps_primary)
+ s = strcat(s, " ", scores_label[ps_secondary]);
+ s = strcat(s, " ", scores_label[ps_primary]);
+ argc = tokenizebyseparator(strcat("0 1 ", s), " ");
+ }
+ }
+
+
+ hud_num_fields = 0;
+
+ hud_fontsize = HUD_GetFontsize("hud_fontsize");
+
+ for(i = 1; i < argc - 1; ++i)
+ {
+ float nocomplain;
+ str = argv(i+1);
+
+ nocomplain = false;
+ if(substring(str, 0, 1) == "?")
+ {
+ nocomplain = true;
+ str = substring(str, 1, strlen(str) - 1);
+ }
+
+ slash = strstrofs(str, "/", 0);
+ if(slash >= 0)
+ {
+ pattern = substring(str, 0, slash);
+ str = substring(str, slash + 1, strlen(str) - (slash + 1));
+
+ if (!isGametypeInFilter(gametype, teamplay, false, pattern))
+ continue;
+ }
+
+ strunzone(hud_title[hud_num_fields]);
+ hud_title[hud_num_fields] = strzone(TranslateScoresLabel(str));
+ hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
+ str = strtolower(str);
+
+ switch(str)
+ {
+ case "ping": hud_field[hud_num_fields] = SP_PING; break;
+ case "pl": hud_field[hud_num_fields] = SP_PL; break;
+ case "kd": case "kdr": case "kdratio": case "k/d": hud_field[hud_num_fields] = SP_KDRATIO; break;
+ case "sum": case "diff": case "k-d": hud_field[hud_num_fields] = SP_SUM; break;
+ case "name": case "nick": hud_field[hud_num_fields] = SP_NAME; have_name = true; break;
+ case "|": hud_field[hud_num_fields] = SP_SEPARATOR; have_separator = true; break;
+ case "dmg": hud_field[hud_num_fields] = SP_DMG; break;
+ case "dmgtaken": hud_field[hud_num_fields] = SP_DMGTAKEN; break;
+ default:
+ {
+ for(j = 0; j < MAX_SCORE; ++j)
+ if(str == strtolower(scores_label[j]))
+ goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
+
+LABEL(notfound)
+ if(str == "frags")
+ j = SP_FRAGS;
+ else
+ {
+ if(!nocomplain)
+ LOG_INFOF("^1Error:^7 Unknown score field: '%s'\n", str);
+ continue;
+ }
+LABEL(found)
+ hud_field[hud_num_fields] = j;
+ if(j == ps_primary)
+ have_primary = 1;
+ if(j == ps_secondary)
+ have_secondary = 1;
+
+ }
+ }
+ ++hud_num_fields;
+ if(hud_num_fields >= MAX_HUD_FIELDS)
+ break;
+ }
+
+ if(scores_flags[ps_primary] & SFL_ALLOW_HIDE)
+ have_primary = 1;
+ if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE)
+ have_secondary = 1;
+ if(ps_primary == ps_secondary)
+ have_secondary = 1;
+ missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
+
+ if(hud_num_fields+missing < MAX_HUD_FIELDS)
+ {
+ if(!have_name)
+ {
+ strunzone(hud_title[hud_num_fields]);
+ for(i = hud_num_fields; i > 0; --i)
+ {
+ hud_title[i] = hud_title[i-1];
+ hud_size[i] = hud_size[i-1];
+ hud_field[i] = hud_field[i-1];
+ }
+ hud_title[0] = strzone(TranslateScoresLabel("name"));
+ hud_field[0] = SP_NAME;
+ ++hud_num_fields;
+ LOG_INFO("fixed missing field 'name'\n");
+
+ if(!have_separator)
+ {
+ strunzone(hud_title[hud_num_fields]);
+ for(i = hud_num_fields; i > 1; --i)
+ {
+ hud_title[i] = hud_title[i-1];
+ hud_size[i] = hud_size[i-1];
+ hud_field[i] = hud_field[i-1];
+ }
+ hud_title[1] = strzone("|");
+ hud_field[1] = SP_SEPARATOR;
+ hud_size[1] = stringwidth("|", false, hud_fontsize);
+ ++hud_num_fields;
+ LOG_INFO("fixed missing field '|'\n");
+ }
+ }
+ else if(!have_separator)
+ {
+ strunzone(hud_title[hud_num_fields]);
+ hud_title[hud_num_fields] = strzone("|");
+ hud_size[hud_num_fields] = stringwidth("|", false, hud_fontsize);
+ hud_field[hud_num_fields] = SP_SEPARATOR;
+ ++hud_num_fields;
+ LOG_INFO("fixed missing field '|'\n");
+ }
+ if(!have_secondary)
+ {
+ strunzone(hud_title[hud_num_fields]);
+ hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_secondary]));
+ hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
+ hud_field[hud_num_fields] = ps_secondary;
+ ++hud_num_fields;
+ LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_secondary]);
+ }
+ if(!have_primary)
+ {
+ strunzone(hud_title[hud_num_fields]);
+ hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_primary]));
+ hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
+ hud_field[hud_num_fields] = ps_primary;
+ ++hud_num_fields;
+ LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_primary]);
+ }
+ }
+
+ hud_field[hud_num_fields] = SP_END;
+}
+
+// MOVEUP::
+vector hud_field_rgb;
+string hud_field_icon0;
+string hud_field_icon1;
+string hud_field_icon2;
+vector hud_field_icon0_rgb;
+vector hud_field_icon1_rgb;
+vector hud_field_icon2_rgb;
+float hud_field_icon0_alpha;
+float hud_field_icon1_alpha;
+float hud_field_icon2_alpha;
+string HUD_GetField(entity pl, int field)
+{
+ TC(int, field);
+ float tmp, num, denom;
+ int f;
+ string str;
+ hud_field_rgb = '1 1 1';
+ hud_field_icon0 = "";
+ hud_field_icon1 = "";
+ hud_field_icon2 = "";
+ hud_field_icon0_rgb = '1 1 1';
+ hud_field_icon1_rgb = '1 1 1';
+ hud_field_icon2_rgb = '1 1 1';
+ hud_field_icon0_alpha = 1;
+ hud_field_icon1_alpha = 1;
+ hud_field_icon2_alpha = 1;
+ switch(field)
+ {
+ case SP_PING:
+ if (!pl.gotscores)
+ return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
+ //str = getplayerkeyvalue(pl.sv_entnum, "ping");
+ f = pl.ping;
+ if(f == 0)
+ return _("N/A");
+ tmp = max(0, min(220, f-80)) / 220;
+ hud_field_rgb = '1 1 1' - '0 1 1'*tmp;
+ return ftos(f);
+
+ case SP_PL:
+ if (!pl.gotscores)
+ return _("N/A");
+ f = pl.ping_packetloss;
+ tmp = pl.ping_movementloss;
+ if(f == 0 && tmp == 0)
+ return "";
+ str = ftos(ceil(f * 100));
+ if(tmp != 0)
+ str = strcat(str, "~", ftos(ceil(tmp * 100)));
+ tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
+ hud_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp;
+ return str;
+
+ case SP_NAME:
+ if(ready_waiting && pl.ready)
+ {
+ hud_field_icon0 = "gfx/scoreboard/player_ready";
+ }
+ else if(!teamplay)
+ {
+ f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
+ {
+ hud_field_icon0 = "gfx/scoreboard/playercolor_base";
+ hud_field_icon1 = "gfx/scoreboard/playercolor_shirt";
+ hud_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
+ hud_field_icon2 = "gfx/scoreboard/playercolor_pants";
+ hud_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
+ }
+ }
+ return entcs_GetName(pl.sv_entnum);
+
+ case SP_FRAGS:
+ f = pl.(scores[SP_KILLS]);
+ f -= pl.(scores[SP_SUICIDES]);
+ return ftos(f);
+
+ case SP_KDRATIO:
+ num = pl.(scores[SP_KILLS]);
+ denom = pl.(scores[SP_DEATHS]);
+
+ if(denom == 0) {
+ hud_field_rgb = '0 1 0';
+ str = sprintf("%d", num);
+ } else if(num <= 0) {
+ hud_field_rgb = '1 0 0';
+ str = sprintf("%.1f", num/denom);
+ } else
+ str = sprintf("%.1f", num/denom);
+ return str;
+
+ case SP_SUM:
+ f = pl.(scores[SP_KILLS]);
+ f -= pl.(scores[SP_DEATHS]);
+
+ if(f > 0) {
+ hud_field_rgb = '0 1 0';
+ } else if(f == 0) {
+ hud_field_rgb = '1 1 1';
+ } else {
+ hud_field_rgb = '1 0 0';
+ }
+ return ftos(f);
+
+ case SP_DMG:
+ num = pl.(scores[SP_DMG]);
+ denom = 1000;
+
+ str = sprintf("%.1f k", num/denom);
+ return str;
+
+ case SP_DMGTAKEN:
+ num = pl.(scores[SP_DMGTAKEN]);
+ denom = 1000;
+
+ str = sprintf("%.1f k", num/denom);
+ return str;
+
+ default:
+ tmp = pl.(scores[field]);
+ f = scores_flags[field];
+ if(field == ps_primary)
+ hud_field_rgb = '1 1 0';
+ else if(field == ps_secondary)
+ hud_field_rgb = '0 1 1';
+ else
+ hud_field_rgb = '1 1 1';
+ return ScoreString(f, tmp);
+ }
+ //return "error";
+}
+
+float hud_fixscoreboardcolumnwidth_len;
+float hud_fixscoreboardcolumnwidth_iconlen;
+float hud_fixscoreboardcolumnwidth_marginlen;
+
+string HUD_FixScoreboardColumnWidth(int i, string str)
+{
+ TC(int, i);
+ float field, f;
+ vector sz;
+ field = hud_field[i];
+
+ hud_fixscoreboardcolumnwidth_iconlen = 0;
+
+ if(hud_field_icon0 != "")
+ {
+ sz = draw_getimagesize(hud_field_icon0);
+ f = sz.x / sz.y;
+ if(hud_fixscoreboardcolumnwidth_iconlen < f)
+ hud_fixscoreboardcolumnwidth_iconlen = f;
+ }
+
+ if(hud_field_icon1 != "")
+ {
+ sz = draw_getimagesize(hud_field_icon1);
+ f = sz.x / sz.y;
+ if(hud_fixscoreboardcolumnwidth_iconlen < f)
+ hud_fixscoreboardcolumnwidth_iconlen = f;
+ }
+
+ if(hud_field_icon2 != "")
+ {
+ sz = draw_getimagesize(hud_field_icon2);
+ f = sz.x / sz.y;
+ if(hud_fixscoreboardcolumnwidth_iconlen < f)
+ hud_fixscoreboardcolumnwidth_iconlen = f;
+ }
+
+ hud_fixscoreboardcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
+
+ if(hud_fixscoreboardcolumnwidth_iconlen != 0)
+ hud_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
+ else
+ hud_fixscoreboardcolumnwidth_marginlen = 0;
+
+ if(field == SP_NAME) // name gets all remaining space
+ {
+ int j;
+ float namesize;
+ namesize = sbwidth;// / hud_fontsize_x;
+ for(j = 0; j < hud_num_fields; ++j)
+ if(j != i)
+ if (hud_field[i] != SP_SEPARATOR)
+ namesize -= hud_size[j] + hud_fontsize.x;
+ namesize += hud_fontsize.x;
+ hud_size[i] = namesize;
+
+ if (hud_fixscoreboardcolumnwidth_iconlen != 0)
+ namesize -= hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
+ str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
+ hud_fixscoreboardcolumnwidth_len = stringwidth(str, true, hud_fontsize);
+ }
+ else
+ hud_fixscoreboardcolumnwidth_len = stringwidth(str, false, hud_fontsize);
+
+ f = hud_fixscoreboardcolumnwidth_len + hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
+ if(hud_size[i] < f)
+ hud_size[i] = f;
+
+ return str;
+}
+
+void HUD_PrintScoreboardItem(vector pos, vector item_size, entity pl, bool is_self, int pl_number)
+{
+ TC(bool, is_self); TC(int, pl_number);
+ vector tmp, rgb;
+ rgb = Team_ColorRGB(pl.team);
+ string str;
+ int field;
+ float is_spec;
+ is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
+
+ if((rgb == '1 1 1') && (!is_spec)) {
+ rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
+ rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
+ rgb.z = autocvar_scoreboard_color_bg_b + 0.5; }
+
+ vector h_pos = pos - '1 1 0';
+ vector h_size = item_size + '2 0 0';
+ // alternated rows highlighting
+ if(is_self)
+ drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
+ else if((scoreboard_highlight) && (!(pl_number % 2)))
+ drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
+
+ tmp.x = item_size.x;
+ tmp.y = 0;
+ tmp.z = 0;
+ int i;
+ for(i = 0; i < hud_num_fields; ++i)
+ {
+ field = hud_field[i];
+ if(field == SP_SEPARATOR)
+ break;
+
+ if(is_spec && field != SP_NAME && field != SP_PING) {
+ pos.x += hud_size[i] + hud_fontsize.x;
+ continue;
+ }
+ str = HUD_GetField(pl, field);
+ str = HUD_FixScoreboardColumnWidth(i, str);
+
+ pos.x += hud_size[i] + hud_fontsize.x;
+
+ if(field == SP_NAME) {
+ tmp.x = hud_size[i] - hud_fontsize.x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize.x;
+ if (is_self)
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ } else {
+ tmp.x = hud_fixscoreboardcolumnwidth_len + hud_fontsize.x;
+ if (is_self)
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ }
+
+ tmp.x = hud_size[i] + hud_fontsize.x;
+ if(hud_field_icon0 != "")
+ if (is_self)
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ if(hud_field_icon1 != "")
+ if (is_self)
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ if(hud_field_icon2 != "")
+ if (is_self)
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ }
+
+ if(hud_field[i] == SP_SEPARATOR)
+ {
+ pos.x = xmax;
+ for(i = hud_num_fields-1; i > 0; --i)
+ {
+ field = hud_field[i];
+ if(field == SP_SEPARATOR)
+ break;
+
+ if(is_spec && field != SP_NAME && field != SP_PING) {
+ pos.x -= hud_size[i] + hud_fontsize.x;
+ continue;
+ }
+
+ str = HUD_GetField(pl, field);
+ str = HUD_FixScoreboardColumnWidth(i, str);
+
+ if(field == SP_NAME) {
+ tmp.x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
+ if(is_self)
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ } else {
+ tmp.x = hud_fixscoreboardcolumnwidth_len;
+ if(is_self)
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ }
+
+ tmp.x = hud_size[i];
+ if(hud_field_icon0 != "")
+ if (is_self)
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ if(hud_field_icon1 != "")
+ if (is_self)
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ if(hud_field_icon2 != "")
+ if (is_self)
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ pos.x -= hud_size[i] + hud_fontsize.x;
+ }
+ }
+
+ if(pl.eliminated)
+ drawfill(h_pos, h_size, '0 0 0', 0.5, DRAWFLAG_NORMAL);
+}
+
+/*
+ * HUD_Scoreboard_MakeTable
+ *
+ * Makes a table for a team (for all playing players in DM) and fills it
+ */
+
+vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
+{
+ float body_table_height;
+ vector tmp = '0 0 0', column_dim = '0 0 0';
+ entity pl;
+
+ body_table_height = 1.25 * hud_fontsize.y * max(1, tm.team_size); // no player? show 1 empty line
+
+ pos.y += autocvar_scoreboard_border_thickness;
+ pos -= '1 1 0';
+
+ tmp.x = sbwidth + 2;
+ tmp.y = 1.25 * hud_fontsize.y;
+
+ // rounded header
+ if (teamplay)
+ drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, (rgb * autocvar_scoreboard_color_bg_team) + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ else
+ drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+
+ // table border
+ tmp.y += autocvar_scoreboard_border_thickness;
+ tmp.y += body_table_height;
+ drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
+
+ // separator header/table
+ pos.y += 1.25 * hud_fontsize.y;
+ tmp.y = autocvar_scoreboard_border_thickness;
+ drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+
+ pos.y += autocvar_scoreboard_border_thickness;
+
+ // table background
+ tmp.y = body_table_height;
+ if (teamplay)
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ else
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+
+ // anyway, apply some color
+ //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
+
+ // go back to the top to make alternated columns highlighting and to print the strings
+ pos.y -= 1.25 * hud_fontsize.y;
+ pos.y -= autocvar_scoreboard_border_thickness;
+
+ pos += '1 1 0';
+
+ if (scoreboard_highlight)
+ {
+ column_dim.y = 1.25 * hud_fontsize.y; // header
+ column_dim.y += autocvar_scoreboard_border_thickness;
+ column_dim.y += body_table_height;
+ }
+
+ // print the strings of the columns headers and draw the columns
+ int i;
+ for(i = 0; i < hud_num_fields; ++i)
+ {
+ if(hud_field[i] == SP_SEPARATOR)
+ break;
+ column_dim.x = hud_size[i] + hud_fontsize.x;
+ if (scoreboard_highlight)
+ {
+ if (i % 2)
+ drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ }
+ drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.x += column_dim.x;
+ }
+ if(hud_field[i] == SP_SEPARATOR)
+ {
+ pos.x = xmax;
+ tmp.y = 0;
+ for(i = hud_num_fields-1; i > 0; --i)
+ {
+ if(hud_field[i] == SP_SEPARATOR)
+ break;
+
+ pos.x -= hud_size[i];
+
+ if (scoreboard_highlight)
+ {
+ if (!(i % 2))
+ {
+ if (i == hud_num_fields-1)
+ column_dim.x = hud_size[i] + hud_fontsize.x / 2 + 1;
+ else
+ column_dim.x = hud_size[i] + hud_fontsize.x;
+ drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ }
+ }
+
+ tmp.x = stringwidth(hud_title[i], false, hud_fontsize);
+ tmp.x = (hud_size[i] - tmp.x);
+ drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.x -= hud_fontsize.x;
+ }
+ }
+
+ pos.x = xmin;
+ pos.y += 1.25 * hud_fontsize.y; // skip the header
+ pos.y += autocvar_scoreboard_border_thickness;
+
+ // item size
+ tmp.x = sbwidth;
+ tmp.y = hud_fontsize.y * 1.25;
+
+ // fill the table and draw the rows
+ i = 0;
+ if (teamplay)
+ for(pl = players.sort_next; pl; pl = pl.sort_next)
+ {
+ if(pl.team != tm.team)
+ continue;
+ HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
+ pos.y += 1.25 * hud_fontsize.y;
+ ++i;
+ }
+ else
+ for(pl = players.sort_next; pl; pl = pl.sort_next)
+ {
+ if(pl.team == NUM_SPECTATOR)
+ continue;
+ HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
+ pos.y += 1.25 * hud_fontsize.y;
+ ++i;
+ }
+
+ if (i == 0)
+ pos.y += 1.25 * hud_fontsize.y; // move to the end of the table
+ pos.y += 1.25 * hud_fontsize.y; // move empty row (out of the table)
+
+ return pos;
+}
+
+float HUD_WouldDrawScoreboard() {
+ if (QuickMenu_IsOpened())
+ return 0;
+ else if (HUD_Radar_Clickable())
+ return 0;
+ else if (scoreboard_showscores)
+ return 1;
+ else if (intermission == 1)
+ return 1;
+ else if (intermission == 2)
+ return 0;
+ else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
+ return 1;
+ else if (scoreboard_showscores_force)
+ return 1;
+ return 0;
+}
+
+float average_accuracy;
+vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
+{
+ WepSet weapons_stat = WepSet_GetFromStat();
+ WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+ float initial_posx = pos.x;
+ int disownedcnt = 0;
+ FOREACH(Weapons, it != WEP_Null, {
+ int weapon_stats = weapon_accuracy[i - WEP_FIRST];
+
+ WepSet set = it.m_wepset;
+ if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
+ ++disownedcnt;
+ });
+
+ int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt;
+ if (weapon_cnt <= 0) return pos;
+
+ int rows = 1;
+ if (autocvar_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - 1) * 0.5))
+ rows = 2;
+ int columnns = ceil(weapon_cnt / rows);
+
+ float height = 40;
+ float fontsize = height * 1/3;
+ float weapon_height = height * 2/3;
+ float weapon_width = sbwidth / columnns / rows;
+
+ drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
+ vector tmp = '0 0 0';
+ tmp.x = sbwidth;
+ tmp.y = height * rows;
+
+ if (teamplay)
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ else
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
+
+ // column highlighting
+ for (int i = 0; i < columnns; ++i)
+ {
+ if ((i % 2) == 0)
+ drawfill(pos + '1 0 0' * weapon_width * rows * i, '0 1 0' * height * rows + '1 0 0' * weapon_width * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ }
+
+ // row highlighting
+ for (int i = 0; i < rows; ++i)
+ {
+ drawfill(pos + '0 1 0' * weapon_height + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
+ }
+
+ average_accuracy = 0;
+ int weapons_with_stats = 0;
+ if (rows == 2)
+ pos.x += weapon_width / 2;
+
+ if (autocvar_scoreboard_accuracy_nocolors)
+ rgb = '1 1 1';
+ else
+ Accuracy_LoadColors();
+
+ float oldposx = pos.x;
+ vector tmpos = pos;
+
+ int column = 0;
+ FOREACH(Weapons, it != WEP_Null, {
+ int weapon_stats = weapon_accuracy[i - WEP_FIRST];
+
+ WepSet set = it.m_wepset;
+ if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
+ continue;
+
+ float weapon_alpha;
+ if (weapon_stats >= 0)
+ weapon_alpha = scoreboard_alpha_fg;
+ else
+ weapon_alpha = 0.2 * scoreboard_alpha_fg;
+
+ // weapon icon
+ drawpic_aspect_skin(tmpos, it.model2, '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
+ // the accuracy
+ if (weapon_stats >= 0) {
+ weapons_with_stats += 1;
+ average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
+
+ string s;
+ s = sprintf("%d%%", weapon_stats*100);
+
+ float padding;
+ padding = (weapon_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center the accuracy value
+
+ if(!autocvar_scoreboard_accuracy_nocolors)
+ rgb = Accuracy_GetColor(weapon_stats);
+
+ drawstring(tmpos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ }
+ tmpos.x += weapon_width * rows;
+ pos.x += weapon_width * rows;
+ if (rows == 2 && column == columnns - 1) {
+ tmpos.x = oldposx;
+ tmpos.y += height;
+ pos.y += height;
+ }
+ ++column;
+ });
+
+ if (weapons_with_stats)
+ average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
+
+ pos.y += height;
+ pos.y += 1.25 * hud_fontsize.y;
+ pos.x = initial_posx;
+ return pos;
+}
+
+vector HUD_DrawKeyValue(vector pos, string key, string value) {
+ float px = pos.x;
+ pos.x += hud_fontsize.x * 0.25;
+ drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.x = xmax - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
+ drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.x = px;
+ pos.y+= hud_fontsize.y;
+
+ return pos;
+}
+
+vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
+ float stat_secrets_found, stat_secrets_total;
+ float stat_monsters_killed, stat_monsters_total;
+ float rows = 0;
+ string val;
+
+ // get monster stats
+ stat_monsters_killed = STAT(MONSTERS_KILLED);
+ stat_monsters_total = STAT(MONSTERS_TOTAL);
+
+ // get secrets stats
+ stat_secrets_found = STAT(SECRETS_FOUND);
+ stat_secrets_total = STAT(SECRETS_TOTAL);
+
+ // get number of rows
+ if(stat_secrets_total)
+ rows += 1;
+ if(stat_monsters_total)
+ rows += 1;
+
+ // if no rows, return
+ if (!rows)
+ return pos;
+
+ // draw table header
+ drawstring(pos, _("Map stats:"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
+
+ // draw table
+ vector tmp = '0 0 0';
+ tmp.x = sbwidth;
+ tmp.y = hud_fontsize.y * rows;
+
+ if (teamplay)
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ else
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
+
+ // draw monsters
+ if(stat_monsters_total)
+ {
+ val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
+ pos = HUD_DrawKeyValue(pos, _("Monsters killed:"), val);
+ }
+
+ // draw secrets
+ if(stat_secrets_total)
+ {
+ val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
+ pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val);
+ }
+
+ // update position
+ pos.y += 1.25 * hud_fontsize.y;
+ return pos;
+}
+
+
+vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
+{
+ int i;
+ RANKINGS_RECEIVED_CNT = 0;
+ for (i=RANKINGS_CNT-1; i>=0; --i)
+ if (grecordtime[i])
+ ++RANKINGS_RECEIVED_CNT;
+
+ if (RANKINGS_RECEIVED_CNT == 0)
+ return pos;
+
+ float is_spec;
+ is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
+ vector hl_rgb;
+ hl_rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
+ hl_rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
+ hl_rgb.z = autocvar_scoreboard_color_bg_b + 0.5;
+
+ pos.y += hud_fontsize.y;
+ drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y + autocvar_scoreboard_border_thickness;
+ vector tmp = '0 0 0';
+ tmp.x = sbwidth;
+ tmp.y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
+
+ if (teamplay)
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ else
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
+ drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
+
+ // row highlighting
+ for(i = 0; i<RANKINGS_RECEIVED_CNT; ++i)
+ {
+ string n, p;
+ float t;
+ t = grecordtime[i];
+ if (t == 0)
+ continue;
+ n = grecordholder[i];
+ p = count_ordinal(i+1);
+ if(grecordholder[i] == entcs_GetName(player_localnum))
+ drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize.y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
+ else if(!(i % 2) && scoreboard_highlight)
+ drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize.y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos, p, '1 1 0' * hud_fontsize.y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + '3 0 0' * hud_fontsize.y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize.y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '8 0 0' * hud_fontsize.y, n, '1 1 0' * hud_fontsize.y, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y;
+ }
+ pos.y += autocvar_scoreboard_border_thickness;
+
+ return pos;
+}
+
+float hud_woulddrawscoreboard_prev;
+float hud_woulddrawscoreboard_change; // "time" at which HUD_WouldDrawScoreboard() changed
+void HUD_DrawScoreboard()
+{
+ if(!autocvar__hud_configure)
+ {
+ float hud_woulddrawscoreboard;
+ hud_woulddrawscoreboard = scoreboard_active;
+ if(hud_woulddrawscoreboard != hud_woulddrawscoreboard_prev) {
+ hud_woulddrawscoreboard_change = time;
+ hud_woulddrawscoreboard_prev = hud_woulddrawscoreboard;
+ }
+
+ if(hud_woulddrawscoreboard) {
+ if(menu_enabled == 1)
+ scoreboard_fade_alpha = 1;
+ float scoreboard_fadeinspeed = autocvar_scoreboard_fadeinspeed;
+ if (scoreboard_fadeinspeed)
+ scoreboard_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
+ else
+ scoreboard_fade_alpha = 1;
+ }
+ else {
+ float scoreboard_fadeoutspeed = autocvar_scoreboard_fadeoutspeed;
+ if (scoreboard_fadeoutspeed)
+ scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
+ else
+ scoreboard_fade_alpha = 0;
+ }
+
+ if (!scoreboard_fade_alpha)
+ return;
+ }
+ else
+ scoreboard_fade_alpha = 0;
+
+ if (autocvar_scoreboard_dynamichud)
+ HUD_Scale_Enable();
+ else
+ HUD_Scale_Disable();
+
+ float hud_fade_alpha_save = hud_fade_alpha;
+ if(menu_enabled == 1)
+ hud_fade_alpha = 1;
+ else
+ hud_fade_alpha = scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
+ HUD_Panel_UpdateCvars();
+
+ scoreboard_alpha_bg = autocvar_scoreboard_alpha_bg * panel_fg_alpha;
+ scoreboard_alpha_fg = autocvar_scoreboard_alpha_fg * panel_fg_alpha;
+ scoreboard_highlight = autocvar_scoreboard_highlight;
+ scoreboard_highlight_alpha = autocvar_scoreboard_highlight_alpha * panel_fg_alpha;
+ scoreboard_highlight_alpha_self = autocvar_scoreboard_highlight_alpha_self * panel_fg_alpha;
+ scoreboard_alpha_name = autocvar_scoreboard_alpha_name * panel_fg_alpha;
+ scoreboard_alpha_name_self = autocvar_scoreboard_alpha_name_self * panel_fg_alpha;
+
+ hud_fade_alpha = hud_fade_alpha_save;
+
+ // don't overlap with con_notify
+ if(!autocvar__hud_configure)
+ panel_pos_y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos_y);
+
+ HUD_Panel_DrawBg(scoreboard_fade_alpha);
+
+ if(panel_bg_padding)
+ {
+ panel_pos += '1 1 0' * panel_bg_padding;
+ panel_size -= '2 2 0' * panel_bg_padding;
+ }
+
+ HUD_UpdatePlayerTeams();
+
+ vector rgb, pos, tmp;
+ entity pl, tm;
+ string str;
+
+ xmin = panel_pos_x;
+ ymin = panel_pos_y;
+
+ xmax = panel_pos_x + panel_size_x;
+ ymax = panel_pos_y + panel_size_y;
+
+ sbwidth = panel_size_x;
+
+ // Initializes position
+ pos.x = xmin;
+ pos.y = ymin;
+ pos.z = 0;
+
+ // Heading
+ vector sb_heading_fontsize;
+ sb_heading_fontsize = hud_fontsize * 2;
+ draw_beginBoldFont();
+ drawstring(pos, _("Scoreboard"), sb_heading_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+
+ pos.y += sb_heading_fontsize.y + hud_fontsize.y * 0.25;
+
+ // Draw the scoreboard
+ vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * ((autocvar_scoreboard_bg_scale > 0) ? autocvar_scoreboard_bg_scale : 0.25);
+
+ if(teamplay)
+ {
+ vector team_score_baseoffset;
+ team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize.y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize.x * 0.25);
+ for(tm = teams.sort_next; tm; tm = tm.sort_next)
+ {
+ if(tm.team == NUM_SPECTATOR)
+ continue;
+ if(!tm.team && teamplay)
+ continue;
+
+ draw_beginBoldFont();
+ rgb = Team_ColorRGB(tm.team);
+ str = ftos(tm.(teamscores[ts_primary]));
+ drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+
+ if(ts_primary != ts_secondary)
+ {
+ str = ftos(tm.(teamscores[ts_secondary]));
+ drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize) + eY * hud_fontsize.y * 1.5, str, hud_fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ }
+ draw_endBoldFont();
+
+ pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
+ }
+ rgb.x = autocvar_scoreboard_color_bg_r;
+ rgb.y = autocvar_scoreboard_color_bg_g;
+ rgb.z = autocvar_scoreboard_color_bg_b;
+ }
+ else
+ {
+ rgb.x = autocvar_scoreboard_color_bg_r;
+ rgb.y = autocvar_scoreboard_color_bg_g;
+ rgb.z = autocvar_scoreboard_color_bg_b;
+
+ for(tm = teams.sort_next; tm; tm = tm.sort_next)
+ {
+ if(tm.team == NUM_SPECTATOR)
+ continue;
+ if(!tm.team && teamplay)
+ continue;
+
+ pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
+ }
+ }
+
+ if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
+ if(race_speedaward) {
+ drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, race_speedaward_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y;
+ }
+ if(race_speedaward_alltimebest) {
+ drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, race_speedaward_alltimebest_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y;
+ }
+ pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], rgb, bg_size);
+ }
+ else if (autocvar_scoreboard_accuracy && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL) {
+ if(teamplay)
+ pos = HUD_DrawScoreboardAccuracyStats(pos, Team_ColorRGB(myteam), bg_size);
+ else
+ pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
+ }
+
+
+ if(teamplay)
+ pos = HUD_DrawMapStats(pos, Team_ColorRGB(myteam), bg_size);
+ else
+ pos = HUD_DrawMapStats(pos, rgb, bg_size);
+
+ // List spectators
+ float specs;
+ specs = 0;
+ tmp = pos;
+ vector item_size;
+ item_size.x = sbwidth;
+ item_size.y = hud_fontsize.y * 1.25;
+ item_size.z = 0;
+ for(pl = players.sort_next; pl; pl = pl.sort_next)
+ {
+ if(pl.team != NUM_SPECTATOR)
+ continue;
+ pos.y += 1.25 * hud_fontsize.y;
+ HUD_PrintScoreboardItem(pos, item_size, pl, (pl.sv_entnum == player_localnum), specs);
+ ++specs;
+ }
+
+ if(specs)
+ {
+ draw_beginBoldFont();
+ drawstring(tmp, _("Spectators"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+ pos.y += 1.25 * hud_fontsize.y;
+ }
+
+ // Print info string
+ float tl, fl, ll;
+ str = sprintf(_("playing ^3%s^7 on ^2%s^7"), MapInfo_Type_ToText(gametype), shortmapname);
+ tl = STAT(TIMELIMIT);
+ fl = STAT(FRAGLIMIT);
+ ll = STAT(LEADLIMIT);
+ if(gametype == MAPINFO_TYPE_LMS)
+ {
+ if(tl > 0)
+ str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
+ }
+ else
+ {
+ if(tl > 0)
+ str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
+ if(fl > 0)
+ {
+ if(tl > 0)
+ str = strcat(str, _(" or"));
+ if(teamplay)
+ {
+ str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], fl),
+ (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
+ (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
+ TranslateScoresLabel(teamscores_label[ts_primary])));
+ }
+ else
+ {
+ str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags[ps_primary], fl),
+ (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
+ (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
+ TranslateScoresLabel(scores_label[ps_primary])));
+ }
+ }
+ if(ll > 0)
+ {
+ if(tl > 0 || fl > 0)
+ str = strcat(str, _(" or"));
+ if(teamplay)
+ {
+ str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], ll),
+ (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
+ (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
+ TranslateScoresLabel(teamscores_label[ts_primary])));
+ }
+ else
+ {
+ str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags[ps_primary], ll),
+ (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
+ (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
+ TranslateScoresLabel(scores_label[ps_primary])));
+ }
+ }
+ }
+
+ pos.y += 1.2 * hud_fontsize.y;
+ drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+
+ // print information about respawn status
+ float respawn_time = STAT(RESPAWN_TIME);
+ if(!intermission)
+ if(respawn_time)
+ {
+ if(respawn_time < 0)
+ {
+ // a negative number means we are awaiting respawn, time value is still the same
+ respawn_time *= -1; // remove mark now that we checked it
+ respawn_time = max(time, respawn_time); // don't show a negative value while the server is respawning the player (lag)
+
+ str = sprintf(_("^1Respawning in ^3%s^1..."),
+ (autocvar_scoreboard_respawntime_decimals ?
+ count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
+ :
+ count_seconds(respawn_time - time)
+ )
+ );
+ }
+ else if(time < respawn_time)
+ {
+ str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
+ (autocvar_scoreboard_respawntime_decimals ?
+ count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
+ :
+ count_seconds(respawn_time - time)
+ )
+ );
+ }
+ else if(time >= respawn_time)
+ str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
+
+ pos.y += 1.2 * hud_fontsize.y;
+ drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ }
+
+ scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
+}
--- /dev/null
+#pragma once
+#include "../panel.qh"
+
+float xmin, xmax, ymin, ymax, sbwidth;
+
+float scoreboard_active;
+float scoreboard_fade_alpha;
+
+void Cmd_HUD_SetFields(float argc);
+void HUD_DrawScoreboard();
+void HUD_InitScores();
+void HUD_UpdatePlayerPos(entity pl);
+void HUD_UpdateTeamPos(entity Team);
+float HUD_WouldDrawScoreboard();
#include "hud/all.qh"
#include "mapvoting.qh"
#include "mutators/events.qh"
+#include "hud/panel/scoreboard.qh"
#include "hud/panel/quickmenu.qh"
-#include "scoreboard.qh"
#include "shownames.qh"
#include <common/t_items.qh>
#include "wall.qh"
#include "mapvoting.qh"
#include "hud/all.qh"
-#include "scoreboard.qh"
+#include "hud/panel/scoreboard.qh"
#include <common/mapinfo.qh>
+++ /dev/null
-#include "scoreboard.qh"
-
-#include "hud/panel/quickmenu.qh"
-#include "hud/all.qh"
-
-#include <common/ent_cs.qh>
-#include <common/constants.qh>
-#include <common/mapinfo.qh>
-#include <common/minigames/cl_minigames.qh>
-#include <common/stats.qh>
-#include <common/teams.qh>
-
-float scoreboard_alpha_bg;
-float scoreboard_alpha_fg;
-float scoreboard_highlight;
-float scoreboard_highlight_alpha;
-float scoreboard_highlight_alpha_self;
-float scoreboard_alpha_name;
-float scoreboard_alpha_name_self;
-
-void drawstringright(vector, string, vector, vector, float, float);
-void drawstringcenter(vector, string, vector, vector, float, float);
-
-const float SCOREBOARD_OFFSET = 50;
-
-// wrapper to put all possible scores titles through gettext
-string TranslateScoresLabel(string l)
-{
- switch(l)
- {
- case "bckills": return CTX(_("SCO^bckills"));
- case "bctime": return CTX(_("SCO^bctime"));
- case "caps": return CTX(_("SCO^caps"));
- case "captime": return CTX(_("SCO^captime"));
- case "deaths": return CTX(_("SCO^deaths"));
- case "destroyed": return CTX(_("SCO^destroyed"));
- case "dmg": return CTX(_("SCO^dmg"));
- case "dmgtaken": return CTX(_("SCO^dmgtaken"));
- case "drops": return CTX(_("SCO^drops"));
- case "faults": return CTX(_("SCO^faults"));
- case "fckills": return CTX(_("SCO^fckills"));
- case "goals": return CTX(_("SCO^goals"));
- case "kckills": return CTX(_("SCO^kckills"));
- case "kdratio": return CTX(_("SCO^kdratio"));
- case "k/d": return CTX(_("SCO^k/d"));
- case "kd": return CTX(_("SCO^kd"));
- case "kdr": return CTX(_("SCO^kdr"));
- case "kills": return CTX(_("SCO^kills"));
- case "laps": return CTX(_("SCO^laps"));
- case "lives": return CTX(_("SCO^lives"));
- case "losses": return CTX(_("SCO^losses"));
- case "name": return CTX(_("SCO^name"));
- case "sum": return CTX(_("SCO^sum"));
- case "nick": return CTX(_("SCO^nick"));
- case "objectives": return CTX(_("SCO^objectives"));
- case "pickups": return CTX(_("SCO^pickups"));
- case "ping": return CTX(_("SCO^ping"));
- case "pl": return CTX(_("SCO^pl"));
- case "pushes": return CTX(_("SCO^pushes"));
- case "rank": return CTX(_("SCO^rank"));
- case "returns": return CTX(_("SCO^returns"));
- case "revivals": return CTX(_("SCO^revivals"));
- case "score": return CTX(_("SCO^score"));
- case "suicides": return CTX(_("SCO^suicides"));
- case "takes": return CTX(_("SCO^takes"));
- case "ticks": return CTX(_("SCO^ticks"));
- default: return l;
- }
-}
-
-void HUD_InitScores()
-{
- int i, f;
-
- ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
- for(i = 0; i < MAX_SCORE; ++i)
- {
- f = (scores_flags[i] & SFL_SORT_PRIO_MASK);
- if(f == SFL_SORT_PRIO_PRIMARY)
- ps_primary = i;
- if(f == SFL_SORT_PRIO_SECONDARY)
- ps_secondary = i;
- }
- if(ps_secondary == -1)
- ps_secondary = ps_primary;
-
- for(i = 0; i < MAX_TEAMSCORE; ++i)
- {
- f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK);
- if(f == SFL_SORT_PRIO_PRIMARY)
- ts_primary = i;
- if(f == SFL_SORT_PRIO_SECONDARY)
- ts_secondary = i;
- }
- if(ts_secondary == -1)
- ts_secondary = ts_primary;
-
- Cmd_HUD_SetFields(0);
-}
-
-float SetTeam(entity pl, float Team);
-//float lastpnum;
-void HUD_UpdatePlayerTeams()
-{
- float Team;
- entity pl, tmp;
- float num;
-
- num = 0;
- for(pl = players.sort_next; pl; pl = pl.sort_next)
- {
- num += 1;
- Team = entcs_GetScoreTeam(pl.sv_entnum);
- if(SetTeam(pl, Team))
- {
- tmp = pl.sort_prev;
- HUD_UpdatePlayerPos(pl);
- if(tmp)
- pl = tmp;
- else
- pl = players.sort_next;
- }
- }
- /*
- if(num != lastpnum)
- print(strcat("PNUM: ", ftos(num), "\n"));
- lastpnum = num;
- */
-}
-
-int HUD_CompareScore(int vl, int vr, int f)
-{
- TC(int, vl); TC(int, vr); TC(int, f);
- if(f & SFL_ZERO_IS_WORST)
- {
- if(vl == 0 && vr != 0)
- return 1;
- if(vl != 0 && vr == 0)
- return 0;
- }
- if(vl > vr)
- return IS_INCREASING(f);
- if(vl < vr)
- return IS_DECREASING(f);
- return -1;
-}
-
-float HUD_ComparePlayerScores(entity left, entity right)
-{
- float vl, vr, r;
- vl = entcs_GetTeam(left.sv_entnum);
- vr = entcs_GetTeam(right.sv_entnum);
-
- if(!left.gotscores)
- vl = NUM_SPECTATOR;
- if(!right.gotscores)
- vr = NUM_SPECTATOR;
-
- if(vl > vr)
- return true;
- if(vl < vr)
- return false;
-
- if(vl == NUM_SPECTATOR)
- {
- // FIRST the one with scores (spectators), THEN the ones without (downloaders)
- // no other sorting
- if(!left.gotscores && right.gotscores)
- return true;
- return false;
- }
-
- r = HUD_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]);
- if (r >= 0)
- return r;
-
- r = HUD_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]);
- if (r >= 0)
- return r;
-
- int i;
- for(i = 0; i < MAX_SCORE; ++i)
- {
- r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]);
- if (r >= 0)
- return r;
- }
-
- if (left.sv_entnum < right.sv_entnum)
- return true;
-
- return false;
-}
-
-void HUD_UpdatePlayerPos(entity player)
-{
- entity ent;
- for(ent = player.sort_next; ent && HUD_ComparePlayerScores(player, ent); ent = player.sort_next)
- {
- SORT_SWAP(player, ent);
- }
- for(ent = player.sort_prev; ent != players && HUD_ComparePlayerScores(ent, player); ent = player.sort_prev)
- {
- SORT_SWAP(ent, player);
- }
-}
-
-float HUD_CompareTeamScores(entity left, entity right)
-{
- int i, r;
-
- if(left.team == NUM_SPECTATOR)
- return 1;
- if(right.team == NUM_SPECTATOR)
- return 0;
-
- r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]);
- if (r >= 0)
- return r;
-
- r = HUD_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]);
- if (r >= 0)
- return r;
-
- for(i = 0; i < MAX_SCORE; ++i)
- {
- r = HUD_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]);
- if (r >= 0)
- return r;
- }
-
- if (left.team < right.team)
- return true;
-
- return false;
-}
-
-void HUD_UpdateTeamPos(entity Team)
-{
- entity ent;
- for(ent = Team.sort_next; ent && HUD_CompareTeamScores(Team, ent); ent = Team.sort_next)
- {
- SORT_SWAP(Team, ent);
- }
- for(ent = Team.sort_prev; ent != teams && HUD_CompareTeamScores(ent, Team); ent = Team.sort_prev)
- {
- SORT_SWAP(ent, Team);
- }
-}
-
-void Cmd_HUD_Help()
-{
- LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
- LOG_INFO(_("^3|---------------------------------------------------------------|\n"));
- LOG_INFO(_("Usage:\n"));
- LOG_INFO(_("^2scoreboard_columns_set default\n"));
- LOG_INFO(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
- LOG_INFO(_("The following field names are recognized (case insensitive):\n"));
- LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
-
- LOG_INFO(_("^3name^7 or ^3nick^7 Name of a player\n"));
- LOG_INFO(_("^3ping^7 Ping time\n"));
- LOG_INFO(_("^3pl^7 Packet loss\n"));
- LOG_INFO(_("^3kills^7 Number of kills\n"));
- LOG_INFO(_("^3deaths^7 Number of deaths\n"));
- LOG_INFO(_("^3suicides^7 Number of suicides\n"));
- LOG_INFO(_("^3frags^7 kills - suicides\n"));
- LOG_INFO(_("^3kd^7 The kill-death ratio\n"));
- LOG_INFO(_("^3dmg^7 The total damage done\n"));
- LOG_INFO(_("^3dmgtaken^7 The total damage taken\n"));
- LOG_INFO(_("^3sum^7 frags - deaths\n"));
- LOG_INFO(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
- LOG_INFO(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
- LOG_INFO(_("^3captime^7 Time of fastest cap (CTF)\n"));
- LOG_INFO(_("^3fckills^7 Number of flag carrier kills\n"));
- LOG_INFO(_("^3returns^7 Number of flag returns\n"));
- LOG_INFO(_("^3drops^7 Number of flag drops\n"));
- LOG_INFO(_("^3lives^7 Number of lives (LMS)\n"));
- LOG_INFO(_("^3rank^7 Player rank\n"));
- LOG_INFO(_("^3pushes^7 Number of players pushed into void\n"));
- LOG_INFO(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
- LOG_INFO(_("^3kckills^7 Number of keys carrier kills\n"));
- LOG_INFO(_("^3losses^7 Number of times a key was lost\n"));
- LOG_INFO(_("^3laps^7 Number of laps finished (race/cts)\n"));
- LOG_INFO(_("^3time^7 Total time raced (race/cts)\n"));
- LOG_INFO(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
- LOG_INFO(_("^3ticks^7 Number of ticks (DOM)\n"));
- LOG_INFO(_("^3takes^7 Number of domination points taken (DOM)\n"));
- LOG_INFO(_("^3bckills^7 Number of ball carrier kills\n"));
- LOG_INFO(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
- LOG_INFO(_("^3score^7 Total score\n\n"));
-
- LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
- "of game types, then a slash, to make the field show up only in these\n"
- "or in all but these game types. You can also specify 'all' as a\n"
- "field to show all fields available for the current game mode.\n\n"));
-
- LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
- "include/exclude ALL teams/noteams game modes.\n\n"));
-
- LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
- LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
- "right of the vertical bar aligned to the right.\n"));
- LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
- "other gamemodes except DM.\n"));
-}
-
-// NOTE: adding a gametype with ? to not warn for an optional field
-// make sure it's excluded in a previous exclusive rule, if any
-// otherwise the previous exclusive rule warns anyway
-// e.g. -teams,rc,cts,lms/kills ?+rc/kills
-#define SCOREBOARD_DEFAULT_COLUMNS \
-"ping pl name |" \
-" -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
-" -teams,lms/deaths +ft,tdm/deaths" \
-" -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
-" -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
-" -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
-" +ctf/caps +ctf/pickups +ctf/fckills +ctf/returns +ons/caps +ons/takes" \
-" +lms/lives +lms/rank" \
-" +kh/caps +kh/pushes +kh/destroyed" \
-" ?+rc/laps ?+rc/time +rc,cts/fastest" \
-" +as/objectives +nb/faults +nb/goals" \
-" +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
-" -lms,rc,cts,inv,nb/score"
-
-void Cmd_HUD_SetFields(int argc)
-{
- TC(int, argc);
- int i, j, slash;
- string str, pattern;
- float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
- float missing;
-
- if(!gametype)
- {
- // set up a temporary scoreboard layout
- // no layout can be properly set up until score_info data haven't been received
- argc = tokenizebyseparator("0 1 ping pl name | score", " ");
- ps_primary = 0;
- scores_label[ps_primary] = strzone("score");
- scores_flags[ps_primary] = SFL_ALLOW_HIDE;
- }
-
- // TODO: re enable with gametype dependant cvars?
- if(argc < 3) // no arguments provided
- argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
-
- if(argc < 3)
- argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
-
- if(argc == 3)
- {
- if(argv(2) == "default")
- argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
- else if(argv(2) == "all")
- {
- string s;
- s = "ping pl name |";
- for(i = 0; i < MAX_SCORE; ++i)
- {
- if(i != ps_primary)
- if(i != ps_secondary)
- if(scores_label[i] != "")
- s = strcat(s, " ", scores_label[i]);
- }
- if(ps_secondary != ps_primary)
- s = strcat(s, " ", scores_label[ps_secondary]);
- s = strcat(s, " ", scores_label[ps_primary]);
- argc = tokenizebyseparator(strcat("0 1 ", s), " ");
- }
- }
-
-
- hud_num_fields = 0;
-
- hud_fontsize = HUD_GetFontsize("hud_fontsize");
-
- for(i = 1; i < argc - 1; ++i)
- {
- float nocomplain;
- str = argv(i+1);
-
- nocomplain = false;
- if(substring(str, 0, 1) == "?")
- {
- nocomplain = true;
- str = substring(str, 1, strlen(str) - 1);
- }
-
- slash = strstrofs(str, "/", 0);
- if(slash >= 0)
- {
- pattern = substring(str, 0, slash);
- str = substring(str, slash + 1, strlen(str) - (slash + 1));
-
- if (!isGametypeInFilter(gametype, teamplay, false, pattern))
- continue;
- }
-
- strunzone(hud_title[hud_num_fields]);
- hud_title[hud_num_fields] = strzone(TranslateScoresLabel(str));
- hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
- str = strtolower(str);
-
- switch(str)
- {
- case "ping": hud_field[hud_num_fields] = SP_PING; break;
- case "pl": hud_field[hud_num_fields] = SP_PL; break;
- case "kd": case "kdr": case "kdratio": case "k/d": hud_field[hud_num_fields] = SP_KDRATIO; break;
- case "sum": case "diff": case "k-d": hud_field[hud_num_fields] = SP_SUM; break;
- case "name": case "nick": hud_field[hud_num_fields] = SP_NAME; have_name = true; break;
- case "|": hud_field[hud_num_fields] = SP_SEPARATOR; have_separator = true; break;
- case "dmg": hud_field[hud_num_fields] = SP_DMG; break;
- case "dmgtaken": hud_field[hud_num_fields] = SP_DMGTAKEN; break;
- default:
- {
- for(j = 0; j < MAX_SCORE; ++j)
- if(str == strtolower(scores_label[j]))
- goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
-
-LABEL(notfound)
- if(str == "frags")
- j = SP_FRAGS;
- else
- {
- if(!nocomplain)
- LOG_INFOF("^1Error:^7 Unknown score field: '%s'\n", str);
- continue;
- }
-LABEL(found)
- hud_field[hud_num_fields] = j;
- if(j == ps_primary)
- have_primary = 1;
- if(j == ps_secondary)
- have_secondary = 1;
-
- }
- }
- ++hud_num_fields;
- if(hud_num_fields >= MAX_HUD_FIELDS)
- break;
- }
-
- if(scores_flags[ps_primary] & SFL_ALLOW_HIDE)
- have_primary = 1;
- if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE)
- have_secondary = 1;
- if(ps_primary == ps_secondary)
- have_secondary = 1;
- missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
-
- if(hud_num_fields+missing < MAX_HUD_FIELDS)
- {
- if(!have_name)
- {
- strunzone(hud_title[hud_num_fields]);
- for(i = hud_num_fields; i > 0; --i)
- {
- hud_title[i] = hud_title[i-1];
- hud_size[i] = hud_size[i-1];
- hud_field[i] = hud_field[i-1];
- }
- hud_title[0] = strzone(TranslateScoresLabel("name"));
- hud_field[0] = SP_NAME;
- ++hud_num_fields;
- LOG_INFO("fixed missing field 'name'\n");
-
- if(!have_separator)
- {
- strunzone(hud_title[hud_num_fields]);
- for(i = hud_num_fields; i > 1; --i)
- {
- hud_title[i] = hud_title[i-1];
- hud_size[i] = hud_size[i-1];
- hud_field[i] = hud_field[i-1];
- }
- hud_title[1] = strzone("|");
- hud_field[1] = SP_SEPARATOR;
- hud_size[1] = stringwidth("|", false, hud_fontsize);
- ++hud_num_fields;
- LOG_INFO("fixed missing field '|'\n");
- }
- }
- else if(!have_separator)
- {
- strunzone(hud_title[hud_num_fields]);
- hud_title[hud_num_fields] = strzone("|");
- hud_size[hud_num_fields] = stringwidth("|", false, hud_fontsize);
- hud_field[hud_num_fields] = SP_SEPARATOR;
- ++hud_num_fields;
- LOG_INFO("fixed missing field '|'\n");
- }
- if(!have_secondary)
- {
- strunzone(hud_title[hud_num_fields]);
- hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_secondary]));
- hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
- hud_field[hud_num_fields] = ps_secondary;
- ++hud_num_fields;
- LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_secondary]);
- }
- if(!have_primary)
- {
- strunzone(hud_title[hud_num_fields]);
- hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_primary]));
- hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
- hud_field[hud_num_fields] = ps_primary;
- ++hud_num_fields;
- LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_primary]);
- }
- }
-
- hud_field[hud_num_fields] = SP_END;
-}
-
-// MOVEUP::
-vector hud_field_rgb;
-string hud_field_icon0;
-string hud_field_icon1;
-string hud_field_icon2;
-vector hud_field_icon0_rgb;
-vector hud_field_icon1_rgb;
-vector hud_field_icon2_rgb;
-float hud_field_icon0_alpha;
-float hud_field_icon1_alpha;
-float hud_field_icon2_alpha;
-string HUD_GetField(entity pl, int field)
-{
- TC(int, field);
- float tmp, num, denom;
- int f;
- string str;
- hud_field_rgb = '1 1 1';
- hud_field_icon0 = "";
- hud_field_icon1 = "";
- hud_field_icon2 = "";
- hud_field_icon0_rgb = '1 1 1';
- hud_field_icon1_rgb = '1 1 1';
- hud_field_icon2_rgb = '1 1 1';
- hud_field_icon0_alpha = 1;
- hud_field_icon1_alpha = 1;
- hud_field_icon2_alpha = 1;
- switch(field)
- {
- case SP_PING:
- if (!pl.gotscores)
- return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
- //str = getplayerkeyvalue(pl.sv_entnum, "ping");
- f = pl.ping;
- if(f == 0)
- return _("N/A");
- tmp = max(0, min(220, f-80)) / 220;
- hud_field_rgb = '1 1 1' - '0 1 1'*tmp;
- return ftos(f);
-
- case SP_PL:
- if (!pl.gotscores)
- return _("N/A");
- f = pl.ping_packetloss;
- tmp = pl.ping_movementloss;
- if(f == 0 && tmp == 0)
- return "";
- str = ftos(ceil(f * 100));
- if(tmp != 0)
- str = strcat(str, "~", ftos(ceil(tmp * 100)));
- tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
- hud_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp;
- return str;
-
- case SP_NAME:
- if(ready_waiting && pl.ready)
- {
- hud_field_icon0 = "gfx/scoreboard/player_ready";
- }
- else if(!teamplay)
- {
- f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
- {
- hud_field_icon0 = "gfx/scoreboard/playercolor_base";
- hud_field_icon1 = "gfx/scoreboard/playercolor_shirt";
- hud_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
- hud_field_icon2 = "gfx/scoreboard/playercolor_pants";
- hud_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
- }
- }
- return entcs_GetName(pl.sv_entnum);
-
- case SP_FRAGS:
- f = pl.(scores[SP_KILLS]);
- f -= pl.(scores[SP_SUICIDES]);
- return ftos(f);
-
- case SP_KDRATIO:
- num = pl.(scores[SP_KILLS]);
- denom = pl.(scores[SP_DEATHS]);
-
- if(denom == 0) {
- hud_field_rgb = '0 1 0';
- str = sprintf("%d", num);
- } else if(num <= 0) {
- hud_field_rgb = '1 0 0';
- str = sprintf("%.1f", num/denom);
- } else
- str = sprintf("%.1f", num/denom);
- return str;
-
- case SP_SUM:
- f = pl.(scores[SP_KILLS]);
- f -= pl.(scores[SP_DEATHS]);
-
- if(f > 0) {
- hud_field_rgb = '0 1 0';
- } else if(f == 0) {
- hud_field_rgb = '1 1 1';
- } else {
- hud_field_rgb = '1 0 0';
- }
- return ftos(f);
-
- case SP_DMG:
- num = pl.(scores[SP_DMG]);
- denom = 1000;
-
- str = sprintf("%.1f k", num/denom);
- return str;
-
- case SP_DMGTAKEN:
- num = pl.(scores[SP_DMGTAKEN]);
- denom = 1000;
-
- str = sprintf("%.1f k", num/denom);
- return str;
-
- default:
- tmp = pl.(scores[field]);
- f = scores_flags[field];
- if(field == ps_primary)
- hud_field_rgb = '1 1 0';
- else if(field == ps_secondary)
- hud_field_rgb = '0 1 1';
- else
- hud_field_rgb = '1 1 1';
- return ScoreString(f, tmp);
- }
- //return "error";
-}
-
-float hud_fixscoreboardcolumnwidth_len;
-float hud_fixscoreboardcolumnwidth_iconlen;
-float hud_fixscoreboardcolumnwidth_marginlen;
-
-string HUD_FixScoreboardColumnWidth(int i, string str)
-{
- TC(int, i);
- float field, f;
- vector sz;
- field = hud_field[i];
-
- hud_fixscoreboardcolumnwidth_iconlen = 0;
-
- if(hud_field_icon0 != "")
- {
- sz = draw_getimagesize(hud_field_icon0);
- f = sz.x / sz.y;
- if(hud_fixscoreboardcolumnwidth_iconlen < f)
- hud_fixscoreboardcolumnwidth_iconlen = f;
- }
-
- if(hud_field_icon1 != "")
- {
- sz = draw_getimagesize(hud_field_icon1);
- f = sz.x / sz.y;
- if(hud_fixscoreboardcolumnwidth_iconlen < f)
- hud_fixscoreboardcolumnwidth_iconlen = f;
- }
-
- if(hud_field_icon2 != "")
- {
- sz = draw_getimagesize(hud_field_icon2);
- f = sz.x / sz.y;
- if(hud_fixscoreboardcolumnwidth_iconlen < f)
- hud_fixscoreboardcolumnwidth_iconlen = f;
- }
-
- hud_fixscoreboardcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
-
- if(hud_fixscoreboardcolumnwidth_iconlen != 0)
- hud_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
- else
- hud_fixscoreboardcolumnwidth_marginlen = 0;
-
- if(field == SP_NAME) // name gets all remaining space
- {
- int j;
- float namesize;
- namesize = sbwidth;// / hud_fontsize_x;
- for(j = 0; j < hud_num_fields; ++j)
- if(j != i)
- if (hud_field[i] != SP_SEPARATOR)
- namesize -= hud_size[j] + hud_fontsize.x;
- namesize += hud_fontsize.x;
- hud_size[i] = namesize;
-
- if (hud_fixscoreboardcolumnwidth_iconlen != 0)
- namesize -= hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
- str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
- hud_fixscoreboardcolumnwidth_len = stringwidth(str, true, hud_fontsize);
- }
- else
- hud_fixscoreboardcolumnwidth_len = stringwidth(str, false, hud_fontsize);
-
- f = hud_fixscoreboardcolumnwidth_len + hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
- if(hud_size[i] < f)
- hud_size[i] = f;
-
- return str;
-}
-
-void HUD_PrintScoreboardItem(vector pos, vector item_size, entity pl, bool is_self, int pl_number)
-{
- TC(bool, is_self); TC(int, pl_number);
- vector tmp, rgb;
- rgb = Team_ColorRGB(pl.team);
- string str;
- int field;
- float is_spec;
- is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
-
- if((rgb == '1 1 1') && (!is_spec)) {
- rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
- rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
- rgb.z = autocvar_scoreboard_color_bg_b + 0.5; }
-
- vector h_pos = pos - '1 1 0';
- vector h_size = item_size + '2 0 0';
- // alternated rows highlighting
- if(is_self)
- drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
- else if((scoreboard_highlight) && (!(pl_number % 2)))
- drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
-
- tmp.x = item_size.x;
- tmp.y = 0;
- tmp.z = 0;
- int i;
- for(i = 0; i < hud_num_fields; ++i)
- {
- field = hud_field[i];
- if(field == SP_SEPARATOR)
- break;
-
- if(is_spec && field != SP_NAME && field != SP_PING) {
- pos.x += hud_size[i] + hud_fontsize.x;
- continue;
- }
- str = HUD_GetField(pl, field);
- str = HUD_FixScoreboardColumnWidth(i, str);
-
- pos.x += hud_size[i] + hud_fontsize.x;
-
- if(field == SP_NAME) {
- tmp.x = hud_size[i] - hud_fontsize.x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize.x;
- if (is_self)
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
- } else {
- tmp.x = hud_fixscoreboardcolumnwidth_len + hud_fontsize.x;
- if (is_self)
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
- }
-
- tmp.x = hud_size[i] + hud_fontsize.x;
- if(hud_field_icon0 != "")
- if (is_self)
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- if(hud_field_icon1 != "")
- if (is_self)
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- if(hud_field_icon2 != "")
- if (is_self)
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- }
-
- if(hud_field[i] == SP_SEPARATOR)
- {
- pos.x = xmax;
- for(i = hud_num_fields-1; i > 0; --i)
- {
- field = hud_field[i];
- if(field == SP_SEPARATOR)
- break;
-
- if(is_spec && field != SP_NAME && field != SP_PING) {
- pos.x -= hud_size[i] + hud_fontsize.x;
- continue;
- }
-
- str = HUD_GetField(pl, field);
- str = HUD_FixScoreboardColumnWidth(i, str);
-
- if(field == SP_NAME) {
- tmp.x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
- if(is_self)
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
- } else {
- tmp.x = hud_fixscoreboardcolumnwidth_len;
- if(is_self)
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
- }
-
- tmp.x = hud_size[i];
- if(hud_field_icon0 != "")
- if (is_self)
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- if(hud_field_icon1 != "")
- if (is_self)
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- if(hud_field_icon2 != "")
- if (is_self)
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
- else
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- pos.x -= hud_size[i] + hud_fontsize.x;
- }
- }
-
- if(pl.eliminated)
- drawfill(h_pos, h_size, '0 0 0', 0.5, DRAWFLAG_NORMAL);
-}
-
-/*
- * HUD_Scoreboard_MakeTable
- *
- * Makes a table for a team (for all playing players in DM) and fills it
- */
-
-vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
-{
- float body_table_height;
- vector tmp = '0 0 0', column_dim = '0 0 0';
- entity pl;
-
- body_table_height = 1.25 * hud_fontsize.y * max(1, tm.team_size); // no player? show 1 empty line
-
- pos.y += autocvar_scoreboard_border_thickness;
- pos -= '1 1 0';
-
- tmp.x = sbwidth + 2;
- tmp.y = 1.25 * hud_fontsize.y;
-
- // rounded header
- if (teamplay)
- drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, (rgb * autocvar_scoreboard_color_bg_team) + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- else
- drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
-
- // table border
- tmp.y += autocvar_scoreboard_border_thickness;
- tmp.y += body_table_height;
- drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
-
- // separator header/table
- pos.y += 1.25 * hud_fontsize.y;
- tmp.y = autocvar_scoreboard_border_thickness;
- drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
-
- pos.y += autocvar_scoreboard_border_thickness;
-
- // table background
- tmp.y = body_table_height;
- if (teamplay)
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- else
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
-
- // anyway, apply some color
- //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
-
- // go back to the top to make alternated columns highlighting and to print the strings
- pos.y -= 1.25 * hud_fontsize.y;
- pos.y -= autocvar_scoreboard_border_thickness;
-
- pos += '1 1 0';
-
- if (scoreboard_highlight)
- {
- column_dim.y = 1.25 * hud_fontsize.y; // header
- column_dim.y += autocvar_scoreboard_border_thickness;
- column_dim.y += body_table_height;
- }
-
- // print the strings of the columns headers and draw the columns
- int i;
- for(i = 0; i < hud_num_fields; ++i)
- {
- if(hud_field[i] == SP_SEPARATOR)
- break;
- column_dim.x = hud_size[i] + hud_fontsize.x;
- if (scoreboard_highlight)
- {
- if (i % 2)
- drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
- }
- drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.x += column_dim.x;
- }
- if(hud_field[i] == SP_SEPARATOR)
- {
- pos.x = xmax;
- tmp.y = 0;
- for(i = hud_num_fields-1; i > 0; --i)
- {
- if(hud_field[i] == SP_SEPARATOR)
- break;
-
- pos.x -= hud_size[i];
-
- if (scoreboard_highlight)
- {
- if (!(i % 2))
- {
- if (i == hud_num_fields-1)
- column_dim.x = hud_size[i] + hud_fontsize.x / 2 + 1;
- else
- column_dim.x = hud_size[i] + hud_fontsize.x;
- drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
- }
- }
-
- tmp.x = stringwidth(hud_title[i], false, hud_fontsize);
- tmp.x = (hud_size[i] - tmp.x);
- drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.x -= hud_fontsize.x;
- }
- }
-
- pos.x = xmin;
- pos.y += 1.25 * hud_fontsize.y; // skip the header
- pos.y += autocvar_scoreboard_border_thickness;
-
- // item size
- tmp.x = sbwidth;
- tmp.y = hud_fontsize.y * 1.25;
-
- // fill the table and draw the rows
- i = 0;
- if (teamplay)
- for(pl = players.sort_next; pl; pl = pl.sort_next)
- {
- if(pl.team != tm.team)
- continue;
- HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
- pos.y += 1.25 * hud_fontsize.y;
- ++i;
- }
- else
- for(pl = players.sort_next; pl; pl = pl.sort_next)
- {
- if(pl.team == NUM_SPECTATOR)
- continue;
- HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
- pos.y += 1.25 * hud_fontsize.y;
- ++i;
- }
-
- if (i == 0)
- pos.y += 1.25 * hud_fontsize.y; // move to the end of the table
- pos.y += 1.25 * hud_fontsize.y; // move empty row (out of the table)
-
- return pos;
-}
-
-float HUD_WouldDrawScoreboard() {
- if (QuickMenu_IsOpened())
- return 0;
- else if (HUD_Radar_Clickable())
- return 0;
- else if (scoreboard_showscores)
- return 1;
- else if (intermission == 1)
- return 1;
- else if (intermission == 2)
- return 0;
- else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
- return 1;
- else if (scoreboard_showscores_force)
- return 1;
- return 0;
-}
-
-float average_accuracy;
-vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
-{
- WepSet weapons_stat = WepSet_GetFromStat();
- WepSet weapons_inmap = WepSet_GetFromStat_InMap();
- float initial_posx = pos.x;
- int disownedcnt = 0;
- FOREACH(Weapons, it != WEP_Null, {
- int weapon_stats = weapon_accuracy[i - WEP_FIRST];
-
- WepSet set = it.m_wepset;
- if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
- ++disownedcnt;
- });
-
- int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt;
- if (weapon_cnt <= 0) return pos;
-
- int rows = 1;
- if (autocvar_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - 1) * 0.5))
- rows = 2;
- int columnns = ceil(weapon_cnt / rows);
-
- float height = 40;
- float fontsize = height * 1/3;
- float weapon_height = height * 2/3;
- float weapon_width = sbwidth / columnns / rows;
-
- drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
- vector tmp = '0 0 0';
- tmp.x = sbwidth;
- tmp.y = height * rows;
-
- if (teamplay)
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- else
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
-
- // column highlighting
- for (int i = 0; i < columnns; ++i)
- {
- if ((i % 2) == 0)
- drawfill(pos + '1 0 0' * weapon_width * rows * i, '0 1 0' * height * rows + '1 0 0' * weapon_width * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
- }
-
- // row highlighting
- for (int i = 0; i < rows; ++i)
- {
- drawfill(pos + '0 1 0' * weapon_height + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
- }
-
- average_accuracy = 0;
- int weapons_with_stats = 0;
- if (rows == 2)
- pos.x += weapon_width / 2;
-
- if (autocvar_scoreboard_accuracy_nocolors)
- rgb = '1 1 1';
- else
- Accuracy_LoadColors();
-
- float oldposx = pos.x;
- vector tmpos = pos;
-
- int column = 0;
- FOREACH(Weapons, it != WEP_Null, {
- int weapon_stats = weapon_accuracy[i - WEP_FIRST];
-
- WepSet set = it.m_wepset;
- if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
- continue;
-
- float weapon_alpha;
- if (weapon_stats >= 0)
- weapon_alpha = scoreboard_alpha_fg;
- else
- weapon_alpha = 0.2 * scoreboard_alpha_fg;
-
- // weapon icon
- drawpic_aspect_skin(tmpos, it.model2, '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
- // the accuracy
- if (weapon_stats >= 0) {
- weapons_with_stats += 1;
- average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
-
- string s;
- s = sprintf("%d%%", weapon_stats*100);
-
- float padding;
- padding = (weapon_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center the accuracy value
-
- if(!autocvar_scoreboard_accuracy_nocolors)
- rgb = Accuracy_GetColor(weapon_stats);
-
- drawstring(tmpos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- }
- tmpos.x += weapon_width * rows;
- pos.x += weapon_width * rows;
- if (rows == 2 && column == columnns - 1) {
- tmpos.x = oldposx;
- tmpos.y += height;
- pos.y += height;
- }
- ++column;
- });
-
- if (weapons_with_stats)
- average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
-
- pos.y += height;
- pos.y += 1.25 * hud_fontsize.y;
- pos.x = initial_posx;
- return pos;
-}
-
-vector HUD_DrawKeyValue(vector pos, string key, string value) {
- float px = pos.x;
- pos.x += hud_fontsize.x * 0.25;
- drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.x = xmax - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
- drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.x = px;
- pos.y+= hud_fontsize.y;
-
- return pos;
-}
-
-vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
- float stat_secrets_found, stat_secrets_total;
- float stat_monsters_killed, stat_monsters_total;
- float rows = 0;
- string val;
-
- // get monster stats
- stat_monsters_killed = STAT(MONSTERS_KILLED);
- stat_monsters_total = STAT(MONSTERS_TOTAL);
-
- // get secrets stats
- stat_secrets_found = STAT(SECRETS_FOUND);
- stat_secrets_total = STAT(SECRETS_TOTAL);
-
- // get number of rows
- if(stat_secrets_total)
- rows += 1;
- if(stat_monsters_total)
- rows += 1;
-
- // if no rows, return
- if (!rows)
- return pos;
-
- // draw table header
- drawstring(pos, _("Map stats:"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
-
- // draw table
- vector tmp = '0 0 0';
- tmp.x = sbwidth;
- tmp.y = hud_fontsize.y * rows;
-
- if (teamplay)
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- else
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
-
- // draw monsters
- if(stat_monsters_total)
- {
- val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
- pos = HUD_DrawKeyValue(pos, _("Monsters killed:"), val);
- }
-
- // draw secrets
- if(stat_secrets_total)
- {
- val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
- pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val);
- }
-
- // update position
- pos.y += 1.25 * hud_fontsize.y;
- return pos;
-}
-
-
-vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
-{
- int i;
- RANKINGS_RECEIVED_CNT = 0;
- for (i=RANKINGS_CNT-1; i>=0; --i)
- if (grecordtime[i])
- ++RANKINGS_RECEIVED_CNT;
-
- if (RANKINGS_RECEIVED_CNT == 0)
- return pos;
-
- float is_spec;
- is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
- vector hl_rgb;
- hl_rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
- hl_rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
- hl_rgb.z = autocvar_scoreboard_color_bg_b + 0.5;
-
- pos.y += hud_fontsize.y;
- drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.y += hud_fontsize.y + autocvar_scoreboard_border_thickness;
- vector tmp = '0 0 0';
- tmp.x = sbwidth;
- tmp.y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
-
- if (teamplay)
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- else
- drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
-
- // row highlighting
- for(i = 0; i<RANKINGS_RECEIVED_CNT; ++i)
- {
- string n, p;
- float t;
- t = grecordtime[i];
- if (t == 0)
- continue;
- n = grecordholder[i];
- p = count_ordinal(i+1);
- if(grecordholder[i] == entcs_GetName(player_localnum))
- drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize.y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
- else if(!(i % 2) && scoreboard_highlight)
- drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize.y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
- drawstring(pos, p, '1 1 0' * hud_fontsize.y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '3 0 0' * hud_fontsize.y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize.y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '8 0 0' * hud_fontsize.y, n, '1 1 0' * hud_fontsize.y, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.y += 1.25 * hud_fontsize.y;
- }
- pos.y += autocvar_scoreboard_border_thickness;
-
- return pos;
-}
-
-float hud_woulddrawscoreboard_prev;
-float hud_woulddrawscoreboard_change; // "time" at which HUD_WouldDrawScoreboard() changed
-void HUD_DrawScoreboard()
-{
- if(!autocvar__hud_configure)
- {
- float hud_woulddrawscoreboard;
- hud_woulddrawscoreboard = scoreboard_active;
- if(hud_woulddrawscoreboard != hud_woulddrawscoreboard_prev) {
- hud_woulddrawscoreboard_change = time;
- hud_woulddrawscoreboard_prev = hud_woulddrawscoreboard;
- }
-
- if(hud_woulddrawscoreboard) {
- if(menu_enabled == 1)
- scoreboard_fade_alpha = 1;
- float scoreboard_fadeinspeed = autocvar_scoreboard_fadeinspeed;
- if (scoreboard_fadeinspeed)
- scoreboard_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
- else
- scoreboard_fade_alpha = 1;
- }
- else {
- float scoreboard_fadeoutspeed = autocvar_scoreboard_fadeoutspeed;
- if (scoreboard_fadeoutspeed)
- scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
- else
- scoreboard_fade_alpha = 0;
- }
-
- if (!scoreboard_fade_alpha)
- return;
- }
- else
- scoreboard_fade_alpha = 0;
-
- if (autocvar_scoreboard_dynamichud)
- HUD_Scale_Enable();
- else
- HUD_Scale_Disable();
-
- float hud_fade_alpha_save = hud_fade_alpha;
- if(menu_enabled == 1)
- hud_fade_alpha = 1;
- else
- hud_fade_alpha = scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
- HUD_Panel_UpdateCvars();
-
- scoreboard_alpha_bg = autocvar_scoreboard_alpha_bg * panel_fg_alpha;
- scoreboard_alpha_fg = autocvar_scoreboard_alpha_fg * panel_fg_alpha;
- scoreboard_highlight = autocvar_scoreboard_highlight;
- scoreboard_highlight_alpha = autocvar_scoreboard_highlight_alpha * panel_fg_alpha;
- scoreboard_highlight_alpha_self = autocvar_scoreboard_highlight_alpha_self * panel_fg_alpha;
- scoreboard_alpha_name = autocvar_scoreboard_alpha_name * panel_fg_alpha;
- scoreboard_alpha_name_self = autocvar_scoreboard_alpha_name_self * panel_fg_alpha;
-
- hud_fade_alpha = hud_fade_alpha_save;
-
- // don't overlap with con_notify
- if(!autocvar__hud_configure)
- panel_pos_y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos_y);
-
- HUD_Panel_DrawBg(scoreboard_fade_alpha);
-
- if(panel_bg_padding)
- {
- panel_pos += '1 1 0' * panel_bg_padding;
- panel_size -= '2 2 0' * panel_bg_padding;
- }
-
- HUD_UpdatePlayerTeams();
-
- vector rgb, pos, tmp;
- entity pl, tm;
- string str;
-
- xmin = panel_pos_x;
- ymin = panel_pos_y;
-
- xmax = panel_pos_x + panel_size_x;
- ymax = panel_pos_y + panel_size_y;
-
- sbwidth = panel_size_x;
-
- // Initializes position
- pos.x = xmin;
- pos.y = ymin;
- pos.z = 0;
-
- // Heading
- vector sb_heading_fontsize;
- sb_heading_fontsize = hud_fontsize * 2;
- draw_beginBoldFont();
- drawstring(pos, _("Scoreboard"), sb_heading_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- draw_endBoldFont();
-
- pos.y += sb_heading_fontsize.y + hud_fontsize.y * 0.25;
-
- // Draw the scoreboard
- vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * ((autocvar_scoreboard_bg_scale > 0) ? autocvar_scoreboard_bg_scale : 0.25);
-
- if(teamplay)
- {
- vector team_score_baseoffset;
- team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize.y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize.x * 0.25);
- for(tm = teams.sort_next; tm; tm = tm.sort_next)
- {
- if(tm.team == NUM_SPECTATOR)
- continue;
- if(!tm.team && teamplay)
- continue;
-
- draw_beginBoldFont();
- rgb = Team_ColorRGB(tm.team);
- str = ftos(tm.(teamscores[ts_primary]));
- drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
-
- if(ts_primary != ts_secondary)
- {
- str = ftos(tm.(teamscores[ts_secondary]));
- drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize) + eY * hud_fontsize.y * 1.5, str, hud_fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- }
- draw_endBoldFont();
-
- pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
- }
- rgb.x = autocvar_scoreboard_color_bg_r;
- rgb.y = autocvar_scoreboard_color_bg_g;
- rgb.z = autocvar_scoreboard_color_bg_b;
- }
- else
- {
- rgb.x = autocvar_scoreboard_color_bg_r;
- rgb.y = autocvar_scoreboard_color_bg_g;
- rgb.z = autocvar_scoreboard_color_bg_b;
-
- for(tm = teams.sort_next; tm; tm = tm.sort_next)
- {
- if(tm.team == NUM_SPECTATOR)
- continue;
- if(!tm.team && teamplay)
- continue;
-
- pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
- }
- }
-
- if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
- if(race_speedaward) {
- drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, race_speedaward_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.y += 1.25 * hud_fontsize.y;
- }
- if(race_speedaward_alltimebest) {
- drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, race_speedaward_alltimebest_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos.y += 1.25 * hud_fontsize.y;
- }
- pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], rgb, bg_size);
- }
- else if (autocvar_scoreboard_accuracy && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL) {
- if(teamplay)
- pos = HUD_DrawScoreboardAccuracyStats(pos, Team_ColorRGB(myteam), bg_size);
- else
- pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
- }
-
-
- if(teamplay)
- pos = HUD_DrawMapStats(pos, Team_ColorRGB(myteam), bg_size);
- else
- pos = HUD_DrawMapStats(pos, rgb, bg_size);
-
- // List spectators
- float specs;
- specs = 0;
- tmp = pos;
- vector item_size;
- item_size.x = sbwidth;
- item_size.y = hud_fontsize.y * 1.25;
- item_size.z = 0;
- for(pl = players.sort_next; pl; pl = pl.sort_next)
- {
- if(pl.team != NUM_SPECTATOR)
- continue;
- pos.y += 1.25 * hud_fontsize.y;
- HUD_PrintScoreboardItem(pos, item_size, pl, (pl.sv_entnum == player_localnum), specs);
- ++specs;
- }
-
- if(specs)
- {
- draw_beginBoldFont();
- drawstring(tmp, _("Spectators"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- draw_endBoldFont();
- pos.y += 1.25 * hud_fontsize.y;
- }
-
- // Print info string
- float tl, fl, ll;
- str = sprintf(_("playing ^3%s^7 on ^2%s^7"), MapInfo_Type_ToText(gametype), shortmapname);
- tl = STAT(TIMELIMIT);
- fl = STAT(FRAGLIMIT);
- ll = STAT(LEADLIMIT);
- if(gametype == MAPINFO_TYPE_LMS)
- {
- if(tl > 0)
- str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
- }
- else
- {
- if(tl > 0)
- str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
- if(fl > 0)
- {
- if(tl > 0)
- str = strcat(str, _(" or"));
- if(teamplay)
- {
- str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], fl),
- (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
- (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
- TranslateScoresLabel(teamscores_label[ts_primary])));
- }
- else
- {
- str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags[ps_primary], fl),
- (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
- (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
- TranslateScoresLabel(scores_label[ps_primary])));
- }
- }
- if(ll > 0)
- {
- if(tl > 0 || fl > 0)
- str = strcat(str, _(" or"));
- if(teamplay)
- {
- str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], ll),
- (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
- (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
- TranslateScoresLabel(teamscores_label[ts_primary])));
- }
- else
- {
- str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags[ps_primary], ll),
- (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
- (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
- TranslateScoresLabel(scores_label[ps_primary])));
- }
- }
- }
-
- pos.y += 1.2 * hud_fontsize.y;
- drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
-
- // print information about respawn status
- float respawn_time = STAT(RESPAWN_TIME);
- if(!intermission)
- if(respawn_time)
- {
- if(respawn_time < 0)
- {
- // a negative number means we are awaiting respawn, time value is still the same
- respawn_time *= -1; // remove mark now that we checked it
- respawn_time = max(time, respawn_time); // don't show a negative value while the server is respawning the player (lag)
-
- str = sprintf(_("^1Respawning in ^3%s^1..."),
- (autocvar_scoreboard_respawntime_decimals ?
- count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
- :
- count_seconds(respawn_time - time)
- )
- );
- }
- else if(time < respawn_time)
- {
- str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
- (autocvar_scoreboard_respawntime_decimals ?
- count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
- :
- count_seconds(respawn_time - time)
- )
- );
- }
- else if(time >= respawn_time)
- str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
-
- pos.y += 1.2 * hud_fontsize.y;
- drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- }
-
- scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
-}
+++ /dev/null
-#pragma once
-
-float xmin, xmax, ymin, ymax, sbwidth;
-
-float scoreboard_active;
-float scoreboard_fade_alpha;
-
-void Cmd_HUD_SetFields(float argc);
-void HUD_DrawScoreboard();
-void HUD_InitScores();
-void HUD_UpdatePlayerPos(entity pl);
-void HUD_UpdateTeamPos(entity Team);
-float HUD_WouldDrawScoreboard();
#include "announcer.qh"
#include "hud/all.qh"
#include "mapvoting.qh"
-#include "scoreboard.qh"
#include "shownames.qh"
+#include "hud/panel/scoreboard.qh"
#include "hud/panel/quickmenu.qh"
#include "mutators/events.qh"