set g_powerups -1 "if set to 0 the strength and shield (invincibility) will not spawn on the map, if 1 they will spawn in all game modes, -1 is game mode default"
set g_use_ammunition 1 "if set to 0 all weapons have unlimited ammunition"
set g_pickup_items -1 "if set to 0 all items (health, armor, ammo, weapons...) are removed from the map, if 1 they are forced to spawn"
+set g_pickup_respawntime_scaling_a 0 "Scale respawn time according to a*rt / (p+b) + c*rt where rt is normal respawn time and p number of players"
+set g_pickup_respawntime_scaling_b 0 "Scale respawn time according to a*rt / (p+b) + c*rt where rt is normal respawn time and p number of players"
+set g_pickup_respawntime_scaling_c 1 "Scale respawn time according to a*rt / (p+b) + c*rt where rt is normal respawn time and p number of players"
set g_weaponarena "0" "put in a list of weapons to enable a weapon arena mode, or try \"all\" or \"most\""
set g_weaponarena_random "0" "if set to a number, only that weapon count is given on every spawn (randomly)"
set g_weaponarena_random_with_blaster "1" "additionally, always provide the blaster in random weapon arena games"