<project version="2.0">
<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" [ExtraQ3map2Args] -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game xonotic -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
<build name="Single: -bsp">
-<command>[q3map2] -meta -keeplights "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights "[MapFile]"</command>
</build>
<build name="Single: -vis -fast">
<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
</build>
<separator/>
<build name="Test: -bsp, -vis -fast, -light low">
-<command>[q3map2] -meta -keeplights "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights "[MapFile]"</command>
<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
<command>[q3map2] -light -cheapgrid -faster "[MapFile]"</command>
</build>
<build name="Test: -bsp, -vis, -light low">
-<command>[q3map2] -meta -keeplights "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -cheapgrid -faster "[MapFile]"</command>
</build>
<build name="Test: -bsp, -vis, -light medium">
-<command>[q3map2] -meta -keeplights "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -fast "[MapFile]"</command>
</build>
<separator/>
<build name="Final: (Xonotic default)">
-<command>[q3map2] -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Final: '-light + -dirtscale 2' (Xonotic approved)">
-<command>[q3map2] -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Final: '-light + -bounce 8' (Xonotic approved)">
-<command>[q3map2] -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Final: '-light + -bounce 8 -dirtscale 2' (Xonotic approved)">
-<command>[q3map2] -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<separator/>
<build name="convert to .OBJ for modelling apps">
-<command>[q3map2] -meta -keeplights -patchmeta "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>
<command>[q3map2] -convert -format obj "[BspFile]"</command>
</build>
<build name="convert to .OBJ for mapping">
-<command>[q3map2] -meta -keeplights -patchmeta "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>
<command>[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"</command>
</build>
<build name="convert to .OBJ for modelling apps (quick and dirty)">
</build>
<separator/>
<build name="convert to .ASE for modelling apps">
-<command>[q3map2] -meta -keeplights -patchmeta "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>
<command>[q3map2] -convert -format ase "[BspFile]"</command>
</build>
<build name="convert to .ASE for mapping">
-<command>[q3map2] -meta -keeplights -patchmeta "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]"</command>
<command>[q3map2] -convert -format ase -shadersasbitmap "[BspFile]"</command>
</build>
<build name="convert to .ASE for modelling apps (quick and dirty)">
<command>[q3map2] -light -nosRGB -fast "[MapFile]"</command>
</build>
<build name="Test/Legacy: -bsp, -vis, -light -nosRGB medium (OLD LIGHTING)">
-<command>[q3map2] -meta -keeplights -nosRGB -v "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -nosRGB -v "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -nosRGB -fast "[MapFile]"</command>
</build>
<build name="Legacy: '-nosRGB' (OLD LIGHTING)">
-<command>[q3map2] -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Legacy: '-nosRGB -light + -dirtscale 2' (OLD LIGHTING)">
-<command>[q3map2] -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Legacy: '-nosRGB -light + -bounce 8' (OLD LIGHTING)">
-<command>[q3map2] -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<build name="Legacy: '-nosRGB -light + -bounce 8 -dirtscale 2' (OLD LIGHTING)">
-<command>[q3map2] -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
+<command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
<command>[q3map2] -minimap "[MapFile]"</command>