"csqc_polygons_defaultmaterial_nocullface 1\n"
);
break;
+ case GAME_QUAKE15:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_impactbeforeonground 1\n"
+"sv_gameplayfix_unstickentities 1\n"
+ );
+ break;
default:
Cbuf_InsertText(cmd, "\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
{ GAME_VORETOURNAMENT, GAME_VORETOURNAMENT, "voretournament", "-voretournament", "Vore Tournament", "Vore_Tournament", "data", NULL, "voretournament", "voretournament" }, // COMMANDLINEOPTION: Game: -voretournament runs the multiplayer game Vore Tournament
{ GAME_DOOMBRINGER, GAME_DOOMBRINGER, "doombringer", "-doombringer", "DOOMBRINGER", "DOOMBRINGER", "dbdata", NULL, "doombringer", "doombringer" }, // COMMANDLINEOPTION: Game: -doombringer runs the game DOOMBRINGER
{ GAME_BATTLEMETAL, GAME_NORMAL, "battlemetal", "-battlemetal", "battlemetal", "battlemetal", "metaldata", NULL, "battlemetal", "battlemetal" }, // COMMANDLINEOPTION: Game: -battlemetal runs the game battleMETAL
+{ GAME_QUAKE15, GAME_NORMAL, "quake15", "-quake15", "Quake 1.5", "Quake_1.5", "id1", "quake15", "quake15", "darkplaces" }, // COMMANDLINEOPTION: Game: -quake15 runs the Quake 1.5 or Quake Combat+ mod
};
static void COM_SetGameType(int index);
GAME_VORETOURNAMENT,
GAME_DOOMBRINGER, // added by Cloudwalk for kristus
GAME_BATTLEMETAL, // added by Cloudwalk for Subject9x
+ GAME_QUAKE15, // added by bones_was_here as it depends on an old bug and a workaround
GAME_COUNT
}
gamemode_t;