locs_enable 0
pausable 0
-seta g_spawnshieldtime 0.3 "number of seconds you are invincible after you spawned, this shield is lost after you fire"
+seta g_spawnshieldtime 0.300000 "number of seconds you are invincible after you spawned, this shield is lost after you fire"
seta g_antilag 2 "AntiLag (0 = no AntiLag, 1 = verified client side hit scan, 2 = server side hit scan in the past, 3 = unverified client side hit scan)"
set g_antilag_nudge 0 "don't touch"
set g_antilag_bullets 1 "Bullets AntiLag (0 = no AntiLag, 1 = server side hit scan in the past) - DO NOT TOUCH (severely changes weapon balance)"
set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins"
seta teamplay_default 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars"
-seta g_mirrordamage 0.3 "for teamplay 4: mirror damage factor"
-seta g_friendlyfire 0.1 "for teamplay 4: fiendly fire factor"
+seta g_mirrordamage 0.300000 "for teamplay 4: mirror damage factor"
+seta g_friendlyfire 0.100000 "for teamplay 4: fiendly fire factor"
seta g_teamdamage_threshold 50 "for teamplay 4: threshold over which to apply mirror damage"
seta g_teamdamage_resetspeed 30 "for teamplay 4: how fast player's teamdamage count decreases"
BADPREFIX("sv_world");
// client
+ BADPREFIX("chase_");
BADPREFIX("cl_");
BADPREFIX("con_");
+ BADPREFIX("scoreboard_");
BADPREFIX("g_campaign");
BADPREFIX("gl_");
BADPREFIX("joy");
BADCVAR("net_address");
BADCVAR("net_address_ipv6");
BADPREFIX("sv_weaponstats_");
+ BADCVAR("developer");
+ BADPREFIX("developer_");
// mapinfo
BADCVAR("timelimit");
// does nothing visible
BADPREFIX("prvm_");
- BADCVAR("bot_prefix");
- BADCVAR("bot_suffix");
// allowed changes to server admins (please sync this to server.cfg)
// vi commands:
BADCVAR("g_maplist_votable_suggestions");
BADCVAR("g_nexball_goallimit");
BADCVAR("g_runematch_point_limit");
+ BADCVAR("g_start_delay");
BADCVAR("hostname");
BADCVAR("log_file");
BADCVAR("maxplayers");