ALPHA_CVARLIST_SAVED 1
ALPHA_CVARLIST_TEMPORARY 0.7
COLOR_CVARLIST_CHANGED '1 0 0'
-COLOR_CVARLIST_REVERTBUTTON '1 0 0'
COLOR_CVARLIST_UNCHANGED '1 1 1'
+COLOR_CVARLIST_CONTROLS '1 0 0'
// item: list box
COLOR_LISTBOX_SELECTED '1 0.4375 0'
COLOR_DIALOG_SINGLEPLAYER '1 1 1'
COLOR_DIALOG_CREDITS '1 1 1'
COLOR_DIALOG_WEAPONS '1 1 1'
-COLOR_DIALOG_WAYPOINTS '1 1 1'
+COLOR_DIALOG_VIEW '1 1 1'
+COLOR_DIALOG_MODEL '1 1 1'
+COLOR_DIALOG_CROSSHAIR '1 1 1'
+COLOR_DIALOG_HUD '1 1 1'
COLOR_DIALOG_SERVERINFO '1 1 1'
COLOR_DIALOG_CVARS '1 0 0'
+COLOR_DIALOG_HUDCONFIRM '1 0 0'
// item: input box
// uses "inputbox" images
ALPHA_CVARLIST_SAVED 1
ALPHA_CVARLIST_TEMPORARY 0.7
COLOR_CVARLIST_CHANGED '0 0.375 0.75'
-COLOR_CVARLIST_REVERTBUTTON '1 0 0'
COLOR_CVARLIST_UNCHANGED '1 1 1'
+COLOR_CVARLIST_CONTROLS '1 0 0'
// item: list box
COLOR_LISTBOX_SELECTED '0.875 0.375 0'
COLOR_DIALOG_SINGLEPLAYER '1 1 1'
COLOR_DIALOG_CREDITS '1 1 1'
COLOR_DIALOG_WEAPONS '1 1 1'
-COLOR_DIALOG_WAYPOINTS '1 1 1'
+COLOR_DIALOG_VIEW '1 1 1'
+COLOR_DIALOG_MODEL '1 1 1'
+COLOR_DIALOG_CROSSHAIR '1 1 1'
+COLOR_DIALOG_HUD '1 1 1'
COLOR_DIALOG_SERVERINFO '1 1 1'
COLOR_DIALOG_CVARS '1 0 0'
+COLOR_DIALOG_HUDCONFIRM '1 0 0'
// item: input box
// uses "inputbox" images
COLOR_DIALOG_SINGLEPLAYER '1 1 1'
COLOR_DIALOG_CREDITS '1 1 1'
COLOR_DIALOG_WEAPONS '1 1 1'
-COLOR_DIALOG_WAYPOINTS '1 1 1'
+COLOR_DIALOG_VIEW '1 1 1'
+COLOR_DIALOG_MODEL '1 1 1'
+COLOR_DIALOG_CROSSHAIR '1 1 1'
+COLOR_DIALOG_HUD '1 1 1'
COLOR_DIALOG_SERVERINFO '1 1 1'
COLOR_DIALOG_CVARS '1 0 0'
+COLOR_DIALOG_HUDCONFIRM '1 0 0'
// nexposee positions of windows (they are the scale transformation
// centers, NOT the actual positions of the windows!)
ALPHA_CVARLIST_SAVED 1
ALPHA_CVARLIST_TEMPORARY 0.7
COLOR_CVARLIST_CHANGED '1 0 0'
-COLOR_CVARLIST_REVERTBUTTON '1 0 0'
COLOR_CVARLIST_UNCHANGED '1 1 1'
+COLOR_CVARLIST_CONTROLS '1 0 0'
// item: dialog
// uses "border" images