]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
added shader_glsl.h and shader_hlsl.h to the project files
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Mar 2011 17:27:39 +0000 (17:27 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Mar 2011 17:27:39 +0000 (17:27 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10897 d7cf8633-e32d-0410-b094-e92efae38249

darkplaces-dedicated.vcproj
darkplaces-sdl.vcproj
darkplaces-wgl.vcproj

index e4ed29fd08ab66be296c99f2fd96fa549fc7e2b8..3910650f62c9863f93a0f4e8a690c3c4e907a3f1 100755 (executable)
                                RelativePath=".\server.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath=".\shader_glsl.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\shader_hlsl.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath=".\snd_main.h"\r
                                >\r
index d9620e2b92af9b5b5661f8c40727f715f2a3e6ad..123c8384e1918649bd76f685ab06f12c4bf99a5b 100755 (executable)
                                RelativePath=".\server.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath=".\shader_glsl.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\shader_hlsl.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath=".\snd_main.h"\r
                                >\r
index e6a35e93501f6c193c3723e722e5ae0e3ae21c37..95e10ad35be1e72c6d6ddfd36cd1923ed1349990 100644 (file)
                                RelativePath=".\server.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath=".\shader_glsl.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\shader_hlsl.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath=".\snd_main.h"\r
                                >\r