R: release information on the server
T: time at which the game ended
G: game type
+ O: mod name (icon request) as in server browser
M: map name
I: match ID (see "matchid" in g_world.qc
S: "hostname" of the server
#endif
url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
url_fputs(fh, sprintf("G %s\n", GetGametype()));
+ url_fputs(fh, sprintf("O %s\n", modname));
url_fputs(fh, sprintf("M %s\n", GetMapname()));
url_fputs(fh, sprintf("I %s\n", matchid));
url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));