QUICKMENU_ENTRY_TC(CTX(_("QMCMD^hi / good luck")), "say %s", "hi / good luck and have fun", CTX(_("QMCMD^hi / good luck and have fun")))
QUICKMENU_SMENU(CTX(_("QMCMD^Chat")))
+if(teamplay)
+{
QUICKMENU_SMENU(CTX(_("QMCMD^Team chat")))
QUICKMENU_ENTRY_TC(CTX(_("QMCMD^quad soon")), "say_team %s", "quad soon", CTX(_("QMCMD^quad soon")))
QUICKMENU_ENTRY_TC(CTX(_("QMCMD^free item, icon")), "say_team %s; g_waypointsprite_team_here_p", "free item %x^7 (l:%y^7)", CTX(_("QMCMD^free item %x^7 (l:%y^7)")))
QUICKMENU_ENTRY_TC(CTX(_("QMCMD^drop gun, icon")), "say_team %s; g_waypointsprite_team_here; wait; dropweapon", "dropped gun %w^7 (l:%l^7)", CTX(_("QMCMD^dropped gun %w^7 (l:%l^7)")))
QUICKMENU_ENTRY_TC(CTX(_("QMCMD^drop flag/key, icon")), "say_team %s; g_waypointsprite_team_here; wait; +use", "dropped flag/key %w^7 (l:%l^7)", CTX(_("QMCMD^dropped flag/key %w^7 (l:%l^7)")))
QUICKMENU_SMENU(CTX(_("QMCMD^Team chat")))
+}
QUICKMENU_SMENU(CTX(_("QMCMD^Settings")))
QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")))
QUICKMENU_ENTRY(CTX(_("QMCMD^Chat sound on/off")), "toggle cl_chatsound")
QUICKMENU_SMENU(CTX(_("QMCMD^Sound settings")))
+ if(spectatee_status > 0)
+ {
QUICKMENU_SMENU(CTX(_("QMCMD^Spectator camera")))
QUICKMENU_ENTRY(CTX(_("QMCMD^1st person")), "chase_active 0; -use")
QUICKMENU_ENTRY(CTX(_("QMCMD^3rd person free")), "chase_active 1; +use")
QUICKMENU_ENTRY(CTX(_("QMCMD^3rd person behind")), "chase_active 1; -use")
QUICKMENU_SMENU(CTX(_("QMCMD^Spectator camera")))
+ }
+ if(spectatee_status == -1)
+ {
QUICKMENU_SMENU(CTX(_("QMCMD^Observer camera")))
QUICKMENU_ENTRY(CTX(_("QMCMD^Increase speed")), "weapnext")
QUICKMENU_ENTRY(CTX(_("QMCMD^Decrease speed")), "weapprev")
QUICKMENU_ENTRY(CTX(_("QMCMD^Wall collision off")), "-use")
QUICKMENU_ENTRY(CTX(_("QMCMD^Wall collision on")), "+use")
QUICKMENU_SMENU(CTX(_("QMCMD^Observer camera")))
+ }
QUICKMENU_ENTRY(CTX(_("QMCMD^toggle fullscreen")), "toggle vid_fullscreen; vid_restart")
if(prvm_language != "en")
QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")))
QUICKMENU_ENTRY(CTX(_("QMCMD^Restart the map")), "vcall restart")
QUICKMENU_ENTRY(CTX(_("QMCMD^End match")), "vcall endmatch")
+ if(getstatf(STAT_TIMELIMIT) > 0)
+ {
QUICKMENU_ENTRY(CTX(_("QMCMD^Reduce match time")), "vcall reducematchtime")
QUICKMENU_ENTRY(CTX(_("QMCMD^Extend match time")), "vcall extendmatchtime")
+ }
+ if(teamplay)
QUICKMENU_ENTRY(CTX(_("QMCMD^Shuffle teams")), "vcall shuffleteams")
QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")))
}