{
caller.ready = false;
if (IS_PLAYER(caller) || INGAME_JOINED(caller))
- bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
+ bprint("\{1}", playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
}
else
{
caller.ready = true;
if (IS_PLAYER(caller) || INGAME_JOINED(caller))
- bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
+ bprint("\{1}", playername(caller.netname, caller.team, false), "^2 is ready\n");
}
caller.last_ready = time;