_cl_playerskin 0\r
crosshair 13\r
seta crosshair_color "1 1 0.5"\r
-seta crosshair_alpha 0.3\r
-seta crosshair_size 0.4\r
+seta crosshair_alpha 1\r
+seta crosshair_size 0.35\r
seta crosshair_pickup 0.5 "crosshair grows then shrinks back when picking up an item"\r
seta crosshair_color_by_health 1 "if enabled, crosshair color will depend on current health"\r
seta crosshair_unarmed_dim_color 0.5 "dim crosshair color by this amount when we aren't holding a weapon"\r
me.TR(me);\r
me.TDempty(me, 0.3);\r
me.TD(me, 1, 1.25, e = makeVoretTextLabel(0, "Crosshair Size:"));\r
- me.TD(me, 1, 2.5, e = makeVoretSlider(0.40, 2, 0.05, "crosshair_size"));\r
+ me.TD(me, 1, 2.5, e = makeVoretSlider(0.10, 1, 0.05, "crosshair_size"));\r
me.TR(me);\r
me.TDempty(me, 0.3);\r
me.TD(me, 1, 1.25, e = makeVoretTextLabel(0, "Crosshair Alpha:"));\r