]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/commitdiff
Fix Atelier speakers pointing to a non-existent sound file
authorMario <mario@smbclan.net>
Sat, 25 Jun 2016 21:30:19 +0000 (07:30 +1000)
committerMario <mario@smbclan.net>
Sat, 25 Jun 2016 21:30:19 +0000 (07:30 +1000)
maps/atelier.map

index 908419fcd8add596af8ac9e4fa786e71b4e61c2f..f0172db143b9c5d53391b943c6261d104f83d138 100644 (file)
@@ -39966,49 +39966,49 @@ common/clip
 {
 "classname" "target_speaker"
 "origin" "1032.000000 672.000000 656.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "-624.000000 832.000000 488.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "-400.000000 832.000000 488.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "-1544.000000 920.000000 488.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "-1544.000000 608.000000 488.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "-152.000000 -1000.000000 584.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "-144.000000 -1296.000000 584.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {
 "classname" "target_speaker"
 "origin" "400.000000 -1000.000000 584.000000"
-"noise" "sound/machines/Flourescent-Loop(Stereo).wav"
+"noise" "sound/machines/fluorescent_stereo_looped.wav"
 "spawnflags" "1"
 }
 {