-d dpmod: make grapple off-hand (joe hill)
-d dpmod: make grunts reload less often, like every 10 shotgun shells (scar3crow)
-f darkplaces client: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich)
--f darkplaces server: add an extension to indicate that MOVETYPE_WALK works on non-clients (tell FrikaC)
-f darkplaces testing: figure out a workaround for broken gcc optimizers on BoxOnPlaneSide? (Diablo-D3)
-f darkplaces: add crude DML model loading with animation list (ask Riot for dml library) (Mitchell)
-f darkplaces: crashes on radeon in rare situations that seem to occur in dpmod dm 7 mode? (Option42)
f darkplaces physics: walking backward toward the cage in e4m2, it's 'sticky' (MoALTz)
f darkplaces protocol: add EF_PARTICLESPAWNER extension (FrikaC, [TACO])
f darkplaces server: Mem_Alloc crash when entities are spawning, sv_main line 1760 (VorteX)
+f darkplaces server: add an extension to indicate that MOVETYPE_WALK works on non-clients (tell FrikaC)
f darkplaces server: add automatic binding to whatever address the machine's hostname resolves to (in addition to 0.0.0.0); see original quake code for examples (yummyluv)
f darkplaces testing: figure out BoxOnPlaneSide crash that happens in dpmod dpdm2 deathmatch 7 occasionally
f darkplaces: add DP_EF_PRECISEANGLES extension (sends short angles instead of byte), failed because network protocol was upgraded by default (Wazat for Battlemech, FrikaC, mashakos, RenegadeC, Sajt)