ATTRIB(VoretHudDialog, title, string, "Radar, HUD & Waypoints")\r
ATTRIB(VoretHudDialog, color, vector, SKINCOLOR_DIALOG_HUD)\r
ATTRIB(VoretHudDialog, intendedWidth, float, 1)\r
- ATTRIB(VoretHudDialog, rows, float, 19)\r
+ ATTRIB(VoretHudDialog, rows, float, 18)\r
ATTRIB(VoretHudDialog, columns, float, 8)\r
ENDCLASS(VoretHudDialog)\r
#endif\r
ATTRIB(VoretWeaponsDialog, title, string, "Weapon & Crosshair settings")\r
ATTRIB(VoretWeaponsDialog, color, vector, SKINCOLOR_DIALOG_WEAPONS)\r
ATTRIB(VoretWeaponsDialog, intendedWidth, float, 1)\r
- ATTRIB(VoretWeaponsDialog, rows, float, 15)\r
+ ATTRIB(VoretWeaponsDialog, rows, float, 14)\r
ATTRIB(VoretWeaponsDialog, columns, float, 8)\r
ATTRIB(VoretWeaponsDialog, weaponsList, entity, NULL)\r
ENDCLASS(VoretWeaponsDialog)\r