]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
faster stainmap code in BuildLightMap
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 10 Jun 2002 21:43:32 +0000 (21:43 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 10 Jun 2002 21:43:32 +0000 (21:43 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1943 d7cf8633-e32d-0410-b094-e92efae38249

gl_rsurf.c

index d9b63381c489e924dcf1a706f53fc55c0648a72a..7ae39a86bb17cf416b8751bc5aa5066a8a224619 100644 (file)
@@ -365,12 +365,8 @@ static void R_BuildLightMap (msurface_t *surf, int dlightchanged)
        if ((currentrenderentity->effects & EF_FULLBRIGHT) || !cl.worldmodel->lightdata)
        {
                bl = blocklights;
-               for (i = 0;i < size;i++)
-               {
-                       *bl++ = 255*256;
-                       *bl++ = 255*256;
-                       *bl++ = 255*256;
-               }
+               for (i = 0;i < size3;i++)
+                       bl[i] = 255*256;
        }
        else
        {
@@ -396,21 +392,19 @@ static void R_BuildLightMap (msurface_t *surf, int dlightchanged)
 
 // add all the lightmaps
                if (lightmap)
-                       for (maps = 0;maps < MAXLIGHTMAPS && surf->styles[maps] != 255;maps++)
-                               for (scale = d_lightstylevalue[surf->styles[maps]], bl = blocklights, i = 0;i < size3;i++)
-                                       *bl++ += *lightmap++ * scale;
+               {
+                       bl = blocklights;
+                       for (maps = 0;maps < MAXLIGHTMAPS && surf->styles[maps] != 255;maps++, lightmap += size3)
+                               for (scale = d_lightstylevalue[surf->styles[maps]], i = 0;i < size3;i++)
+                                       bl[i] += lightmap[i] * scale;
+               }
        }
 
        stain = surf->stainsamples;
-       if (stain)
-               for (bl = blocklights, i = 0;i < size3;i++)
-                       if (stain[i] < 255)
-                               bl[i] = (bl[i] * stain[i]) >> 8;
-
        bl = blocklights;
        out = templight;
        // deal with lightmap brightness scale
-       shift = 7 + lightscalebit;
+       shift = 15 + lightscalebit;
        if (currentrenderentity->model->lightmaprgba)
        {
                stride = (surf->lightmaptexturestride - smax) * 4;
@@ -418,9 +412,9 @@ static void R_BuildLightMap (msurface_t *surf, int dlightchanged)
                {
                        for (j = 0;j < smax;j++)
                        {
-                               l = *bl++ >> shift;*out++ = min(l, 255);
-                               l = *bl++ >> shift;*out++ = min(l, 255);
-                               l = *bl++ >> shift;*out++ = min(l, 255);
+                               l = (*bl++ * *stain++) >> shift;*out++ = min(l, 255);
+                               l = (*bl++ * *stain++) >> shift;*out++ = min(l, 255);
+                               l = (*bl++ * *stain++) >> shift;*out++ = min(l, 255);
                                *out++ = 255;
                        }
                }
@@ -432,9 +426,9 @@ static void R_BuildLightMap (msurface_t *surf, int dlightchanged)
                {
                        for (j = 0;j < smax;j++)
                        {
-                               l = *bl++ >> shift;*out++ = min(l, 255);
-                               l = *bl++ >> shift;*out++ = min(l, 255);
-                               l = *bl++ >> shift;*out++ = min(l, 255);
+                               l = (*bl++ * *stain++) >> shift;*out++ = min(l, 255);
+                               l = (*bl++ * *stain++) >> shift;*out++ = min(l, 255);
+                               l = (*bl++ * *stain++) >> shift;*out++ = min(l, 255);
                        }
                }
        }