switch(status)
{
case URL_READY_CANWRITE:
- url_fputs(fh, "V 5\n");
+ url_fputs(fh, "V 6\n");
#ifdef WATERMARK
url_fputs(fh, sprintf("R %s\n", WATERMARK));
#endif
switch(self.vehicle_weapon2mode)
{
case SBRM_VOLLY:
+ print(sprintf("1: %i\n", self.owner));
rocket = vehicles_projectile("spiderbot_rocket_launch", "weapons/rocket_fire.wav",
v, normalize(randomvec() * autocvar_g_vehicle_spiderbot_rocket_spread + v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
{
entity proj;
+ print(sprintf("2: %i\n", _owner));
+
proj = spawn();
PROJECTILE_MAKETRIGGER(proj);
setsize (proj, '-1 -1 -1' * _size, '1 1 1' * _size);
+ print(sprintf("3: %i\n", proj));
+ print(sprintf("4: %i\n", proj.enemy));
+ print(sprintf("5: %i\n", proj.owner));
+ print(sprintf("6: %i\n", proj.realowner));
CSQCProjectile(proj, _clianim, _projtype, _cull);
return proj;