]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
Revert "Disable occlusion query on Intel. Can be force-enabled. Hopefully temporary"
authorcloudwalk <cloudwalk@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 6 Jun 2020 14:02:55 +0000 (14:02 +0000)
committercloudwalk <cloudwalk@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 6 Jun 2020 14:02:55 +0000 (14:02 +0000)
This reverts commit d26e81de699c51e5be2b630649e7f853aadea2cd.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12642 d7cf8633-e32d-0410-b094-e92efae38249

r_shadow.c

index 20490fd6153f82e37a61b52947ce0b59bcc8478e..7426574a27095e829fcd212db93f909e6bacdfa7 100644 (file)
@@ -600,31 +600,6 @@ static void r_shadow_newmap(void)
                R_Shadow_EditLights_Reload_f(&cmd_client);
 }
 
-/*
- * (Cloudwalk) FIXME: If anyone wants to figure this shit out,
- * go ahead. Clearing r_shadow_occlusion_buf is enough on AMD
- * and NVIDIA. But Intel, even if I call glDeleteBuffers, insists
- * on doing some stupid bullshit, causing a crash in the driver,
- * when ever it calls glGetQueryObjectiv. In the interest of
- * maintaining some semblance of stability, no occlusionquery
- * for Intel.
- */
-static void R_DisableCoronas_Intel_c(char *string)
-{
-       int value;
-       if(strstr(gl_vendor,"Intel"))
-       {
-               value = atoi(string);
-               if(value == 1)
-               {
-                       Con_Warnf("Occlusion query is not supported on Intel iGPUs at this time. Sorry!\n");
-                       string[0] = '0', string[1] = '\000';
-               }
-               else if (value != 0)
-                       Con_Warnf("Force-enabling occlusion query on Intel. Proceed at your own risk. It *will* crash after a vid_restart!\n");
-       }
-}
-
 void R_Shadow_Init(void)
 {
        Cvar_RegisterVariable(&r_shadow_bumpscale_basetexture);
@@ -722,7 +697,6 @@ void R_Shadow_Init(void)
        Cvar_RegisterVariable(&r_coronas);
        Cvar_RegisterVariable(&r_coronas_occlusionsizescale);
        Cvar_RegisterVariable(&r_coronas_occlusionquery);
-       Cvar_RegisterCallback(&r_coronas_occlusionquery,R_DisableCoronas_Intel_c);
        Cvar_RegisterVariable(&gl_flashblend);
        R_Shadow_EditLights_Init();
        Mem_ExpandableArray_NewArray(&r_shadow_worldlightsarray, r_main_mempool, sizeof(dlight_t), 128);